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Projects & Development => GORF => Hall of Fame => Topic started by: Combine Crusier on April 27, 2007, 08:59:04 AM

Title: New Weapons
Post by: Combine Crusier on April 27, 2007, 08:59:04 AM
New Weapons plans: Initiating

Eden:
Rocket launcher: Reload Time slow/ AOE Small/ AP Medium/ FP Medium/ Range Very Long: 8 rack
8 rockets fire until reload required

Heavy Laser: ROF Medium/ AP Medium/ FP Medium/ Range Medium
Enhanced with certain crystals from rare ore

Plymouth:

Magnetic grenade: ROF Very slow/ AOE Small/ AP Low/ FP Ultra Heavy/
Range Short
Used to cover retreats this grenade causes a + reaction to the vehicle crushing parts of it.

Gauss: ROF slow / AP Very High/ FP Very Heavy/ Range Ultra Long
When Eden railgun lynx's were recovered Plymouth began to reverse engineer the technology but was forced to leave the planet before it could be finished but when it was finally completed the Gauss cannon had 4 firing rails insted of 2.


Ion cannon: ROF Medium / AP Medium/ FP Medium / Range Long


Maesis:

Blast Cannon: AOE Small/ ROF slow/ AP Very High/ FP Very Heavy/
 Range Very Long
Fires High Explosives rounds encased in armor piercing material

ELF Cannon
: ROF beam/ recharge slow / AP Ultra High/ FP Ultra Heavy/ Range Short
Short range ELF (Electron Flux) that tears through most kinds of armor.
Only mountable on single gun platforms

HE Shot Cannon: AOE Small/ ROF slow/ AP Very High/ FP Very Heavy/ Range Short
Fires short range explosive slugs

Particle Beam: ROF slow/ AP Low/ FP Medium/ Range Short

Plasma Blaster: ROF Medium/ AP High/ FP Medium/ Range Medium
Fires a burst of plasma encased in an energy shell to do moderate damage however the plasma cools quickly once the energy shell dissapates

Laser Blaster: ROF Slow/ AP High/ FP High/ Range Medium
Charges 3 lasers that fire simultaniously

Cluster Cannon: AOE Medium/ ROF Medium/ AP Medium/ FP Medium/ Range Long

Neutron Cannon: ROF Slow/ AP Very High/ FP High/ Range Very Long
To counter the thors hammer the Maesis developed a cannon that would fire a neutron tipped shell at high velocities.
 
Title: New Weapons
Post by: Freeza-CII on April 27, 2007, 02:26:02 PM
Plymouth and Eden already have weapon sets.

Gauss Cannons do not use rails they use magnetic coils.  They are AKA Coilguns
http://en.wikipedia.org/wiki/Coilgun (http://en.wikipedia.org/wiki/Coilgun)
The Gauss would have to be very simular to RPG and Rail in range but would vary in the damage done.

Lasers use Lens and Gas. They dont use crystal.  Thats more Star wars light sabers any way.  Eden Laser and the Plymouth Microwave are very simular.
http://en.wikipedia.org/wiki/Laser (http://en.wikipedia.org/wiki/Laser)
http://en.wikipedia.org/wiki/Maser (http://en.wikipedia.org/wiki/Maser)
To make a lasers that has more power you would either put more power through it which would give it a lower ROF.  Or use a different base like IR UV Xray or Alpha Beta or gamma rays.

The Magnetic grenade could be seen as the EMP shell that is fired from the EMP turrets.  How Ever if there is a way that you can figure out it could use Rail gun technology to cause a powerful concusive blast.

The Rocket launcher is basicly a artillery cannon.  No one wants Artillery so its pretty much out of the question.

Ion Cannon I am not so sure about this one.

This blast cannon sound like a normal tank cannon.  In which its common place to name it by its Calibur in milimeters.

HE Shot Cannon sound alot like ^^^^^^^ that.  dont really need that kinda redundancy.

The Elf Cannon i already tryed this and it was rejected because of how simular it was to thor and because of the name but that could have been changed.

