Ok this is a bit stupid!
You must have a different SDK folder for each mission then. Because each mission you will want to have custom res startup, and that is not set in the mission folder.
Code for Pie:
case 0: // Easy
player.SetOre(6000);
player.SetFoodStored(3000);
player.SetWorkers(27);
player.SetScientists(18);
player.SetKids(22);
break;
case 1: // Normal
player.SetOre(4000);
player.SetFoodStored(2000);
player.SetWorkers(24);
player.SetScientists(15);
player.SetKids(20);
break;
case 2: // Hard
player.SetOre(2000);
player.SetFoodStored(1000);
player.SetWorkers(20);
player.SetScientists(12);
player.SetKids(18);
}