Hmm, you know, someone on here said the gameplay for small levels like pie was so set that you coud program an AI to play the level. I'd kinda thought the same thing actually. It's rather tempting to see how Lev would fare against something like that. Mind you, even if some set rules like Lev has suggested here were followed by an AI (perfectly followed mind you), you could probably still beat the AI. Although, you might have to change your strategy a little to account for the AIs strategy. If the AI goes for weapons first, get better resources and dig in, so you can overpower it later. If the AI tries to up it's resource base first, you might go for weapons and kill it while it's still defenseless. Of course, you can pretty much always out manouver them in a battle. That's no so easy to code for.