Particle beam Maybe but needs more info.

Plasma blaster has one problem.  Ok How is this shell going to keep the plasma stabalized.

Laser Blaster.  Not a chance in hell.  While possible How are you going to get 3 lasers on a small chassis when only 2 of them fit on a tiger.  Making them smaller would make them weak and pointless as some one would have just made one big laser.

Cluster Cannon Possible as they would need atleast one AOE weapon.  But i think it needs some work.

Neutron Cannons.  I dont know about this.  It would be easier to fire Depleted Uranium or just plain old uranium.  Getting the Neutrons would be a long and extensive process and would require a Partical Accellerator and enough power to run one.

Please use this http://en.wikipedia.org/wiki/Wiki (http://en.wikipedia.org/wiki/Wiki) to help you refine your ideas.

There are problems with all the weapons though.  Having them have super ROF or Super Ranges.  Things need a balance and a likeness to the other weapons that exsist in the game already.



 
Title: New Weapons
Post by: Combine Crusier on May 01, 2007, 05:34:38 AM
Agreed. All forms of weapons need working on.

Let me explain these ideas.

Rocket launcher: The rocket launcher is similar to the Russian rocket trucks of WWII which had good range but were inaccurate, the Eden Rocket Launcher uses smaller missiles that are guided and have warheads (not nuclear) thus shortening their range due to the smaller fuel tank

Heavy Laser: There are lasers that use crystals before the laser wave is passed through the gas container (not a joke for humerous people)

Magnetic grenade: Similar to an ESG but uses railgun charge technology to fire a magnetic pulse that either crunches the vehicle or throws it off the mine (exagerated) of course it could fire  a single rail gun round from below the tank doing severe damage...

Gauss: Made your point here. However wouldn't a coil take more space thus giving a better acceleration to the projectile


Ion cannon: From what I understand there is an ion cannon testing base somewhere on earth, though I don't understand it's workings maybe the Hiigarans do, perhaps there is something in Homeworld 2 that will help my understanding of how this weapon works.


Blast Cannon: Acually it's a bit different from modern weapons as it uses an overpowered charge to fire the round and has a renforced barrel to counter the charge.

ELF Cannon: The acuallity from what I understand is that the ELF is a short ranged weapon used for cutting units to peices, this weapon is in the Earth Siege sieries and this is based off of their knowledge.

HE Shot Cannon: It's a shot gun that is oversized!

Particle Beam: I have little understanding of this weapon though I have heard that it fires subatomic particles at a target causing extreme heat damage.

Plasma Blaster: The energy shell prevents the plasma from coming in contact with the cool air

Laser Blaster: This uses the laser part of the scorpions weapons system and adds a few componetnts to get decent damage out of it and then mounts it in a triple package

Cluster Cannon: Fires a large explosive shell that detonates in midair and releases several smaller explosive shells

Neutron Cannon: I think you got me on this one except that the unit could harvest neutron radiation....
Title: New Weapons
Post by: Savant 231-A on May 01, 2007, 06:48:45 AM
Quote
Rocket launcher: The rocket launcher is similar to the Russian rocket trucks of WWII which had good range but were inaccurate...
Katchusa!
It was a truck (farmer truck), afterwards, when needed, russians filled on it a rocket launcher.


About these weapons..
Some weapons seem nice. But some are too Godish.
Gauss, Rocket L., Blast Cannon are OK. Considerin that most of these tech are using/work on Earth.

I think the grouping of these weapoins should be "heavy"
Also, these "guns" could be used as a replacement to Thors Hammer, and the Acid Cloud, for many reasons: Atmosphere, preassure....
Title: New Weapons
Post by: BlackBox on May 01, 2007, 07:37:15 AM
Quote
Ion cannon: From what I understand there is an ion cannon testing base somewhere on earth, though I don't understand it's workings maybe the Hiigarans do, perhaps there is something in Homeworld 2 that will help my understanding of how this weapon works.

...

