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Outpost Universe Forums
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Outpost 2 Programming & Development
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Structure Kits
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Topic: Structure Kits (Read 1552 times)
Freeza-CII
Administrator
Hero Member
Posts: 2308
Structure Kits
«
on:
May 01, 2005, 01:39:53 AM »
How does ones get structure kits in the SF at the start of the game Depending on the level high med or low.
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Eddy-B
Hero Member
Posts: 1186
Structure Kits
«
Reply #1 on:
May 01, 2005, 04:14:38 AM »
You can do this by using Unit::SetFactoryCargo
An example:
Code:
[Select]
if (Player[0].Difficulty()==0)
{
factory.SetFactoryCargo(0,mapAgridome,mapNone);
}
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Outpost Universe Forums
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Structure Kits