I'd recommend to use only the "COST" attribute for all techs and not differentiate between Eden and Plymouth.Excuse me, what? That is terrible advice. Why would you even do that?! You'll break so many parts of the techtree by doing that.
EDEN_COST = 1000
PLYMOUTH_COST = 1000
I don't know everything about techtrees. Most of what I say about them are guesses. Its somewhat trial-and-error. I should have mentioned that in my other post. Nontheless, I see no other way to make this work (if you do, you should tell him). The idea just needs some more elaboration.QuoteI'd recommend to use only the "COST" attribute for all techs and not differentiate between Eden and Plymouth.Excuse me, what? That is terrible advice. Why would you even do that?! You'll break so many parts of the techtree by doing that.