ELF Cannon: The acuallity from what I understand is that the ELF is a short ranged weapon used for cutting units to peices, this weapon is in the Earth Siege sieries and this is based off of their knowledge.
I believe it was already suggested, we don't want copies of weapons from other games.

Quote
Particle Beam: I have little understanding of this weapon though I have heard that it fires subatomic particles at a target causing extreme heat damage.
Most people have little understanding of how exactly such a weapon would work either. OP2/3 doesn't seem like a place for particle projection weapons (the only particle projector is the HERC, which is a bit out there).

Quote
Neutron Cannon: I think you got me on this one except that the unit could harvest neutron radiation....
You can't really 'harvest' radiation like that. 'Harvesting' neutrons would be like trying to obtain 'free' helium gas by capturing alpha particles.
Title: New Weapons
Post by: Combine Crusier on May 02, 2007, 08:59:00 AM
Bak! The laser is in several games so is the lightning gun and rail gun but they're in the game!

New weapons possibilities:

Maesis:

Radio Laser: ROF Fast / AP Low/ FP Low/ Range Short
Not sure if it's real but it could be........

Electro Hull:  ROF Fast / AP Very High/ FP Very Heavy/ Range Ultra Short
When an enemy vehicle gets close to one of your vehicles that has this type of weapon it will automatically discharge an electrical bolt which causes heavy damage to the target (particularly used for ramming attacks).

Phoenix Gun:  ROF slow / AP Very High/ FP Very Heavy/ Range Medium
Fires a substance like napalm and stick foam that sticks to a target and burns at ultra high tempertures.
Title: New Weapons
Post by: Freeza-CII on May 02, 2007, 01:43:44 PM
Quote
Bak! The laser is in several games so is the lightning gun and rail gun but they're in the game!

Yes they maybe in other games But Outpost 3 will use the same technique of using science fact for its weapons all of which are completely possible to build.  Use science fact to back up your weapons.

Talon Cannon Having it open after impact is complete unlikely.  Other then that it sound like a normal tank shell.  which is ok if it has a better name.  I have a had a simular idea before in that one thread.  I called it Magnum.  Fired sabot shells.

Radio laser.  I am not sure what you mean.  Using radio waves instead of microwaves.  I dont think the radio waves would be strong enough as they are weaker then microwaves.

Fusion Grenade.  I dont like this need to stay away from fusion and Nuclear weapons.  That magnetic grenade was better.

Tachyon Bolt.  Particle weapons are just out of the question because of the ammount of power you need to run them.

Radiation Gun.  Oh hell no.  This is the last kind of weapon we need.

Electro Hull.  No this weapon would always be discharging to the ground.  If you tryed to ram another vec it would die before it got close.

Phoenix Gun.  Remember we are most likely going to be on a planet with minimal oxygen or none at all.  So fire wont work.  And I think people would be very against this because its a C&C unit.
Title: New Weapons
Post by: Combine Crusier on May 03, 2007, 08:12:45 AM
It is? I have never heard of that...... of course I haven't played all the games in the combat world but I have played quite a few.

The electro hull could be guided by the same ion pulses that guide the thors hammer blast. Also the Phoenix Gun is just the idea of a flame thrower, or a plasma thrower!

Aren't radio waves more energy efficent than microwaves, when it comes to the power needed to generate them?

New Weapons: Maesis
Battle Hammer: ROF slow / AP Very High/ FP Heavy/ Range Medium
Fires Ultra Dense materials at a target which when it pierces the armor the round breaks into small shards doing moderate damage.

Electro Pulse Grenade: ROF medium / AP High/ FP Heavy/ Range Long
While the mine dies after a period of time it can be useful in covering retreats. When a vehicle pulls over the mine it unleashes a single electro pulse
(similar to that of the thors hammer) which does decent damage.

Acid Grenade: ROF medium / AP Medium/ FP Very Heavy/ Range Medium
While the mine dies after a period of time it can be useful in covering retreats. When a vehicle pulls over this mine it releases a high pressure stream of acid doing a great deal of damage to delicate components.

 
Title: New Weapons
Post by: Freeza-CII on May 03, 2007, 12:07:14 PM
Quote
The electro hull could be guided by the same ion pulses that guide the thors hammer blast.

