Outpost Universe Forums
Projects & Development => Inactive Projects => GORF => Outpost 3D => Topic started by: Celledor on September 13, 2009, 07:26:31 AM
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Post any problem running Outpost 3D here and the soultions to the problems.
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i get a error
here is the things i think
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.BadImageFormatException: is not a valid Win32 application. (Exception from HRESULT: 0x800700C1)
at Outpost3D.Form1.InitializeGame()
at Outpost3D.Form1..ctor()
at Outpost3D.frmLauncher.cmdPlay_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3603 (GDR.050727-3600)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Outpost 3D Beta
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Robynn/Documents/Austins%20Folder/Outpost%203D%20Demo/Outpost%203D%20Beta.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Game
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Robynn/Documents/Austins%20Folder/Outpost%203D%20Demo/Game.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
IS it allowed for a 64 vindows vista home system
psss i have dual core (thumbsup)
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I have a quad core with windows 7 64, and it works >_>
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thats windows 7 not gay ass vista
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I use a Dual-core Windows Vista Home Premium x64 setup and I have no problems running (at least I didn't).
Are all your drivers up-to-date?
-lol's at standard question-
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All those who can run OP3D, please check what version of .NET Framework you have (if you have any at all).
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well it dont matter il be off my vacation by the time someone reeds this and back to my hand built non labtop computer
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Do any of you who having problem run 64 bit windows?
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32-bit XP.
I tried using .NET 3.5 and it still gives that error :/
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Try running the dependency walker (depends.exe) on the game: http://dependencywalker.com/ (http://dependencywalker.com/)