Author Topic: Cross-colony Weapon Combos  (Read 3034 times)

Offline Luke

  • Newbie
  • *
  • Posts: 21
Cross-colony Weapon Combos
« on: March 02, 2007, 04:52:07 PM »
I was thinking about the trade center and thought of how sometimes a Plymouth and Eden ally could trade, and make use of the other colony's technology that one wouldn't normally have. Then I considered effective uses of weapon combinations within a colony, such as EMP/ESG groups, etc (I know this is a bad example as the EMP is available to both colonies). Has anyone thought of effective weapon groups using vecs from different colonies combined? :op2:  
The killer eiffel tower!!

Offline Betaray

  • Administrator
  • Hero Member
  • *****
  • Posts: 2897
Cross-colony Weapon Combos
« Reply #1 on: March 02, 2007, 07:15:23 PM »
you can already trade vecs, so if you want an army of acid rpg, you can just ask for the other weapon  
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline Highlander

  • Hero Member
  • *****
  • Posts: 780
  • Outpost 2 Elder
Cross-colony Weapon Combos
« Reply #2 on: March 02, 2007, 08:19:57 PM »
I prefer the Eden weapons in any case, as they are stronger than Plymouth's.

However, a supernova every now and then would have been nice when your Eden :P
There can be Only one. Wipe Them out. All of Them.

Old player still playing. Visit Spark for a game of Outpost 2

Offline Nightmare24148

  • Full Member
  • ***
  • Posts: 148
Cross-colony Weapon Combos
« Reply #3 on: March 06, 2007, 08:04:07 AM »
Yeah Supernova Lynxes = very nice against single Guard Posts :)
I look to see, in the mirror.

All I see, is that he is me.

Offline Slaughter_Manslaught

  • Newbie
  • *
  • Posts: 17
Cross-colony Weapon Combos
« Reply #4 on: March 10, 2007, 01:58:18 PM »
Quote
Yeah Supernova Lynxes = very nice against single Guard Posts :)
You know... ask Sl0vi about Supernovas and Starports. Maybe some memories come out :)

Offline Sl0vi

  • Sr. Member
  • ****
  • Posts: 464
Cross-colony Weapon Combos
« Reply #5 on: March 10, 2007, 03:37:18 PM »
Quote
Quote
Yeah Supernova Lynxes = very nice against single Guard Posts :)
You know... ask Sl0vi about Supernovas and Starports. Maybe some memories come out :)
lol, and getting help from 2 other players in a FFA.  :blink:  
!!!YAY!!!

Offline 7842303

  • Jr. Member
  • **
  • Posts: 81
Cross-colony Weapon Combos
« Reply #6 on: September 28, 2007, 11:33:38 PM »
it probaly would be a cool thing to have, but it has some drawbacks, like makers of op2 gave the two colonys difernt weapons for a reason. plus it looks cooler to have micro-lazer battles.

ps, answering the origanal question: Thor-ESG, Micro- lazer, RPG- Rail-gun
although never tested :'(  
« Last Edit: September 28, 2007, 11:37:08 PM by 7842303 »
onword to battle!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
unless your tired, of cource

Offline Freeza-CII

  • Administrator
  • Hero Member
  • *****
  • Posts: 2308
Cross-colony Weapon Combos
« Reply #7 on: September 29, 2007, 11:06:36 PM »
There was a certain DLL for a map that had Eden vecs with Plymouth turrets.  How ever They were AI tanks.  I am not sure it is possilbe for a human player to build them.

Offline Hidiot

  • Hero Member
  • *****
  • Posts: 1018
Cross-colony Weapon Combos
« Reply #8 on: September 29, 2007, 11:25:38 PM »
Yes they can...

I made it happen by accident once :D And you can make an edited tech tree where you set techs that are one-side only to both sides, by adding a positive number to those techs that have -1 to one of the sides cost.
"Nothing from nowhere, I'm no one at all"

Offline Hooman

  • Administrator
  • Hero Member
  • *****
  • Posts: 4955
Cross-colony Weapon Combos
« Reply #9 on: September 30, 2007, 01:49:47 AM »
Yeah, the chassis will appear to be whatever colony the player is (that produced them). The weapon will appear to be whatever the available graphics for that weapon are. They didn't exactly make two versions of most weapons, since only one colony normally gets them.