Okay, we've had this problem for a long time, and for the most part we've just developed work-arounds and told people to deal with it. I think it's time we look into why saved games crash when you try to read the mission objectives. Dynamix missions do not have this problem, so it's clearly a problem with our missions and not OP2.
The problem is, how are we going to do this? We'll need to find the cause of the problem and then develop a method to fix it.
So, who wants to help? I think the first phase will involve intentionally crashing OP2 and getting as much info about the crash as possible.