Electro Hull. That makes it a thors hammer clone no matter what range you make it.

Microwaves cook my ramen radio waves cant There is a difference in Wavelength that difference means every thing.  

Battle Hammer.  Weapons dont break up after they hit the target.  You would be lucky to even find the shell after impact.  It has to break up in flight or work more like a shot gun.

Electro Pulse Grenade. That is a ESG mine.

Acid Grenade.  That is a Acid cloud.


 
Title: New Weapons
Post by: Combine Crusier on May 04, 2007, 08:16:44 AM
When a Battle Hammer round hits a target an internal explosive shatters the round, like a grenade launcher!

Acid Mine has the lasting time of an ESG mine and is more focused, due to the lesser amount of acid it needs to be.

Thors Hammer does more overall damage....

I see your point about the EPG being similar to the ESG.....
Arg..... your right about radio waves.... What would an Ultra Violet laser do?
Title: New Weapons
Post by: Freeza-CII on May 04, 2007, 12:13:55 PM
a UV laser would be the same as the Eden laser

The Acid mine shouldnt mimic ESG.

Thors hammer ESG and Acid Cloud RPG are all the top damaging weapons.
 
Title: New Weapons
Post by: Combine Crusier on May 07, 2007, 08:22:03 AM
Quote
a UV laser would be the same as the Eden laser

The Acid mine shouldnt mimic ESG.

Thors hammer ESG and Acid Cloud RPG are all the top damaging weapons.

1st.UV laser...... I suppose you're right

2nd.How does the acid mine mimic the ESG, it's a different weapon type..... Of course it could be given more running time

3rd.That was in OP2 we are talking about the next generation of Outpost, there are always going to be more weapons (I hope)!

 
Title: New Weapons
Post by: Rambo on May 07, 2007, 10:47:44 AM
If You Guys Tell Me What FP Means I Have A Few Ideads For Vehicles.
Title: New Weapons
Post by: Freeza-CII on May 07, 2007, 03:17:19 PM
I have no idea what it means.  But you should put your own ideas in a different thread.
Title: New Weapons
Post by: Combine Crusier on May 08, 2007, 08:20:18 AM
Explination:
ROF = Maximum Rate Of Fire
AP = Maximum Armor Piercing
FP = Maximum Fire Power
Range = Maximum effective firing range
AOE = Maximum Area Of Effect
 
Title: New Weapons
Post by: Combine Crusier on May 17, 2007, 08:55:10 AM
I heard about a prototype weapon on TV and I believe it could be implemented here, like this perhaps.

Hive Gun: ROF: Ultra Fast/ magazine replace time: Long / AP: Low/ FP: Light/ Range: Long
It suppost to fire like a MILLION rounds per minute and it hold about a MILLION rounds! This would use larger rounds on a larger scale so I'd say it would have about 500 rounds a magazine. Just to make unuber..... It's like a person being hit by five hundred .357 bullets all at once... OUTCH!
Title: New Weapons
Post by: Freeza-CII on May 17, 2007, 12:13:22 PM
NO.  This is called the PIPE ORGAN.  It will never be in the game.

Its real name is Metal Storm.
Title: New Weapons
Post by: Combine Crusier on May 18, 2007, 08:19:15 AM
Why? We have those guns now........... On a smaller scale..... Perhaps the current one could be mounted on a scorpion class unit.
Title: New Weapons
Post by: Freeza-CII on May 18, 2007, 02:11:50 PM
no
Title: New Weapons
Post by: Combine Crusier on February 20, 2008, 08:45:36 AM
I've been dwelling on some new potential weapons for the new colony and here is what I got in the heavy weapons field.

Switching Armor Piercing to Penetration Damage and Fire Power to Concussion Damage.

Plasma Cannon: AOE None/ ROF slow/ PD Medium/ CD Heavy/
Range Long
Uses high tempature plasma encased in a magnetic core inside of a grenade or rocket

Ion Plasma Cannon: AOE Small/ ROF slow/ PD Very High/ CD Very Heavy/
Range Short
Fires a stream of Ionized plasma which is somewhat focused by a magnetic field that extends a short distance from the weapon so it doesn't fry itself.

