Author Topic: Prize for finding things out  (Read 1860 times)

Offline HaXtOr

  • Sr. Member
  • ****
  • Posts: 423
    • http://www.wtfmoogle.com
Prize for finding things out
« on: October 11, 2004, 11:55:54 PM »
Im thinking we should start a prize thing that you can win by finding out how to code things for example ibcredits or a special thingy you can get like a programmers badge that goes by your name

Offline PlayingOutpost0-24

  • Hero Member
  • *****
  • Posts: 537
    • http://op3np.xfir.net
Prize for finding things out
« Reply #1 on: October 12, 2004, 06:50:24 AM »
LOL!!!!! ok i  can give away credits...
Great news for OP2 fans... OP3 in progress.
Official Site
Outpost 3: A New Power progress
OP3:NP Discussion

Progress in OP3:NP[/size][/font]
PLANNING[|||||||||-]
GRAPHICS [||||------]
SOUNDS [|---------]
MAP DESIGNING [|||||-----]
CODING [----------]
Going slowly... Very slow.

Offline Eddy-B

  • Hero Member
  • *****
  • Posts: 1186
    • http://www.eddy-b.com
Prize for finding things out
« Reply #2 on: December 26, 2004, 12:53:47 PM »
So tell us, what needs to be figured out still ?

since i'm close to understanding the whole BuildingGroup thing. My AI will create a base, defend it, and rebuild any destroyed buildings/tubes/walls AND units, including convecs, trucks or combat units
Rule #1:  Eddy is always right
Rule #2: If you think he's wrong, see rule #1
--------------------

Outpost : Renegades - Eddy-B.com - Electronics Pit[/siz

xfir

  • Guest
Prize for finding things out
« Reply #3 on: December 26, 2004, 01:29:04 PM »
Ehh? More modifications to the forum? Ehh?

Grand.. sure its a great idea, but that means I have to edit ninety million files
X_X