Author Topic: Training  (Read 11234 times)

Offline Highlander

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« Reply #25 on: November 07, 2005, 03:04:07 PM »
1)Microwave/Laser research (Standard)
2) Tokamak Upgrade (Advanced)
3) Rare Ore (Advanced)
4) Independent weapon systems (Advanced)
5) Advaced Vehicle xxx (Standard)
6) Advanced weapons (Advanced)
7) EMP is avalible.


If someone could fill in the exact names it would be great, don't have the time to look them up now.
 
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Offline siqueule

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« Reply #26 on: November 08, 2005, 05:48:52 AM »
ok, I note that! but, what is the advanced weapons? I have the french version and it exist several search-programm, to improve the weapons? that reinforce the laser power, isn't it?
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Offline Highlander

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« Reply #27 on: November 08, 2005, 02:44:42 PM »
no the advanced weapon thing only opens for more researchable weapons.. like ESG, EMP Rail GUN and RPG..
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Offline siqueule

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« Reply #28 on: November 09, 2005, 02:29:12 PM »
ok, I would try when I will have time, in front of me
attention! ne mets pas tes mains sur la porte: tu risques de te faire pincer très fort
warning! don't put your hand on the door: you risk to be grip very strong

Offline Tellaris

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« Reply #29 on: November 10, 2005, 03:10:43 PM »
(Advance) means its found in the advanced lab.
Optical Weapons (something like taht, gives laser GP, Standard Lab)
Mobile Weapons Platform (gives lynx)(advanced)
High Tempature Super Conductivity (tok upgrade)(advanced)
Independent Weapons Systems(Laser/Thor does more damage)(Advanced)
Adv. Vehicle Power Plant(Standard)
Rare Ore Processing(Advanced)
Advanced Weapons Platform (Panthers) (Advanced)
EMP weapons should appear in the list at this point.
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Offline siqueule

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« Reply #30 on: November 12, 2005, 08:40:46 AM »
thank you baikon! do you have any idea to organize the defensive lines around the city? with eden, I have the combinaison lynx thor's hammer and emp turrets, but plymouth... maybe a wall of these electric- mines, I have lost the name  :D  
attention! ne mets pas tes mains sur la porte: tu risques de te faire pincer très fort
warning! don't put your hand on the door: you risk to be grip very strong

Offline Mcshay

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« Reply #31 on: November 12, 2005, 11:05:01 AM »
ESG's, or as I sometimes call them, Toastheads!

Offline Tellaris

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« Reply #32 on: November 12, 2005, 08:13:29 PM »
Here is how I do it.  Not neccessarily the best way, but it works...

I stick each Guardpost to a distance from eachother.   A typical section looks like this for me.
...= spaces
---=walls
X=Guardposts
...........---....---.........................-
X..........X-...-X...........X...........X-
------------.x.-------------------------

The general array of how I put them...
For the center, ALWAYS both side posts are EMP guardposts.
The entrance post is often a Railgun.
The other guardposts are either Thor's or EMP.   The corner GP is often an Acid.

I'll eventually post a picture on how it typically looks.

Its not the most defensive way, but it looks nice.
The best defensive GP way would be about
x.x.x.x.x.x.x.x.x.x.x.x....x.x.x.x.x.x.x.x.x.x.x
--------------------------...------------------------
--------------------------...------------------------
Alternating thor and EMP guardposts.

NOTE: YOU CAN build walls on the bulldozed areas around guardposts!    But, you will have to destroy the walls to rebuild the GP!
« Last Edit: November 12, 2005, 08:14:27 PM by Baikon »
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Offline siqueule

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« Reply #33 on: November 13, 2005, 02:29:52 PM »
in the mission 12, I had do that type of defenses:
8-> armed vehicles, lynx thor's in particular
X-> emp turrets


X.....X.....X.....X
8888888888888

that wasn't expensive, but rapid to build
the lynx, it's to evit the capture of vehicles powered and hard to destroy  ;)  
attention! ne mets pas tes mains sur la porte: tu risques de te faire pincer très fort
warning! don't put your hand on the door: you risk to be grip very strong

Offline Exile

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« Reply #34 on: January 12, 2007, 01:05:21 AM »
Hooman is right take the mining beacon northwest of your smelter it's a 3 bar and rush plymonth there bases don't do alot of good if they are burnt down  ;)
« Last Edit: January 12, 2007, 01:05:48 AM by DragonBlade »
"Sweat saves blood, blood saves lives, and brains save both."
 
"The best form of welfare for the troops is first-rate training."

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Offline Seal0486

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« Reply #35 on: August 12, 2007, 01:12:47 PM »
Quote
All of the experienced players are happy to train and help new players to learn the game, just ask :)
Ill help train noobs to get them good

Offline 7842303

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« Reply #36 on: September 15, 2007, 06:06:11 PM »
i defintl need that training i cant even beat eden pop on easy, to many meterors they took out my convecs,
onword to battle!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
unless your tired, of cource

Offline Bonk

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« Reply #37 on: September 17, 2007, 09:02:07 AM »
I can't beat s***.

Offline Tellaris

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« Reply #38 on: September 18, 2007, 12:11:11 AM »
As stated before, we can't easily teach you until you get on IRC and we can actually SEE what it is you are doing wrong!   Additionally, observe the videos lev has posted on the site, they'll show you how its done.   (Lev WAS the rush-master around here, dunno if he still is.   Haven't played him in a year, he might suck now)
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Offline Leviathan

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« Reply #39 on: September 18, 2007, 05:11:31 AM »
Lol Baikon.

As for videos, my new ones are on google video now.

Outpost 2 on Google Video

The older ones are here:

wiki.outpostuniverse.net/Videos

I would suggest any new players get on to IRC when they are online and start playing and geting into multiplayer.

IRC download:

opunnsirc.exe

Here are the standard research and build orders you should learn:

Microwave/Ore/Armour

There are many players around to play with and help you out. See you on IRC :)
 

Offline Sirbomber

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« Reply #40 on: September 18, 2007, 04:01:25 PM »
Those videos are obsolete. I wish people would stop posting links to them all over the place.

They're not useful anyways. All Lev does in them is click a lot of buttons. No instructions or anything. They serve no purpose other than to make Lev look good.
« Last Edit: September 18, 2007, 04:01:39 PM by Sirbomber »
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Offline Leviathan

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« Reply #41 on: September 18, 2007, 04:23:42 PM »

Offline Sirbomber

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« Reply #42 on: September 18, 2007, 05:05:03 PM »
I made one, and I've got something helpful planned.
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Offline Tellaris

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« Reply #43 on: September 20, 2007, 12:52:25 AM »
Obsolete as they may be, they demonstrate simply of what is possible without "cheating".   While the basic list is a good place to start, there are other strategies that work quite well, that differ from it.   And I'd like to see this "Guide".   I'm quite curious as to what it contains.
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Offline Sirbomber

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« Reply #44 on: September 20, 2007, 03:38:01 PM »
Look in the "Strategies" sub-forum. It's the one with my name on it.
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

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