Say I just saw an article that says the following:

Laser could create dark-matter particles
By the end of the year, physicists at the DESY laboratory in Germany may have caught a glimpse of an exotic dark-matter particle known as an axion. Andreas Ringwald and co-workers are planning an experiment at the lab’s FLASH free-electron laser, a device that generates extremely bright beams of high-frequency light by accelerating electrons. The researchers will try and create axions by passing the laser light through a vacuum in the presence of a magnetic field. If they succeed, it could help physicists understand dark matter, dark energy and even why matter exists in the universe at all.

Found at http://physicsworld.com/cws/article/news/25429 (http://physicsworld.com/cws/article/news/25429)

Hmm. Dark Matter Cannon anyone?
Title: New Weapons
Post by: Hidiot on February 20, 2008, 12:20:20 PM
Hmm... plasma... what kind of atmosphere did the planet have?

Any weapons that have passed until now that had a minimum range, besides a maximum one?

An excuse my ignorance or forgetfulness... what makes that dark matter good enough to be used as a weapon?
Title: New Weapons
Post by: Arklon on February 20, 2008, 04:01:28 PM
Quote
<swarm of bad ideas>
no
Title: New Weapons
Post by: Sirbomber on February 20, 2008, 09:14:28 PM
How many times have we ruled out plasma now?
Title: New Weapons
Post by: BlackBox on February 21, 2008, 02:15:13 AM
Quote
Ion Plasma Cannon: AOE Small/ ROF slow/ PD Very High/ CD Very Heavy/
Range Short
Fires a stream of Ionized plasma which is somewhat focused by a magnetic field that extends a short distance from the weapon so it doesn't fry itself.
Considering that plasma is just an ionized gas (it's really not that special as people make it out to be, there are plenty of examples of plasma in everyday life), the term "ionized plasma" seems kinda meaningless (there isn't such a thing as "non ionized plasma").

And as Betaray and I were discussing, this thing sounds basically like a plasma cutter torch.

Plasma torches work by using a tip with two electrodes in it and a compressed air supply. When the torch is activated (generally some sort of trigger attached to the torch handle) electricity is applied where it flows between the electrodes as a spark (the gases at a spark become an ionized plasma and heat up to very high temperatures). The compressed air then blows this arc out of the tip of the torch, allowing the arc to be used for cutting metal.

Basically it can reach very high temperatures very quickly (the arc reaches 15,000 F and higher almost immediately, under a second that is).

Somehow though I doubt this would be a very effective weapon. You can't just hurl "chunks" of plasma like in the description.

Please do your research before posting again.
Title: New Weapons
Post by: Combine Crusier on February 21, 2008, 05:41:48 PM
The last time I asked you guys what the difference between Ions and plasma was I believe it was essentially said that ions are megnetically accelerated and contain less energy hower plasma is extremely hot and contains a lot of energy... So what if you electromagnetically accelerate plasma particles? I just used what I was told here to come up with an idea.
Title: New Weapons
Post by: Sirbomber on February 21, 2008, 05:43:26 PM
An ion is just an atom with a positive or negative charge.  You can't hurl balls "ion energy" at people.
Title: New Weapons
Post by: BlackBox on February 21, 2008, 06:47:02 PM
Quote
The last time I asked you guys what the difference between Ions and plasma was I believe it was essentially said that ions are megnetically accelerated and contain less energy hower plasma is extremely hot and contains a lot of energy... So what if you electromagnetically accelerate plasma particles? I just used what I was told here to come up with an idea.
I wish sci fi shows didn't throw scientific terms around like "ion," "plasma," and others quite so much.

There is nothing special about an ion. It is a particle that has a positive or negative charge (thus it attracts oppositely charged particles and repels like charges). There are trillions upon trillions of ions around you at all times.

