Outpost Universe Forums

Projects & Development => Projects => Outpost 2 Mapper => Topic started by: TheArchitect on March 22, 2020, 12:54:36 PM

Title: OP2 Mapper problems
Post by: TheArchitect on March 22, 2020, 12:54:36 PM
Hey guys, i'm kinda new here but i played Outpost 2 a lot when i was youger  ;D

About the OP2 mapper.. why do i have to close and re-open it eveytime i extract/replace a map ?
Also, i've been making changesto the map for the Colony game "Eden starship" (cm03.map) and the changes i make
to the tiles (bitmap and type) works, but when i try to add general items (like a common or rare ore bar) on the map,
it doesn't show up in the game... is there a reason for this ?

Thanks for your time,
Title: Re: OP2 Mapper problems
Post by: Sirbomber on March 22, 2020, 02:54:57 PM
The .map file is just the physical terrain.  Although the mapper lets you place units, that's just a convenience for mission developers working in C++.  Since scenario files are compiled DLL files, it's impossible to make non-trivial edits to them.  If you're interested in creating your own missions, there are some useful resources on the wiki (https://wiki.outpost2.net/doku.php?id=op2_sdk:software_development_kit_sdk).  I wrote some tutorials (https://forum.outpost2.net/index.php/topic,4796.0.html) that require no previous technical experience that you might also enjoy.