Poll

shal we get more ppl here ?

i agree with levi .. we should wait till we have full MP
16 (69.6%)
i think we should get into action and spam or something
7 (30.4%)
i dont care ... we dont need new ppl. or something like that
0 (0%)

Total Members Voted: 23

Author Topic: Its Now Or Never  (Read 5223 times)

Offline coolzero

  • Full Member
  • ***
  • Posts: 106
    • http://www.trippyac.com
Its Now Or Never
« on: September 30, 2005, 04:19:32 PM »
i had LONG ( and i mean realy LONG ) discusions with levi and hacker about getting more ppl here.  and i realy think we should do it now >.> . :D just letting ppl know we exist.

as levi discribed it :

" one day of spamming all the forums of everthing we can find"

XD


levi's main resean why we havnd done it is cous the fact that there is no good solution to multiplayer games  
becous havning my signature 5720 characters long or so is a little crazy and hacker would prob del my signature again i diseded to make a pic of it ... this is acualy my name in letters highlighted. i just took a ss  :D

Offline Leviathan

  • Hero Member
  • *****
  • Posts: 4055
Its Now Or Never
« Reply #1 on: September 30, 2005, 05:16:02 PM »
i sure do wanna spam lots of forums and try and get more people but i just dont think were ready.

we need a more complete wiki with noob guides etc. and op2 is gay for multi...

Offline Hooman

  • Administrator
  • Hero Member
  • *****
  • Posts: 4955
Its Now Or Never
« Reply #2 on: September 30, 2005, 06:17:01 PM »
I think we can reasonably fix some of the multiplayer issues given enough time. My worry is that is we advertise too early, some people will visit and think this is crap and never come back, even if they hear about us again. Mind you if we wait too long, we could run into people not caring anymore, or just not remembering the game (but common, who forgets OP2?  B) ). That and we can always make more work for ourselves, so when are we ever going to be done/ready?

Offline zanco

  • Full Member
  • ***
  • Posts: 241
Its Now Or Never
« Reply #3 on: September 30, 2005, 08:42:27 PM »
I also think that we should get more people here AND on IRC (everybody knows that I am always looking for a new peak). However, I strongly disagree with spamming other forums to get people. Maybe I didn't fully understand what you meant by "spamming other forums" ,but if it's what I think, it's not a good idea. I mean: I would never follow a link sent by a spammer on a given forum, never!
If by spamming you mean reasonably advertising, then I am in. I myself do it almost all the time, and so far I have been able to "recruit" some people. It takes time, but it's the best way. The last thing we want is people to think that OPU forum is a "crap" and its members even "crappier".
if anyone finds and communicate to us that which thus far has eluded our efforts, great will be our gratitude.
          Jakob Bernouilli

"Zanco`, n00b o' The Flares"

Offline Stormy

  • Hero Member
  • *****
  • Posts: 678
    • http://www.op3game.net
Its Now Or Never
« Reply #4 on: September 30, 2005, 11:47:22 PM »
I think that at some point it would be good, even if we don't have full op2 Multi, once more of the projects get further along. I did find another OP2 player, but He is in a clan for this other game and isn't going to visit us. <_<  :'(

Anyway, I think it would be a good idea to 'advertise' not spam OPU, say like:

"Were you in WON or _____ (forgot other server name) back in the day? Wish you could join the remnants of the WON players and ____? Come visit us at www.outpostuniverse.net. Also check out all the community projects we have going on, we have quite a few  :D

     For instance, Renegades, MIA, Genesis, Etc..."


Off Topic: If I EVER get photoshop I can help you guys with GFX. But for now, If you need help with 3D stuff I'm here. Maybe put this text on an ad for people to use as signatures on other forums.
`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·
3D artist in Blender, MS3D, and Terragen.
Trying to get good with Scene composition and lighting.

Offline Freeza-CII

  • Administrator
  • Hero Member
  • *****
  • Posts: 2308
Its Now Or Never
« Reply #5 on: October 01, 2005, 12:40:48 AM »
Leeor net has already spammed alot of forum already and he was for the most part considered a bot and was ignored lol

Offline leeor_net

  • Administrator
  • Hero Member
  • *****
  • Posts: 2352
  • OPHD Lead Developer
    • LairWorks Entertainment
Its Now Or Never
« Reply #6 on: October 01, 2005, 01:22:20 AM »
While Levi and Hacker have good points about the lack of a really good multiplayer solution for OP2, by inviting new users and expanding the OPU population it becomes more likely that the experiences of other users will help us to find a better solution. Also, it helps to create a more active community and makes it easier for creaters of various projects (e.g., OP:MIA).