Pour some table salt into a cup of water and let it dissolve. Congratulations, you now have Na+ and Cl- ions in the solution in the cup.

It is true that electromagnetic fields can be used to change the speed or direction of ions. This is kinda the principle upon which a particle accelerator works.

A plasma is an ionized gas (gas made up of ions), or one containing free electrons. It doesn't need to be high temperature (we can thank high school chemistry and physics classes for giving people the bad idea that plasma is the "4th state of matter" beyond the gas phase), although plasmas are typically formed by heating (heat provides enough energy to cause the atoms in the gas to ionize).

Plasmas are present inside of fluorescent tubes, camera flash tubes, and other kinds of gas discharge tubes (like neon lights). Electric arcs also provide sufficient energy to ionize the air where the arc occurs, so plasmas exist there.

As you can see this doesn't imply extreme temperatures necessarily (a fluorescent or neon tube generally doesn't get to 10,000 degrees F).

Now, you mention accelerating ions to make some kind of weapon. Interesting idea, but this isn't that feasible for a few reasons:

1. You need a huge amount of energy to be able to produce an electromagnetic force to accelerate the ions to the great speed that would be needed to do any damage.
2. You would need a LOT of ions. (The mass of one atom is so tiny, that you hardly do any damage with one alone).
3. To get up to the speed needed would require multiple acceleration "stages" to get up to the speed required (there's a reason particle accelerators are many miles long).

Basically it sounds like you are trying to kill tanks with a tube from a TV set (a very similar principle is at work here -- electrons are emitted from the cathode inside the tube, they are accelerated and deflected (aimed) using electromagnetic coils wrapped around the neck of the tube, and hit the phosphors on the screen, causing them to glow). Scaling this idea up to a vehicle turret doesn't seem like it'd be very effective.
Title: New Weapons
Post by: Freeza-CII on February 22, 2008, 05:39:51 PM
Plasma itself cant stay stable for long once out side the forces that keep it stable such as magnetic or gravitational forces.  Thus making the whole idea of a missile with a plasma core nill.  The missile would have to be so big that you might as well just hop inside it and go to the next planet.
Title: New Weapons
Post by: Combine Crusier on February 27, 2008, 09:02:30 AM
Well thecnically plama exists for a short period of time in the area of a lightning strike so thors hammer is technically a plasma weapon.
Title: New Weapons
Post by: Freeza-CII on February 27, 2008, 11:35:11 PM
the thor is a directed energy weapon.  Plasma may be generated but its only the cause of the damge front the lightning bolt itself.  and by short periods we are talking milliseconds nothing that would do any damage.  
Title: New Weapons
Post by: RailgunTiger on April 05, 2008, 05:33:16 PM
There seems to be some sort of stigma against kinetic-kill-vehicles (mass drivers) as viable new weapons. Actually, I'm suprised that they weren't used more prevalently in the game than they were (if only for the sake of weapon diversity).

Mass Drivers (and I'm talking something on the order of tank shells and the like) seem like more logical permutations than the parhaps the Railgun and especially the RPG for several reasons.

Dense slugs would have greater punching power than the RPG and eliminate the risk of of damaging nearby friendly units of both. Another (less game-critical) reason is that the shells would be easier to store and RPG's. They would also be able to fire faster and with much simpler mechanisms than the Railgun, as it could fire as fast as the rounds could be loaded, where the railgun would need (presumably) to charge a capacitor bank before it fired. This meand the turret fire-control systems would need less power, which could be used to increase speed.

I realize that all of this could very well mean an unbalanced vehicle - and I can't think of a solution at this time - It just seemed ilogical that no one mentioned it before.
Title: New Weapons
Post by: Sirbomber on April 05, 2008, 08:40:38 PM
We can't have a Mass Driver unless it's the space gun that it was in OP1.
Title: New Weapons
Post by: DarekStar on April 05, 2008, 10:10:26 PM
The mass driver is basicly a giant rail or coil gun.

it uses eather to asselerate a slug or package. so in a cence we have a massdriver in the eden railgun.
Title: New Weapons
Post by: RailgunTiger on April 06, 2008, 07:55:36 AM
You're missing the point - a mass driver is just any weapon that shoots a dense, unguided piece of material rally fast - in the hopes of killing something with it.

