Author Topic: Eden Population I  (Read 1909 times)

Offline Lugia3

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Eden Population I
« on: September 26, 2011, 03:38:07 PM »
Does anyone know how to access the MAP for the mission?

I want to expand it. Its an awesome map and I want to make it much bigger so I can build some huge colonys, maby add some AI bases.

Offline Hooman

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Eden Population I
« Reply #1 on: September 27, 2011, 12:12:56 AM »
You're probably looking for cm01.map. The map editor should be able to extract it from the VOL file.

To build AI bases you'll need to write a new DLL though. There's a bit of a learning curve there. The map file is simply the map. Anything placed on the map is done by the DLL, including initial bases and units. You'll need to download the Mission SDK and a Microsoft C++ compiler for that. The free Visual Studio Express compiler should work. A non-Microsoft C++ compiler will almost certainly not work due to compiler specific name mangling of the symbols.
 

Offline Lugia3

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Eden Population I
« Reply #2 on: October 01, 2011, 02:17:12 PM »
cm01 isnt Eden Population I.

Also, is there a way to resize a map without starting over?

[EDIT: cm02... derp]
« Last Edit: October 01, 2011, 07:23:17 PM by Lugia3 »

Offline Hooman

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Eden Population I
« Reply #3 on: October 01, 2011, 07:19:57 PM »
Hmm, you're right. It uses "cm02.map".

You might be able to copy and paste the old map into a larger map, and then extend it from there. Sounds like a lot of work to fill in that much extra detail though. I hope you're up to it. :)
 
« Last Edit: October 01, 2011, 07:20:58 PM by Hooman »