Oh well... what do I know anyway?  :yawn:  

Offline TH300

  • Hero Member
  • *****
  • Posts: 1404
    • http://op3game.net
Its Now Or Never
« Reply #7 on: October 01, 2005, 06:15:47 AM »
I wouldn't try to increase member-count with all means. It'll probably work, but people who haven't been on SIGS/WON and have never played op2 before are likely to leave us after short time, because they don't have the feelings for op2 we have.

Offline coolzero

  • Full Member
  • ***
  • Posts: 106
    • http://www.trippyac.com
Its Now Or Never
« Reply #8 on: October 01, 2005, 06:23:35 AM »
Quote
I Maybe I didn't fully understand what you meant by "spamming other forums" ,but if it's what I think, it's not a good idea. I mean: I would never follow a link sent by a spammer on a given forum, never!

umm yeah we mean resenable spam not just spamming everything and everyone etc



but levi ( or hacker ) .... its about 6 months ago when i first advise we should do it some time ... but WHEN EVER WILL WE BE COMPLETLY READY.  


( to start we should put in our signature with all the other games we play a link to here >< )


and yeah thats a prob TH300.. i know  
becous havning my signature 5720 characters long or so is a little crazy and hacker would prob del my signature again i diseded to make a pic of it ... this is acualy my name in letters highlighted. i just took a ss  :D

Offline Leviathan

  • Hero Member
  • *****
  • Posts: 4055
Its Now Or Never
« Reply #9 on: October 01, 2005, 09:22:29 AM »
currently there are no real guides up for teaching some one about the game. things like that need doing.

and what i mean by spaming is just posting on many forums to try and get people.

we need to start by writing a message which we will post on forums. also we need a url list of forums that we will post on. we can put these on wiki so all can edit.

Offline coolzero

  • Full Member
  • ***
  • Posts: 106
    • http://www.trippyac.com
Its Now Or Never
« Reply #10 on: October 01, 2005, 01:16:06 PM »
yeah i do agree with levi here that there r no real good guides to get to know the game .. i mean i played it the first time when i was about 6 so i couldnt realy read english or anything . and only since i was 12 or so i acualy did get the game and what to do or something >.> i just mean that there r no easy tutorials
becous havning my signature 5720 characters long or so is a little crazy and hacker would prob del my signature again i diseded to make a pic of it ... this is acualy my name in letters highlighted. i just took a ss  :D

Offline Leviathan

  • Hero Member
  • *****
  • Posts: 4055
Its Now Or Never
« Reply #11 on: October 01, 2005, 01:59:40 PM »
we have to write them.

Offline lordly_dragon

  • Sr. Member
  • ****
  • Posts: 389
Its Now Or Never
« Reply #12 on: October 01, 2005, 03:10:39 PM »
i think that the bigest issue to solve before open up the door widely is those:
-race balance
-make a way to have a more easy network capability (ip and ham can be pain to setup and discourage some ppl) i think this is the issue taht can be the most problemative to settle but if we can do it this will clearly help people with low computer knowledge to play
- finish all the interface so the site is really updated.. if asked i could work on a new site template because with the wiki the site can be fairly small remodeling it all..
-finish the wiki (awaiting assignment to continue i allready did eden story)

after those step i think we are ready to begin


 

Running, scrambling, flying
Rolling, turning, diving, going in again
Run, live to fly, fly to live, do or die
Run, live to fly, fly to live. Aces high.

Offline leeor_net

  • Administrator
  • Hero Member
  • *****
  • Posts: 2352
  • OPHD Lead Developer
    • LairWorks Entertainment
Its Now Or Never
« Reply #13 on: October 04, 2005, 10:56:20 PM »
I started an OP2 Mapping bit in the wiki. I'm so freaking bored with the 'stock' colony games that I wanted a new one and ran into some troubles so now I'm creating a step-by-step tutorial.

Hopefully that helps... unless it was deleted again
 

Offline leeor_net

  • Administrator
  • Hero Member
  • *****
  • Posts: 2352
  • OPHD Lead Developer
    • LairWorks Entertainment
Its Now Or Never
« Reply #14 on: October 04, 2005, 10:57:26 PM »
As another note, we will NEVER have full MP unless someone goes into the OP2 networking layer and recodes a bunch of it to work with both dial-up and direct connections as well LAN/NAT connections.

So we're stuck between a rock and a hard place.