My actual suggestion would be something a little more old-school. I mean something on the order of actual, chemical-explosion-propelled, dense slugs.
Title: New Weapons
Post by: Freeza-CII on April 06, 2008, 10:55:29 AM
I did suggest a bunch of Projectile weapons way back when but people didnt like them as they seem to think a laser was more worthy of there time and effor even though they could be balanced with the others.

A vulcan cannon. And a standard tank cannon that fires Sabot rounds (dubbed Big magnum) I even suggested a artillery cannon called the Puma artillery unit.

Then there is the Pipe organ.  A weapon which will never ever be used.
Title: New Weapons
Post by: DarekStar on April 08, 2008, 08:14:55 AM
im thinking that artilery was shot down due to balance issues

plymouth with a artilery would probably be like modles on a sulv in case a metior defence would thwort it but eden would not have artilery cence plymouth dosnt have a defence.

same with pipe organ its too unbalanced if you can make something to balance it out(or weeken it alot) it may be accepted but the fact is its impractical and unballanced it will never be used.


games with more than 1 playable side always has a balanced unit/building structure


op2 is so fun and enjoyable because the creaters worked so hard to make it ballanced.

and ions are used as a weapon in op2 its called the Lazer.

lazers are basicly accelerated ions remember physics.
Title: New Weapons
Post by: Hooman on April 08, 2008, 11:33:25 AM
Lasers are photons, not ions.
Title: New Weapons
Post by: DarekStar on April 08, 2008, 12:00:18 PM
No they can be eather ions or photons it just differes  the energy patern make a big nosled laser using ions and you get ion drive. the priciples are there and all my text books and physics books says ions or photons so i dunno going with what im reading.
Title: New Weapons
Post by: Hooman on April 08, 2008, 02:03:08 PM
An ion drive is not a laser. Photons and ions have very different properties. It'd be quite difficuly to make any sort of drive using photons, as they have essentially no mass. They're essentially just a bundle of energy that travels in a wave like pattern. Ions are atoms or even molecules that carry a charge, either because they've gained or lost electrons. As such, they behave like matter, and travel in straight lines (provided they don't hit something, or have some electric or magnetic field to deflect them).
Title: New Weapons
Post by: DarekStar on April 08, 2008, 09:42:28 PM
hm im gona report these text books to my schools principle befor they continue giving the rong information.


thanks for catching that hooman
Title: New Weapons
Post by: Norsehound on June 24, 2008, 09:47:45 PM
I, too, was surprised in hindsight that good 'ol cannons weren't present in the OP series. The RPG is the closest we get to a modern tank gun... but it isn't. It's just a rocket being fired out of a tube, essentially.

Firing a weapon by chemical explosion is a fairly simple idea. I can't see why the colonies would have considered it after hitting explosive charges.

Rather than looking for outlandish "Wouldn't this be cool!" ideas, why not look at prospective current technologies and go from there? Outpost was cool in the idea that most of the tech was (then, at least) fairly plausible. Even guided lightning bolts have been considered viable weapons, and Rail guns are looking to be implemented on naval vessels fairly soon.
Title: New Weapons
Post by: Freeza-CII on June 24, 2008, 10:56:07 PM
I belive its because they might be to cliche of a weapon.  gatlin and Minigun style weapons.  I said above some where up there in this thread that it was suggested as a idea.  

And yes it is a very plausable set of weapons.  vulcans single barrel large calibur tank cannon kinetic kill missiles even a area effect concussive rocket/missile (not a emp missile thing -.-).
Title: New Weapons
Post by: Norsehound on June 24, 2008, 11:07:57 PM
I was thinking more along the lines of shell-firing cannons, rather than gattling/machine gun weapons.

