Author Topic: Maps  (Read 4016 times)

Offline CK9

  • Administrator
  • Hero Member
  • *****
  • Posts: 6226
    • http://www.outpost2.net/~ck9
Maps
« on: July 04, 2006, 08:37:54 PM »
Maps that I'm working on making available for multi
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline CK9

  • Administrator
  • Hero Member
  • *****
  • Posts: 6226
    • http://www.outpost2.net/~ck9
Maps
« Reply #1 on: July 04, 2006, 08:38:28 PM »
and the other one
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline CK9

  • Administrator
  • Hero Member
  • *****
  • Posts: 6226
    • http://www.outpost2.net/~ck9
Maps
« Reply #2 on: July 13, 2006, 02:05:00 AM »
and a pic of map2 that I just now did some placing on
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline Freeza-CII

  • Administrator
  • Hero Member
  • *****
  • Posts: 2308
Maps
« Reply #3 on: July 13, 2006, 02:06:12 AM »
LOL GPS every where

Offline Betaray

  • Administrator
  • Hero Member
  • *****
  • Posts: 2897
Maps
« Reply #4 on: July 13, 2006, 03:54:39 AM »
not to mention that from what ive heard the gp's will go back to having 500 hp's every  game click, which would make them nei impossible to kill lol
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline Mcshay

  • Administrator
  • Sr. Member
  • *****
  • Posts: 404
Maps
« Reply #5 on: July 13, 2006, 07:54:54 AM »
However, if the gps are going to belong to player 7, it may have some crashing problems. My experiences with player 7 owned structures hasn't been too good  :P  

Offline CK9

  • Administrator
  • Hero Member
  • *****
  • Posts: 6226
    • http://www.outpost2.net/~ck9
Maps
« Reply #6 on: July 13, 2006, 09:53:19 AM »
It's a 4 player map with an AI, so I wouldn't think there'd be  problem
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline Mcshay

  • Administrator
  • Sr. Member
  • *****
  • Posts: 404
Maps
« Reply #7 on: July 13, 2006, 11:06:07 AM »
Ah, yes. That will work fine. I was confused by the black units  :P  

Offline zigzagjoe

  • Hero Member
  • *****
  • Posts: 626
Maps
« Reply #8 on: July 13, 2006, 03:34:27 PM »
er, what i meant was that you should be able to make them do that. they won't do it without some code behind it.

Offline siqueule

  • Full Member
  • ***
  • Posts: 237
Maps
« Reply #9 on: July 16, 2006, 06:33:23 AM »
I don't know this mapper, you put directly buildings on the map?
attention! ne mets pas tes mains sur la porte: tu risques de te faire pincer très fort
warning! don't put your hand on the door: you risk to be grip very strong

Offline CK9

  • Administrator
  • Hero Member
  • *****
  • Posts: 6226
    • http://www.outpost2.net/~ck9
Maps
« Reply #10 on: July 16, 2006, 09:13:20 PM »
siqueule, la façon les travaux d'éditeur de carte, est que vous placez les carreaux de terrain où vous voulez qu'ils aient été. Prochain, vous réglez quel mode les carreaux doivent être sur. Ceci inclut des falaises, le terrain plus lent, le terrain plus rapide, et le terrain impassible. Après ceci est fait, vous pouvez placer des structures, les emplacements de minerai, les murs, et les autres objets. Cependant, faisant cette dernière partie ne les a pas mis en fait la carte. Qu'il fait, est permet à l'éditeur pour produire le code afin de faire le dossier de dll, qui placera alors tous les objets où vous les avez placés dans l'éditeur.


I hope that makes sense
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline CK9

  • Administrator
  • Hero Member
  • *****
  • Posts: 6226
    • http://www.outpost2.net/~ck9
Maps
« Reply #11 on: August 29, 2006, 08:54:43 PM »
map dll (not the final)
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline CK9

  • Administrator
  • Hero Member
  • *****
  • Posts: 6226
    • http://www.outpost2.net/~ck9
Maps
« Reply #12 on: August 29, 2006, 08:55:30 PM »
map file (final)
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline Leviathan

  • Hero Member
  • *****
  • Posts: 4055
Maps
« Reply #13 on: September 01, 2006, 04:48:41 AM »
hehe nice work there :)

Offline CK9

  • Administrator
  • Hero Member
  • *****
  • Posts: 6226
    • http://www.outpost2.net/~ck9
Maps
« Reply #14 on: September 03, 2006, 12:17:31 PM »
Mcshay and I will be doing som tweekings (well...he'll be doing the tweekings, I'll just be saying what to do) to make it harder
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names