Author Topic: Debug  (Read 1733 times)

Offline Savant 231-A

  • Sr. Member
  • ****
  • Posts: 486
    • https://www.outpost2.net
Debug
« on: August 19, 2006, 12:14:42 PM »
Does anybody how to initiate Debug (if there is any)
I really wan't to know. :rock on:

And yes, by the way: BUMP :)
Gordon Freeman, and mr. Crowbar would own Master Chief in any part of the day.
"Come here citizen."

"From the ashes of the collapse we seek to build a better world for all."

Offline Mcshay

  • Administrator
  • Sr. Member
  • *****
  • Posts: 404
Debug
« Reply #1 on: August 19, 2006, 04:48:59 PM »
You can view op2 missions through the debug menu.

Press 'd' when at the op2 main menu, then hit RUN_SCRIPT. You will see a list of all the missions in your op2 folder.

You can run these missions like normal games, however any multiplayer games will end when you load them, since you are the only player in the game.

Offline Sirbomber

  • Hero Member
  • *****
  • Posts: 3237
Debug
« Reply #2 on: August 19, 2006, 06:36:51 PM »
It can be used as a kind of "Level Skip" but the only problem is you can only play on Easy and you won't have any Starship modules launched.
In other words: Don't play the final mission and expect to win.

Mostly it's used so coders can test their missions before they distribute them.
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline Savant 231-A

  • Sr. Member
  • ****
  • Posts: 486
    • https://www.outpost2.net
Debug
« Reply #3 on: August 20, 2006, 03:21:57 AM »
WAAAH! Got some problems.
There is a little window where I can choose how much resources can I take and there are no numbers or letters inside of it! Even when I click it!
The same happend to Initial Vehicles!
It...Oh damn.... I tryed to play 2 mission of eden, that's why he won't place initial vehicles...
Maybe he doesn't have script where to place it.
And yes, By the way, those buttons at campaign menu for EASY NORMAL HARD don't work. I can see buttons but not the light when i Click them.

ANY he :yawn: lp Will be apreciated.
Gordon Freeman, and mr. Crowbar would own Master Chief in any part of the day.
"Come here citizen."

"From the ashes of the collapse we seek to build a better world for all."

Offline Mcshay

  • Administrator
  • Sr. Member
  • *****
  • Posts: 404
Debug
« Reply #4 on: August 20, 2006, 07:12:31 AM »
The buttons do work they just don't light up. See here for a fix: http://wiki.outpostuniverse.net/OP2_Button_Fix

You can also hit the alt button each time you see the buttons to light them up.

Offline Sirbomber

  • Hero Member
  • *****
  • Posts: 3237
Debug
« Reply #5 on: August 20, 2006, 08:22:02 AM »
The debug menu is not for cheating/making the game easier.
Unless you're making a mission, it's useless to you.
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials