Outpost Universe Forums

Projects & Development => Outpost 2 Programming & Development => Topic started by: Leviathan on December 11, 2005, 05:10:42 PM

Title: Tools Request
Post by: Leviathan on December 11, 2005, 05:10:42 PM
Just wondered what tools people think we need??

Dont say gfx editor because we allready know thats needed.
Title: Tools Request
Post by: Sirbomber on December 11, 2005, 05:39:52 PM
Something that makes giving Eden laser gps/lynx/etc and Plymouth mic gps/lynx/etc at the start easier.

How do you do that anyways?  :huh:  
Title: Tools Request
Post by: HaXtOr on December 11, 2005, 08:47:59 PM
Need a map planner that lets you place out your buildings and tubes so that you can get the locations right and make things look the way you want them too.

 
Title: Tools Request
Post by: Leviathan on December 12, 2005, 06:38:19 AM
Erm Moogle dosent the mapper do that?!
Title: Tools Request
Post by: Sirbomber on December 12, 2005, 07:24:35 AM
I think he means he wants the mapper/etc to set it up in BaseData format so instead of everything being...

Code: [Select]
CreateUnit...
CreateUnit...
CreateUnit...

...it's more like...

Code: [Select]
struct BuildingInfo buildingSet1[] = 
{
{ 0,  0, mapCommandCenter},
etc...