Author Topic: learning to make games  (Read 2322 times)

Offline Duckie

  • Newbie
  • *
  • Posts: 13
learning to make games
« on: March 17, 2004, 05:49:39 PM »
right, so i'm going to start study animation and game programming and stuff like that next term, But would like to start learning bout it now :)

So if you guys seeing as you are making a whole game could give some advice on where to learn, what programs to get etc...

all help would be greatly appreciated :)

xfir

  • Guest
learning to make games
« Reply #1 on: March 17, 2004, 06:55:09 PM »
I would highly reccommend looking at C++ as a programming language.

Not only will this give you a head start on school (I.E. College) but also help in other aspects, like website coding..

Offline plymoth45

  • Hero Member
  • *****
  • Posts: 1091
learning to make games
« Reply #2 on: March 17, 2004, 09:57:01 PM »
I need to learn how to use Fireworks now :P

Offline Duckie

  • Newbie
  • *
  • Posts: 13
learning to make games
« Reply #3 on: March 18, 2004, 05:36:43 AM »
thanks, well ya that's what I was thinking, it both give me a head start and should prolly boost up my grades  B)  but would also like to so it simply cauce i'm interested in it.

Though I have no idea whatsoever what C++ is ^_^

xfir

  • Guest
learning to make games
« Reply #4 on: March 18, 2004, 06:38:16 PM »
C++ would be the increment of C...

Or something..

It's a programming language that is widely used. You may have heard of VB6 (Visual Basic 6) too, but they say C++ is faster (by like a nanosecond).

Anyway, look in your local bookstore for an introduction to programming.

Offline it2000us

  • Sr. Member
  • ****
  • Posts: 351
learning to make games
« Reply #5 on: March 18, 2004, 07:42:10 PM »
Be shure to buy glasses cuz programing will ruin ur sight.

Offline Duckie

  • Newbie
  • *
  • Posts: 13
learning to make games
« Reply #6 on: March 19, 2004, 03:41:00 AM »
my eyes!?

my beautfull beautifull eyes!
 :'(  :'(  :'(  :'(  :'(  

Offline Hooman

  • Administrator
  • Hero Member
  • *****
  • Posts: 4832
learning to make games
« Reply #7 on: March 20, 2004, 04:42:07 PM »
C++ is probably the way to go although VB is pretty much unmatched for grphical user interface generation under windows. If you're interested in C++, there are many free compilers you can download off the net. Just google it. I saw DJGPP pop up when I did, which I actually used in a course, but I have to admit it's really not very user friendly and doesn't work well under Windows XP. If you need anything to get started, you can always PM me.

Offline Duckie

  • Newbie
  • *
  • Posts: 13
learning to make games
« Reply #8 on: March 22, 2004, 12:03:03 PM »
hey, thanks mate
appreciate it :)

but I gather, since I know nothing bout it I would end up asking you about everylittle thing, lol

Need to find a guide or manuel or something

Offline neutrino

  • Newbie
  • *
  • Posts: 28
learning to make games
« Reply #9 on: March 22, 2004, 12:44:56 PM »
just go to your local municipal library and search for a book about C programming language or C++. I'm sure you'll find many books that will help you.

Offline BlackBox

  • Administrator
  • Hero Member
  • *****
  • Posts: 3101
learning to make games
« Reply #10 on: March 22, 2004, 05:42:34 PM »
Well, C++ isn't bad for interface generation.

Event driven type programming is VERY easy with MFC (even tho MFC is slower -- faster than VB though) For the interface design you use the dialog editor.

Even without MFC you can use dialogs...... still VERY easy in VC++.

If you don't want to go to the library, get an account at www.netlibrary.com
and do Advanced Search for Subject "C++".
(If you can't access any books, tell me - I can register a new account thru my school)

Offline sky-sol

  • Newbie
  • *
  • Posts: 16
learning to make games
« Reply #11 on: March 25, 2004, 10:20:08 AM »
man i used c++ in teh higschool and all we did was make dos prompts, we never made any games or any thing fun.  I haven't coded in so long, the last thing i made was w finnacing program, kinda easy to make i was bored and wanted something to do.  I don't even think that i could make a class any more  :blush: it's been sol long

cout >> "how long has it been since you've programed?" endl;
cin << way to long!!
20. Enraged Cow Injures Farmer with Ax
36. Typhoon Rips Through Cemetery; Hundreds Dead
40. Kids Make Nutritious Snacks
51. Steals Clock, Faces Time

Offline Duckie

  • Newbie
  • *
  • Posts: 13
learning to make games
« Reply #12 on: March 26, 2004, 02:59:31 AM »
thanks
tried to check out that netlibrary but the screen only said it was a server/runtime error.

I'll go down to the library when i get time, though I'm a bit sceptic since most alott swedish programing books sucks pretty hard...
they are allways badly translated english versions...

Offline PlayingOutpost0-24

  • Hero Member
  • *****
  • Posts: 545
    • http://op3np.xfir.net
learning to make games
« Reply #13 on: June 27, 2004, 12:05:19 AM »
Then try to get MSDN. You can read the C(++) tutorials.
Great news for OP2 fans... OP3 in progress.
Official Site
Outpost 3: A New Power progress
OP3:NP Discussion

Progress in OP3:NP[/size][/font]
PLANNING[|||||||||-]
GRAPHICS [||||------]
SOUNDS [|---------]
MAP DESIGNING [|||||-----]
CODING [----------]
Going slowly... Very slow.

Offline Arklon

  • Administrator
  • Hero Member
  • *****
  • Posts: 1225
learning to make games
« Reply #14 on: September 18, 2004, 03:11:26 PM »
Look at C/C++ a lot. They'll be your best friends.