Author Topic: Some Models  (Read 9035 times)

Offline Mcshay

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Some Models
« Reply #25 on: June 23, 2006, 08:37:13 PM »
Behold X2!!!!!


Offline Arklon

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« Reply #26 on: June 23, 2006, 09:54:25 PM »
Haha.

Offline Starfox00000

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« Reply #27 on: June 24, 2006, 12:29:28 AM »

Offline thablkpanda

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« Reply #28 on: June 24, 2006, 12:37:16 AM »
This man has skills.

And just came out of the bloo.

Nice work man, really great. You impress the right people and you'll have a spot on the gfx development team

-Chris

Offline Starfox00000

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« Reply #29 on: June 24, 2006, 03:37:37 AM »

Offline omagaalpha

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« Reply #30 on: June 24, 2006, 06:16:50 AM »
wow they all are very impresive models, you can tekk by looking at them what they are even without texture. Tokamak look lot better see any person do it
Sorry if my grammar and spelling is bad, but I have disablity with it.
Yes, English is the first and only language that I know.

Offline Mcshay

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« Reply #31 on: June 24, 2006, 05:44:52 PM »
D'fenced


Offline thablkpanda

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« Reply #32 on: June 24, 2006, 06:34:53 PM »


Very amazing work. This man has amazing skills.


-Chris

Offline Betaray

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« Reply #33 on: June 24, 2006, 08:43:29 PM »
huh I always thought the meteor defence stood on top of that round thing
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline thablkpanda

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« Reply #34 on: June 24, 2006, 09:32:55 PM »


AGAIN!! Great work bro.

-Chris

EDIT: The meteor defense thing is right. Very anatomically correct.
 
« Last Edit: June 24, 2006, 09:33:33 PM by thablkpanda »

Offline Fenrisul

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« Reply #35 on: June 25, 2006, 06:44:27 PM »


Holy crap i can post it myself this time :)

Offline Anima_Vex

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« Reply #36 on: June 25, 2006, 10:40:26 PM »
Excellent work, dude. You should try to get into the OP: Genesis Project. Stormy'd have a fit, though. Two competing 3D artists... lol.
Wannabe Novelist, Drawer, Anime Style, and all-around creative insane person. I also like to study tactics... but RTC games aren't exactly easy to watch for such things... we don't actually think as much as we should, and that's why I love TBS games. However, that doesn't mean I don't like RTCs!

Offline Fenrisul

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« Reply #37 on: June 26, 2006, 09:06:41 AM »


God this thing looks stupid...

Offline Leviathan

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« Reply #38 on: June 26, 2006, 01:00:28 PM »
looking great

Offline Anima_Vex

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« Reply #39 on: June 26, 2006, 02:04:05 PM »
The Recreation Center's always been stupid-looking. Especially the Plymouth one. And the Comercial thingy, too.
Wannabe Novelist, Drawer, Anime Style, and all-around creative insane person. I also like to study tactics... but RTC games aren't exactly easy to watch for such things... we don't actually think as much as we should, and that's why I love TBS games. However, that doesn't mean I don't like RTCs!

Offline Stormy

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« Reply #40 on: June 26, 2006, 02:41:52 PM »
Quote
Excellent work, dude. You should try to get into the OP: Genesis Project. Stormy'd have a fit, though. Two competing 3D artists... lol.
No I wouldn't. The requirements for ANY team member wanting to help out with OP3 is:

1. You must have demonstrated you have maturity.
2. You must prove that you have time to commit to a project like this.
3. Having experience (and skill) is best, but in some cases it isn't required. My recommendation for those of you wanting to help out but you don't have any experience, talk to me or someone else who knows what you want to know, and learn! That's the absolute best way to get good at it!

 
`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·
3D artist in Blender, MS3D, and Terragen.
Trying to get good with Scene composition and lighting.

Offline Fenrisul

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« Reply #41 on: June 26, 2006, 05:23:30 PM »


Meh..

Also,  in case anyone hasn't heard this in IRC yet heh,  my intent for modeling these is to release them to OPU in public domain after I'm done modeling/skinning/texturing all of them :)  They're for no specific purpose.   I just wanted to model them :)

Offline Fenrisul

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« Reply #42 on: June 26, 2006, 06:10:08 PM »


meh..i'll probably rework it later.

Offline Fenrisul

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« Reply #43 on: June 26, 2006, 08:45:27 PM »


Omgz

Offline thablkpanda

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« Reply #44 on: June 26, 2006, 08:48:51 PM »
Vech Fac looks a little bloated IMO.

Nice work so far tho.

-Chris

Offline Freeza-CII

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« Reply #45 on: June 26, 2006, 11:30:06 PM »
Its got a tiger jammed up in there were trying to get it out but wooooo you wouldnt believe how jammed up there it is.

Offline Fenrisul

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« Reply #46 on: June 26, 2006, 11:43:06 PM »

Offline Fenrisul

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« Reply #47 on: June 27, 2006, 12:54:09 AM »


f*** this thing was annoying to model...

Offline Fenrisul

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« Reply #48 on: June 27, 2006, 01:42:04 AM »
Had to take a break from staring at vertices :)  So i made a texture :P


Offline Betaray

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« Reply #49 on: June 27, 2006, 02:10:27 AM »
he just wont stop!!

I know your probly gona hate me for bringing this up

but don't we also need renders of all the buildings in their damaged state? (both moderatly and heavy dmg) I know some damage can be done with just texturing, but others (the big gash in the eden cc for example) would require a whole new 3d render for it, which means you will have to do each building 2 mabe even 3 times, not to mention anamation, thats a hellofalot of work, even for a superman like you
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode