Ok... I had a very hard time trying to understand what you were saying. This is what I think you said:
While the Colony Ship is being built, various research can be done to improve it (or various research can be done to enhance technologies that one would get before landing on another planet).
Also, the user can decide the breakdown of the colonists that are hauled along on the voyage, e.g. more scientists, more workers, fertile people, etc.
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If the above is correct than I think these are good ideas but I believe they would add more complexity to an already complex game. The 200 colonists that are brought a long on the starship have been hand-selected by the multi-national conglomerate for their expertise in various fields so this aspect of planning for the voyage has already been taken care of.
As far as conducting research before hand, my room mate had suggested creating a Civilization/Alpha Centauri-type game of the Earth before the disaster. I don't know how much I liked the idea but I think it's a possibility: A prequel to OUTPOST.
Thanks for the suggestions. Your enthusiasm is refreshing.