Offline spirit1flyer

  • Hero Member
  • *****
  • Posts: 621
Its Now Or Never
« Reply #15 on: October 04, 2005, 11:00:35 PM »
Quote
I started an OP2 Mapping bit in the wiki. I'm so freaking bored with the 'stock' colony games that I wanted a new one and ran into some troubles so now I'm creating a step-by-step tutorial.



ooo can you give me a link so I don't have to go hunting?
"Until you stalk and overrun You can't devour anyone"


Loyal Xfir supporter

Offline leeor_net

  • Administrator
  • Hero Member
  • *****
  • Posts: 2352
  • OPHD Lead Developer
    • LairWorks Entertainment
Its Now Or Never
« Reply #16 on: October 04, 2005, 11:04:10 PM »
I don't have one off hand but it's under the Outpost 2 category: Outpost 2 Mapping


Lemme find it real quick:

http://www.wiki.outpostuniverse.net/Outpost_2_Mapping

Please note that I need to finish it but at least it's a start.

Offline spirit1flyer

  • Hero Member
  • *****
  • Posts: 621
Its Now Or Never
« Reply #17 on: October 04, 2005, 11:10:59 PM »
not what I thought it was but still will be helpful to new mappers
"Until you stalk and overrun You can't devour anyone"


Loyal Xfir supporter

Offline Sirbomber

  • Hero Member
  • *****
  • Posts: 3238
Its Now Or Never
« Reply #18 on: November 13, 2005, 10:07:34 AM »
I have an idea. Since the tutorials suck, let's make our own! We could even have some terrible voice acting like in Warcraft 3's tutorials. (I hate that guy's voice)
Our tutorial could start with a basic base. Maybe have some things need tube connections to operate. Anyways, we can have messages (maybe with voices) pop up and cnter on locations and tell people what to do. That way they can do it while they play (instead of pausing and checking a help file) and hopefully learn the game. Maybe have part of the map closed off and all the sudden an enemy base shows up and we walk them through destroying them.
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline Leviathan

  • Hero Member
  • *****
  • Posts: 4055
Its Now Or Never
« Reply #19 on: November 13, 2005, 11:56:14 AM »
Yea i have allways wanted to make a new set of tutorials to go along with the current ones :)

Offline Hooman

  • Administrator
  • Hero Member
  • *****
  • Posts: 4955
Its Now Or Never
« Reply #20 on: November 13, 2005, 07:33:15 PM »
Hmm, I'd kinda thougth of a weapons tutorial like that once. I was thinking some voice/text (dual) instructions could be given at each step, and you could be given the units to carry something out, and then the game leaves up to do it. Something along the lines of testing various units or unit combinations in different situations to see how effective they are. Or proper usage of starflares and supernovas.  (thumbsup) It's always fun to play with supernovas.

I never really thought too much about the details of how it would work, but I had a few ideas. Maybe this should become a new thread? (We could always split this topic)

 

Offline Sirbomber

  • Hero Member
  • *****
  • Posts: 3238
Its Now Or Never
« Reply #21 on: November 13, 2005, 07:47:34 PM »
We should probaby get somebody with a nice voice to do it. Or a computer program. Or, we could always have Moogle say something like "Move your units down and prepare to attack, lover."   :wub:  
 :blink:  
"As usual, colonist opinion is split between those who think the plague is a good idea, and those who are dying from it." - Outpost Evening Star

Outpost 2 Coding 101 Tutorials

Offline Hooman

  • Administrator
  • Hero Member
  • *****
  • Posts: 4955
Its Now Or Never
« Reply #22 on: November 13, 2005, 09:51:29 PM »
Do I even want to know?
 

Offline Betaray

  • Administrator
  • Hero Member
  • *****
  • Posts: 2897
Its Now Or Never
« Reply #23 on: November 13, 2005, 10:15:01 PM »
no, I dont think anyone should know that information

kinda like nuclear actavation codes, some things should not be shared with the public
I am the nincompoop, I eat atomic bombs for breakfest, fusion bombs for lunch, and anti-matter bombs for dinner

I just hope they don't explode

Offline Hooman

  • Administrator
  • Hero Member
  • *****
  • Posts: 4955
Its Now Or Never
« Reply #24 on: November 13, 2005, 11:09:00 PM »
You know, that's why I was originally not gonna tell anyone about the idea, and just make secret training levels for me.  :whistle:

But then I don't often play multiplayer, so who would I end up killing anyways? Nobody.  :unsure:

Although..., there are some fun things you can do with explosives!  :ph34r: