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Outpost 2 Programming & Development / Re: dll creation.
« Last post by Sirbomber on March 23, 2023, 08:49:06 AM »Yes it is, though there are a few ways to help make the process a little easier nowadays:
- An updated mapper based on Unity that supposedly has some pretty advanced features, though I've personally never been able to get it to run.
- A library you can add to your mission scripts to help with setting up disasters.
- A mission (with both solo/multiplayer variants) that lets you use chat commands to spawn units, then export code you can add to your mission script to re-create that unit placement.
- The old coding tutorials are still mostly relevant.
- There's also a project to allow mission scripting to happen in Python instead of C++ but my understanding is that's not 100% ready just yet.