Author Topic: Op2 Gp Patch  (Read 2006 times)

Offline zigzagjoe

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Op2 Gp Patch
« on: December 25, 2008, 10:10:07 AM »
OP2 GP Patch

12/24/08 ZigZagJoe, with help from Hooman

 Implements guardposts not being disabled due to damage, see thread
 > http://www.forum.outpostuniverse.net/index...?showtopic=4216 <

USE:

<Outpost2.ini>
 [Game]
 ...
 LoadAddons = "... OP2GPPatch"
 
 [OP2GPPatch]
 Dll = "OP2GPPatch.dll"

This dll can also be loaded with the old method,
as it uses DllMain instead of mod_init and the like.
never got those to work for me anyways.

NOTE! playing people without this WILL cause desyncs and probable crashes (if enabled)

GPL, etc.

Source on hooman SVN. (OP2 Mod Patches/)

EDIT - Currently undergoing flux (looking into increasing GP range unconditionally, rather than just if tubed)
« Last Edit: December 27, 2008, 03:57:09 AM by zigzagjoe »