Hmm, what supplies do the Rebel Colony take away?
1 solar power sat
2 recievers
I never tried bringing more than 1 solar receiver, but if you bring more, will the Rebel Colony get away with half of it?
If you bump up the passengers, only take three colony transports and cargo transports. The rebels will only take one and you still get two, so you don't lose any colonists
Does that mean I take 200 colonists and get 100 on the divide, while the Rebels get only 50 due to having only 1 Colonist Lander?
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And what about Food and Life Support? And do they also get used up while the colonists are still in orbit?
And about the Geo Penetrator... does it have any other purpose apart from determining the maximum depth and estimated mining sites? Pretty useless information anyway, since i've already recorded these things.
Also, what the heck is the ULBI Probe for? I can't seem to be able to use it. I'm guessing it's pretty useless though.
So far, as a new OP1 gamer, i've found out that the Orbital Observer is totally useless to me, since the Rebel Colony gets abandoned in about 100 turns or so anyway.
Lastly, what does the Cargo Lander actually carry? Food and Life Support? Also how much can it carry anyway?