I'm aware we could just make a colony test mission for the world view thing. I was more pointing out that currently only multiplayer maps of that form exist.
Hmm, impressive Sirbomber. I wasn't really expecting such initiative. I just thought this might eventually end up in the next update whenever that comes out. You even managed to convert it to the correct file offset.
As a side note for a quick sanity check (and so I remember and don't freak out the next time too), when converting the virtual address of a byte to the file offset, the last 2 digits should match. This is because the memory alignment of sections is 4096 bytes, where as the file alignment is 512 bytes. These value in hex are 0x1000 and 0x200 respectively. Hence, the last two digits will be the same.
[* The important part I initially worried about *] Since the 0x14 was the 4th byte in the instruction (at offset 3 from the instruction start), it would be at address 0045865C+3 = 045865F. The last two digits 5F mathch the file offset of 57A5F.
And of course, when making the changes, you can compare surrounding code bytes to be sure, which I checked into, and yes, it's correct.
[End note to self]