Outpost Universe Forums
Outpost Series Games => Outpost 2 Multiplayer => Topic started by: Sirbomber on October 28, 2008, 09:06:13 PM
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See question.
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I vote no.
Reason? Every feature of a map plays into the strategy to use. Cliffs rocks, beacons, ect, all play a role. Even when rushing, these are still all factors.
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I would play it to see what objectives might be in, but i agree with the post above me. Playing a map that is not finished is not fun cause you miss alot.
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Get some one to finish the map..
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Depends how much is missing I suppose.
If the map itself was playable just like any other, I suppose I would play it. (If I liked the map that is)
Voted yes.
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Guys, I'm talking about incomplete transitions and tiles that don't necessarily match up, not huge chunks of blue space on the map...
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I suppose I'd play it... I've tried making maps and the tiles only match half of one percent of the time anyway. Besides a new map is welcome when a game has been around this long.
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The transition tiles don't have to be perfect (Hell, Serria's arn't), just CLOSE. If you've achieved that, then I'd play it.
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I vote no.
The tiles do not have to be perfect, but i don't like playing when all tiles are the same - it just annoys the crap out of me!
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Well, judging from the results I should hold off on releasing some missions for testing until after I tidy up the maps a bit...
Guess we're stuck with the Hooville clone for MT2 testing!
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Keep up the good work though Sirbomber :)