Poll

have you beaten outpost2 on hard?

yes
11 (27.5%)
no
29 (72.5%)

Total Members Voted: 38

Author Topic: Have You Beaten Outpost2 On Hard?  (Read 9148 times)

Offline CK9

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Have You Beaten Outpost2 On Hard?
« Reply #50 on: July 03, 2006, 09:51:13 PM »
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Struggling through the Plmouth mission (raid Eden's base for scientists + starship components atm).  It is difficult, they have many more units than I do and if I spend too much time capturing more from the mine in the northern part of the map they send everything after me  :P

Hard difficulty, of course.  Already beat all the colony games.
Is there a way to record the screen at a reasonable frame rate without taking much space, by the way?  The only program I have is fraps and that quickly uses up disk space.
I got a suggestion: move the main body of your force somewhere with few (preferably no) disasters and surround the cargos and evacs with the attack vehicles while going on capture runs.

As to fraps, yeah, it sucks.  From what I've seen so far, Hypercam works well.
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Offline Amrazek

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Have You Beaten Outpost2 On Hard?
« Reply #51 on: July 24, 2006, 06:33:36 PM »
I went through the Eden campaign on hard without much trouble while struggling with the Plymouth mission, it's definitely the easier campaign.  I finally managed to finish the plymouth raid mission and the mission following, but on the final mission I have a serious problem  :(

You see, everybody starves to death.  But it's worse than that ... they starve to death by Mark 14.  I am only able to begin building the second agridome (the other being in construction still) before it all goes to hell.  It's a total of about 1min of gameplay on speed 10 before I get the failed message  :angry:   I don't think it's possible for me to win this one, there seem to be too many people.  Maybe I'll have to go to the previous mission and do some population control  <_<  

Offline Mcshay

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Have You Beaten Outpost2 On Hard?
« Reply #52 on: July 24, 2006, 06:45:56 PM »
Play it on speed 1, or 3. Things can get done faster.

Offline Amrazek

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Have You Beaten Outpost2 On Hard?
« Reply #53 on: July 24, 2006, 07:06:31 PM »
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Play it on speed 1, or 3. Things can get done faster.
No good.  The problem isn't that I can't get things going fast enough, but rather that it's simply impossible to feed 350 people with the starting number of agridomes/storage for more than a minute  :blink:   I tried it on speed 1 anyway and the starvation started at mark 13 and I had lost all my scientists at mark 14.

Offline Amrazek

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Have You Beaten Outpost2 On Hard?
« Reply #54 on: August 02, 2006, 04:28:04 PM »
Finally managed to finish it.  Excellent  :D  

Offline Sirbomber

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Have You Beaten Outpost2 On Hard?
« Reply #55 on: August 25, 2006, 09:05:00 AM »
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The problem isn't that I can't get things going fast enough, but rather that it's simply impossible to feed 350 people with the starting number of agridomes/storage for more than a minute
Why do you have 350 people?! What part of "Idle the Nursery and University to limit our population growth" didn't you understand?!
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Offline Amrazek

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Have You Beaten Outpost2 On Hard?
« Reply #56 on: September 04, 2006, 11:46:43 AM »
This is why I think it would be interesting to be able to use op2hacker's game recording system ... I mean, why read a bunch of text explaining how to beat a mission when you could simply show them?  B)  

Offline siqueule

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Have You Beaten Outpost2 On Hard?
« Reply #57 on: September 07, 2006, 04:15:06 AM »
lol sirbomber, when I finished eden campaign, I have learn that it's more easy, to have 200 people, idle some agridomes, than waiting children's birthes, especially with moral disastrous  ;)  
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