And given the combat units in Outpost 2, why would you have gattlings? It's not like you're fighting infantry... and the closest thing are scorpions. Lasers deal with those OK enough, as well as Acid clouds.
Title: New Weapons
Post by: Freeza-CII on June 25, 2008, 06:29:01 PM
They use Vulcans/gatlings on A10 Warthogs there Tank busters.

http://en.wikipedia.org/wiki/A-10_Thunderb...#Weapon_systems (http://en.wikipedia.org/wiki/A-10_Thunderbolt_II#Weapon_systems)

A Vulcan unit would basicly be the starting unit like the Laser and the Microwave.

A shell firing tank would sounds more like a artillery unit.  Which most people frowned on because of games like C&C and Starcraft where the Artillery unit tho very weak in HP when in numbers make a almost unstopable wall.  In a bottle neck they would make acid and esg cry.



 
Title: New Weapons
Post by: Combine Crusier on November 24, 2008, 07:41:00 PM
About the Gauss cannon (or weapon) perhaps it could be the Maesis equivalent of the Thor's hammer err let me try to explain.
Light gauss (similar in effects as rail gun) - a single stage version of the gauss gun which would produce low heat and fire slightly faster than the rail gun while doing less damage.

Heavy gauss - a multiple stage gauss gun which would run the projectile through many magnetic coils giving it high speed and thus high armor penetration giving it similar damage to Thor's hammer however the weapon would also produce a similar amount of heat as the Thor's hammer as wall.

Both weapons would reload at a speed similar to the rail gun but the heavy gauss would take about the same time as the Thor's Hammer to fire again because of similar heat issues. Essentially it would the Maesis counter to Eden weapons. Before I read the wiki coil gun thread I thought the gauss system was what they used for particle accelerators in those giant supercolliders.
Title: New Weapons
Post by: CK9 on December 05, 2008, 10:28:50 AM
I'm getting bored reading this, so I'll just say what I think is on everyone's mind at one point or another:

Hadron cannon anyone?  Lol
Title: New Weapons
Post by: Sirbomber on December 05, 2008, 11:42:34 AM
Quote
Hadron cannon anyone?  Lol
I thought you said "hardon" cannon for a second. :evil laugh:
Title: New Weapons
Post by: Hooman on December 05, 2008, 10:30:13 PM
Wow, you're not the only one that read that wrong.  
Title: New Weapons
Post by: Freeza-CII on December 05, 2008, 11:18:58 PM
why not just have a lynx with a giant Axe on it.
Title: New Weapons
Post by: Sirbomber on December 06, 2008, 10:00:39 PM
Quote
Wow, you're not the only one that read that wrong.
Actually, we've had this weapon for awhile.  Or, we discussed hypothetically making it awhile back by renaming the StickyFoam and recoloring the foam white instead of green.

There's a reason some of those IRC channels are restricted and secret; they'd scare everyone else off.
Title: New Weapons
Post by: CK9 on December 07, 2008, 03:11:21 AM
lol, my point was that the weapons were escalatin to too powerful (and what is more overpowered than a weapon that makes a black hole?)

As to you two misreading that....you guys need to stop watchin those adult films =p
Title: New Weapons
Post by: Sirbomber on December 08, 2008, 08:53:18 PM
No, we need to stop talking to Arklon.  He does stuff to you...

Edit: How about the "KETCHUP AND MUSTARD BOMB!!!!!!11111"?  They already have the model for it!
Title: New Weapons
Post by: CK9 on December 10, 2008, 12:25:39 PM
lol, OP3: The Condoment Wars
Title: New Weapons
Post by: Sirbomber on December 10, 2008, 12:58:17 PM
Quote
OP3: The Condom Wars
CK9, stop posting in here or spell "condiment" right.  Otherwise I will continue to do things like that.
Title: New Weapons
Post by: Spikerocks101 on December 10, 2008, 02:36:14 PM
I wouldn't mess with the GLOBAL MADERATOR! lol

when i came to where i live now, i went to the resteraunt and when they said, "want some condiments with that?" i thought, "your not my type", later to learn what condiments actually where.
Title: New Weapons
Post by: Freeza-CII on December 11, 2008, 02:24:55 PM
closed because you people bore me.