Author Topic: Planned Release Maps In Next 2 Weeks.  (Read 2106 times)

Offline xamlit

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Planned Release Maps In Next 2 Weeks.
« on: May 18, 2005, 08:52:09 PM »
Lynx War w/ brimstone ( A map very much la corrida with natural disasters occuring in the middle. There will be no labs or structure factory. THere will be one 3 bar common ore mine.) 3 Vehicle factories.. Three Smelter Common ore. 2 Tokamaks. 2 Agridomes.

I don't want to support too much so that there won't be a long game.

I will add more later but I have to go..


uberxam

Offline zigzagjoe

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Planned Release Maps In Next 2 Weeks.
« Reply #1 on: May 19, 2005, 08:14:38 AM »
I am *HOPING* to get the damn lr code to work right so i can release Borehole-lrgm. (6p, LR)

Offline BlackBox

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Planned Release Maps In Next 2 Weeks.
« Reply #2 on: May 19, 2005, 02:15:47 PM »
We'd also be putting the map file names back to what they were before the 1.3.3 release.

We haven't set a release date on the next map package yet though, so it may be in 2 weeks, or possibly later.

Whatever it may be, get your maps turned in to us so we can release them.

Also... if you have source code you would be interested in releasing, please send it to us sometime. We'll put it up on the site as a model for other people to work off of.

Offline zigzagjoe

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Planned Release Maps In Next 2 Weeks.
« Reply #3 on: May 20, 2005, 01:06:11 AM »
heh. i've had mine up for a while :heh:, but here it is anyways: ZigHooville. B)  

Offline xamlit

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Planned Release Maps In Next 2 Weeks.
« Reply #4 on: May 20, 2005, 11:18:26 PM »
Update: I also plan to release a map where the users are given a finite number of units and a CC. I imagine it would be like a game of chess... YOu wouldn't want to duke it out and be left with an emp, or else it would be stalemate. Its going to be uber.

Offline xamlit

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Planned Release Maps In Next 2 Weeks.
« Reply #5 on: May 21, 2005, 12:29:51 AM »
Just a pic from a game with me and Speed.