Author Topic: Deployable Vheicals  (Read 4660 times)

Offline Skydock Command

  • Sr. Member
  • ****
  • Posts: 390
Deployable Vheicals
« on: October 17, 2006, 04:07:21 PM »
I think we would benifit from some deployable things. Like a deployable scout thing.

Heres a list:
Deployable Scout
Deployable Survayor


Please add more ideas, I will add more detail in my next post.
 
Savant Computer: Communications link established.
Skydock: This is Skydock Command. We have received your message.

Offline BlackBox

  • Administrator
  • Hero Member
  • *****
  • Posts: 3093
Deployable Vheicals
« Reply #1 on: October 17, 2006, 04:56:49 PM »
What exactly would it do?

I'm not sure what advantage a deployable scout would be over a normal one. (Considering that scouts are useless standing still; they can't scan buildings without moving by them).

Offline Freeza-CII

  • Administrator
  • Hero Member
  • *****
  • Posts: 2308
Deployable Vheicals
« Reply #2 on: October 17, 2006, 05:00:23 PM »
Um what the hell.  There is no reason for a Scout or surveyor to deploy or morph into some thing else like the geo con and robominer

Offline dm-horus

  • Banned
  • Hero Member
  • *****
  • Posts: 1042
Deployable Vheicals
« Reply #3 on: October 17, 2006, 05:11:10 PM »
Why would a scout or surveyor need to deploy for? You will have to come up with better idea threads than "I think vehicles should deploy. End of idea." Thats bogus. You offer no reasoning or further explaination. Having an idea for a feature is fine but you have to do some mental work and explain the concept and reasoning for it.
« Last Edit: October 17, 2006, 05:16:11 PM by dm-horus »

Offline Arklon

  • Administrator
  • Hero Member
  • *****
  • Posts: 1269
Deployable Vheicals
« Reply #4 on: October 17, 2006, 05:13:29 PM »
Deployable vortexes. So I can deploy them on your base.

Offline Mez

  • Hero Member
  • *****
  • Posts: 648
Deployable Vheicals
« Reply #5 on: October 17, 2006, 05:14:54 PM »
you have a reusable surveyour and a seperate robo-mine for a reason. surveyours cost far less to build!

deployable scout, don't you mean guard posts or light towers?
« Last Edit: October 17, 2006, 05:15:50 PM by Mez »

Offline Skydock Command

  • Sr. Member
  • ****
  • Posts: 390
Deployable Vheicals
« Reply #6 on: October 17, 2006, 05:15:19 PM »
Thats what the detail is for.

Deployable scout: Deployed it can scan a farther range, and give a more detailed scan of a vheical. Since a scout can be used as an advanced warning of oncoming attack, this is can be used as a better way to defend the scout by hiding it farther away from a cliff, while still getting a scan of the unit.

Deployable Suryavor: Deployed over a mining beacon it can get better data on this type of ore, and in missions could provide more reaserches to improve the ore yield. It might also be able to discover a small 1 bar mine nearby where its deployed.
Savant Computer: Communications link established.
Skydock: This is Skydock Command. We have received your message.

Offline Arklon

  • Administrator
  • Hero Member
  • *****
  • Posts: 1269
Deployable Vheicals
« Reply #7 on: October 17, 2006, 05:18:00 PM »
I don't see how an immobile scout could suddenly be able to scan better than a mobile one.

Offline dm-horus

  • Banned
  • Hero Member
  • *****
  • Posts: 1042
Deployable Vheicals
« Reply #8 on: October 17, 2006, 05:18:32 PM »
WHy would it need to deploy? Isnt it deployed when it stops moving? Having a little button there named "Deploy" doesnt do you any good.

And since theres only ever 2 kinds of ore and the moment you find out what kind of ore it is, you know the quality whats the point in having "advanced scanners"??

Offline Freeza-CII

  • Administrator
  • Hero Member
  • *****
  • Posts: 2308
Deployable Vheicals
« Reply #9 on: October 17, 2006, 05:19:37 PM »
OMG

1 bar 2 bar 3 bar thats all you need to know

Scouts can see farther then any vec why would they have to deploy to get DETAILED INFO.  Its not like there is going to be a 3d rotation 360 sphere moving target screen.

Offline Skydock Command

  • Sr. Member
  • ****
  • Posts: 390
Deployable Vheicals
« Reply #10 on: October 17, 2006, 05:33:16 PM »
Quote
Its not like there is going to be a 3d rotation 360 sphere moving target screen.
I thought that idea was aproved.
 
Savant Computer: Communications link established.
Skydock: This is Skydock Command. We have received your message.

Offline dm-horus

  • Banned
  • Hero Member
  • *****
  • Posts: 1042
Deployable Vheicals
« Reply #11 on: October 17, 2006, 05:51:50 PM »
What are you talking about approved? It sounds like you dont even know what youre talking about. The admins arent on the Genesis team. In fact, only the people working on Genesis know anything about Genesis. State the issue you are addressing in your ideas. Dont just post a solution, since nobody will know what youre talking about. You neve specified whether you were talking about OP2, a remake, OP3 or Genesis. Just because its in a Genesis subforum doesnt tell us much because most people post their ideas the first place they can :P
« Last Edit: October 17, 2006, 05:53:45 PM by dm-horus »

Offline Skydock Command

  • Sr. Member
  • ****
  • Posts: 390
Deployable Vheicals
« Reply #12 on: October 17, 2006, 06:14:51 PM »
That doesnt sound like a good idea though. Genesis im talking about. I only post in this fourm and novella, just for future refernce. I never talk about OP2 or 1 or a remake.
« Last Edit: October 17, 2006, 06:15:25 PM by Skydock Command »
Savant Computer: Communications link established.
Skydock: This is Skydock Command. We have received your message.

Offline dm-horus

  • Banned
  • Hero Member
  • *****
  • Posts: 1042
Deployable Vheicals
« Reply #13 on: October 17, 2006, 06:43:12 PM »
The idea is still bogus.

Offline Skydock Command

  • Sr. Member
  • ****
  • Posts: 390
Deployable Vheicals
« Reply #14 on: October 18, 2006, 02:33:04 PM »
If absolutly no one can think of a good idea for this just close the topic.
Savant Computer: Communications link established.
Skydock: This is Skydock Command. We have received your message.