So, someone asked how stickyfoam duration is controlled, so I decided to look into it. Seems there may be a bug in the code I read.
The stickyfoam duration is the penetration damage of the stickyfoam. The catch is, it uses the penetration damage for stickyfoam from the player who's unit is getting stickyfoamed, not the penetration damage from the person who owned the stickyfoam unit. So if YOU research Reduced Foam Evaporation, it means that YOUR units will be stickied for longer. :heh:
I tested it out just to be sure. It actually does work that way. Kind of makes you think twice about getting that research.
(02:35:19) (Hooman) It looks buggy too
(02:35:32) (Hooman) It's the penetration damage for the stickyfoam of the player being attacked
(02:35:45) (Hooman) not the person firing the stickyfoam
(02:36:33) (+Starfox00000) wow
(02:37:02) (+Starfox00000) so does that mean researching the longer lasting sticky foam mean they my opponet gets the bonus, not me ?
(02:37:04) (Hooman) I guess I'll post it for him
(02:37:15) (Hooman) lol, yeah, actually I think it might
(02:37:25) (+Starfox00000) well thats
(02:37:29) (+Starfox00000) thats just stupid
(02:37:51) (+Starfox00000) note to self: increased sticky duration tech bad idea
(02:38:24) (+Starfox00000) hooman
(02:38:32) (+Starfox00000) want to join a game and test the sticky
(02:38:34) (+Starfox00000) ?
(02:38:45) (Hooman) Wouldn't it be faster and easier to make a test level?
(02:38:55) (+Starfox00000) no?
(02:39:04) (+Starfox00000) becuase idk how to do that
(02:39:28) (+Starfox00000) and fine, ill play against myself lol
(02:42:49) —› quit: (Fenrisul) (~fenrisul@opu-DB3C59E.hsd1.ca.comcast.net) (Quit:)
(02:46:20) (Hooman) Hehe, you're right
(02:46:36) (+Starfox00000) really?
(02:46:40) (Hooman) I'm gonna win the battle since the foam on me lasts longer, so theirs can do less damage per time
(02:46:51) (Hooman) but it's annoying being tied down for longer when I did the research
(02:47:02) (Hooman) ok, posting time
Wheres the love man? D: