Outpost Universe Forums
Projects & Development => Outpost 2 Programming & Development => Topic started by: HaXtOr on October 24, 2004, 12:12:45 PM
-
ok here is my disaster basicly you have a Ai with nothing and at random in random locations it creates 200 cargotrucks then explodes them. I have experimented with this and it can be quite devistateing.
If wantesd i can post the code
-
maybe post the DLL file...
-
Why did you choose cargo trucks? Thors Tigers would be much funnier. :D (but without having them destroy automatically)
however, a refreshing extension.
-
cos if they don't self-destruct the game would quickly get bogged down and crash ;)
common sense really
interesting diaster ^^
do they just appear? or do they drive on and then move to an area and then go boom?
-
they apear out of noware with a gold glow around them for a second then blow up
-
sounds nice :D
-
not rly a disaster though, just a few cargo trucks with the map_Atheist_Building_Explosion set as the cargo.
Then you enumerate thru all of them and call .DoDeath() :P
-
could you mabe program cargo trucks to have starflairs or supernovas as their cargo?
now that would be funny
-
Atheist? :D
btw, Betaray i dun think. but there is a cargo named Lynx
-
don't ask why it's called atheist. I get asked that a lot. (It has nothing to do with atheism, it means the disaster where a building blows up and takes out everything around it (for example, a lab or spaceport blowing up)