LAST UPDATE ON Feb. 15., 2010INSTALLATION INSTRUCTIONS:
1. download the attached file
2. find out the place where you installed Outpost2 (you need 1.3.5 Beta2). (you can find that place by right-clicking the op2-shortcut that you use to start op2 and then clicking "properties")
3. go to the place where you installed Outpost2 and extract the contents of the *zip archive into it. (if you don't know how to extract, read
this and get one of
those)
4. if you did everything right, you'll find two files (mp6th02.map and ml6th02.dll) in your op2 directory.
In case you are wondering:
Its a 6 player 3v3 multiplayer map and should not be played in any different setup. Teams will always be west vs east on the map and top vs bottom in the setup-dialog. Each team has two 'Guards' with bases connected to the middle area of the map. The third player in each team is only directly connected to his/her guards. Ore in bases is somewhat limited (only the players in the middle got rare in their bases), thus expanding towards the middle of the map will likely pay off.
This map is intended to help weak players stay alive longer. If teams are not completely uneven, there's always a strong teammate directly connected to the weak players base, who can help defend that base (the middle player may act as a guard, too).
Almost forgot: Its a LoS map, titled 'Guards'
Update:
Added Day/night and Disasters. Alliances will now be set automatically and the view will be right in the beginning. Also added support for less then 6 players which was previously disabled. The number of players must now be even (4 players = 2v2, 2 players = 1v1). I recommend playing it with 6 players, though.
WARNING: its still in testing stage.[/size]
Updated on Feb. 14, 2010: Added some informationUpdated on Feb. 15, 2010: New versionUpdated on Feb. 15, 2010: Fixed a bug that would cause an error when playing with 4 playersUpdated on Feb. 15, 2010: Added installation instructionsUpdated on Feb. 15, 2010: Added clarification about team sizes