Author Topic: The Bumpy Thread  (Read 663906 times)

Offline Venera

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Re: The Bumpy Thread
« Reply #2750 on: November 17, 2013, 09:18:50 PM »
unoriginal bump

Offline CK9

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Re: The Bumpy Thread
« Reply #2751 on: November 18, 2013, 10:25:38 AM »
bump of "why is this the only active thread"ness

I also have been thinking lately that if instead of talking about how long it would take we had actually worked on rebuilding Outpost2 from scratch, we'd have had it done a few years back and potentially could have made some interesting tweaks afterwards
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Offline Spikerocks101

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Re: The Bumpy Thread
« Reply #2752 on: November 18, 2013, 12:30:19 PM »
bbbuuummmpo
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Offline Flashy

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Re: The Bumpy Thread
« Reply #2753 on: November 20, 2013, 03:24:55 PM »
The bump thread is the active thread because bump. I originally wanted to make an update to my sandbox map but got stuck on several other things. Might want to continue on that front.

I see your point about rebuilding Outpost 2, but the problem it runs into is still that it would require personal sacrifices.
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Offline Venera

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Re: The Bumpy Thread
« Reply #2754 on: November 20, 2013, 04:55:37 PM »
Bump.

Offline Spikerocks101

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Re: The Bumpy Thread
« Reply #2755 on: November 20, 2013, 10:40:26 PM »
b buumkpp
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Offline CK9

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Re: The Bumpy Thread
« Reply #2756 on: November 21, 2013, 02:30:17 PM »
bump

Flash, think of it this way:

Let's say that when the idea was first presented we set up a development page (basically turning it into an open source project).  The first step would have then been to create the core functions that are used a lot (such as building up the menu, moving around the map, etc.).  This could have been done in those spots of time where all you are doing otherwise is waiting (such as when you're cooking dinner and it has to be in the oven for an hour or more).  With the core functions in place, anyone in the community with any coding knowledge could have worked on various tasks within those same types of time slots.  For example, while my coding background for the longest time was just getting started, I could have applied what I learned from teaching myself PHP towards the more simple tasks of a full fledged game instead of wasting time on RuneScape (which even when I was playing it a lot I was starting to feel like I was playing it just to kill time).  This would have included anything from vehicle image and direction association to ore output calculations.  The main thing I see that would have been sacrificed is the numerous outpost 3 projects that now stand abandond
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Offline Spikerocks101

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Re: The Bumpy Thread
« Reply #2757 on: November 25, 2013, 12:51:22 PM »
Spam bots love Outpost, but they should learn how to bump
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Offline CK9

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Re: The Bumpy Thread
« Reply #2758 on: November 26, 2013, 02:35:13 PM »
That's the second time I've bumped that one off the forum.  Realized this time that the "ban IP" option is default unselected, heh
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Offline Spikerocks101

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Re: The Bumpy Thread
« Reply #2759 on: November 26, 2013, 09:05:12 PM »
lol, bump
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Offline Venera

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Re: The Bumpy Thread
« Reply #2760 on: November 27, 2013, 05:32:10 PM »
Basic Bump.

Offline Spikerocks101

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Re: The Bumpy Thread
« Reply #2761 on: November 27, 2013, 06:02:10 PM »
Standard Bump.
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Offline Venera

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Re: The Bumpy Thread
« Reply #2762 on: November 28, 2013, 07:54:15 AM »
Advanced Bump.

Offline Spikerocks101

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Re: The Bumpy Thread
« Reply #2763 on: November 28, 2013, 10:31:47 PM »
poopumb
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Offline Venera

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Re: The Bumpy Thread
« Reply #2764 on: December 01, 2013, 09:09:35 PM »
Laser Bump.

Offline CK9

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Re: The Bumpy Thread
« Reply #2765 on: December 02, 2013, 09:55:31 AM »
that which goes bump in the night
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Offline Venera

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Re: The Bumpy Thread
« Reply #2766 on: December 02, 2013, 04:22:15 PM »
Microwave bump.

Offline Flashy

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Re: The Bumpy Thread
« Reply #2767 on: December 03, 2013, 04:39:19 PM »
Oh wow, I did not expect this many bumps while I wasn't here.

To get back to what you said, you are kind of right I think. It is like I always said, there have been so many attemps that, counting them all together ( talking about time invested, not actual work ), they would probably add up to a new game.
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Offline Venera

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Re: The Bumpy Thread
« Reply #2768 on: December 03, 2013, 05:07:00 PM »
Thor's bumper lynx.

Offline CK9

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Re: The Bumpy Thread
« Reply #2769 on: December 04, 2013, 10:00:26 AM »
my bumping to do list should I ever discover time travel:

1) Invest in Qualcomm at just the right time
2) infiltrate the OP2 dev team and take the source code
3) stop myself from playing runescape (what a frikk'n money sink that was)
4) be the first minecraft youtuber and be the innovator of the major redstone devices (yup, I'd do that as a hobby)
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline Flashy

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Re: The Bumpy Thread
« Reply #2770 on: December 04, 2013, 02:43:24 PM »
Bump

my bumping to do list should I ever discover time travel:

4) be the first minecraft youtuber and be the innovator of the major redstone devices (yup, I'd do that as a hobby)

"So you played minecraft before it was cool? Well I played it before it existed."
Praise the mighty light towers!!!

Offline CK9

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Re: The Bumpy Thread
« Reply #2771 on: December 06, 2013, 10:46:31 AM »
bump

XD now there's a Doctor Who moment for you
CK9 in outpost
Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline Spikerocks101

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Re: The Bumpy Thread
« Reply #2772 on: December 06, 2013, 12:46:23 PM »
Don't bump.
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Offline CK9

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Re: The Bumpy Thread
« Reply #2773 on: December 09, 2013, 09:59:07 AM »
bumping angels
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Iamck in runescape (yes, I still play...sometimes...)
srentiln in minecraft (I like legos, and I like computer games...it was only a matter of time...) and youtube...
xdarkinsidex on deviantart

yup, I have too many screen names

Offline Flashy

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Re: The Bumpy Thread
« Reply #2774 on: December 11, 2013, 04:31:48 PM »
Bump
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