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Outpost 2 Add On Missions / Re: Post-Release Eden Demo (Fixed)
« Last post by Sirbomber on November 14, 2025, 07:56:17 AM »
That's an oversight in the mission's design that can't easily be fixed.  As a workaround I'd like to edit the terrain to make it impossible to build a structure over the wreckage spawn locations but that wouldn't prevent someone from bulldozing it or building a wall or tube over it, and I think the AI builds a structure pretty close to one of the possible spawn locations and I don't want to risk breaking the AI script.  Unfortunately the answer to this issue is probably just to not take the southern base until after the wreckage has been recovered, though by that point the mission is already pretty much over anyways.
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Outpost 2 Add On Missions / Re: Post-Release Eden Demo (Fixed)
« Last post by Earthquake on November 14, 2025, 05:04:30 AM »
Hi Sirbomber
Tanks for fixing this colonygame. I can confirm that the problem is solved now.
Be advised that there was also a second issue with the same mission. Now as you know Plymouth will set up a second Base where the wreckage is to be found. So you have to attack Plymouth at some point. I usually level the base to the ground so i can get wreckage in peace. The thing is that one time i set up my own Base in the same location and this is where the issue comes to play. When the Spaceport is build and active the next objective is to use a scout to locate the wreckage. If you have Structures of your own there and then drive the scout to the koordinates than the white flag will not apper. The savant computer will say "new mission objective" and tells you to collect the wreckage with a truck, but since the mark does not apper and you cant load the cargo up.
I tryed the same thing now with the fixed version and it looks like the second issue is also solved for the most part, you can now set up your own base there. I have no idea if this is a bug or what exactly causes this, but i did some tests if this still happens and found out that there is still a chance for the mark not appering. There are 3 possible koordinates where the wreckage can be. they are "78,111" "61,118" and "51,116". If you place a Structure on one of these tiles or if you bulldoze the koordinates then the white flag will not apper and you cant colllect the wreckage. The game can not be finished. And of course i tryed to put a truck on the tile to se if it still picks something up. But not anything there. As mentiond i have no idea if this is a bug and if this can be fixed as well, but if not then for all the other playeres simply leave this koordinates as they are and you should be fine. The Ai is also not building anything on them but Plymouth setting up a Base was no problem to begin with and lucky that the Ai does not know how to use a bulldozer. Imagine the Ai would do and you cant finish the game anymore beacuse it plains the tiles.
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Outpost 2 Add On Missions / Dosmastr's Scout Challenge!
« Last post by Sirbomber on November 13, 2025, 11:19:52 AM »
Dosmastr called me out on Discord for making maps that are too hard!  So I threw this special challenge mission together, which should accommodate players of all skill levels.  The concept is simple: you have one Scout, and must use it to scan the enemy Command Center.  You fail the mission if either of these units are destroyed.  Good luck, and watch out for that StickyFoam if you're playing on hard!

Installation instructions: Extract the contents of the zip to your OPU\maps\ directory.
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Outpost 2 Add On Missions / Post-Release Eden Demo (Fixed)
« Last post by Sirbomber on November 11, 2025, 01:32:45 PM »
As some of you may know, the community update includes the missions made for the OP2 demos as colony games.  One of these missions, the Post-Release Demo Mission, has you playing as Eden and attempting to launch the EDWARD Satellite.  At one point you're meant to recover some wreckage, but doing this causes the game to crash.  I spent some time looking into this and have created a patched version of the mission, as well as a slightly modified techtree, that should address this issue.  If you find any problem please let me know.
Installation instructions: copy to your OPU\maps\OfficialDemos directory and overwrite any existing files when prompted to do so.
Enjoy!
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Can confirm this map does not load in the default 1.4.1 package. Thx for the workaround Arklon. Will need fixing for 1.4.2.

Also I assume we don't have the source code for the mission?
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Outpost 2 Add On Missions / Re: The Exiles (Co-op Campaign)
« Last post by Leviathan on June 26, 2025, 11:12:58 AM »
Four of us played through these. Great missions, lots of fun.

Already gave you some feedback on Discord. Not much improvement needs to be done really. Main thing is to just make people aware of them and a single player version (adjusted for one player) would be great.

Some screenshots:
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Outpost 1 & Outpost General / Re: Outpost 3 or remake/reboot ?
« Last post by Leviathan on June 21, 2025, 10:34:46 PM »
Remakes of old games can be really good, but yes can also lose the magic of an original classic.

I think its hard to compare Outpost 1 and Outpost 2 as being the same, they are totally different games really. One is turned based builder and one is a real-time game with city builder, survival and combat elements.

I hope you have given OutpostHD a try if you enjoyed Outpost 1, its coming along nicely. It is building on what Outpost 1 had and greatly improving on it along with fixing its various bugs.

I strongly suggest you give Outpost 2: Divided Destiny another go, who knows after years you may look at it with fresh eyes and really enjoy it. Its great to play as just a city builder type game.
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Outpost 2 Divided Destiny / Re: Birds of Prey fan site for Outpost 2
« Last post by Archnorius on June 20, 2025, 04:00:25 PM »
Website no longer functional
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Outpost 2 Divided Destiny / Re: Birds of Prey fan site for Outpost 2
« Last post by Leviathan on May 29, 2025, 02:50:54 PM »
Strange how that website is still online on Tripod when so many others are not. Thank god for the Wayback Machine. I personally love all of the Outpost 2 history.
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