Outpost Universe Forums

Projects & Development => Outpost 2 Programming & Development => Topic started by: Amdar210 on May 01, 2015, 09:32:24 AM

Title: concerning sheets.vol?
Post by: Amdar210 on May 01, 2015, 09:32:24 AM
Can someone please tell me what I need to do to get my modified sheets.vol to be used by the game? What I did was make a copy of sheets.vol, back it up. and then change what I  wanted with notepad. If this won't work at all, then perhaps another way to modify the stats that cause the research time, build time, etc.....
I would prefer the simplest way to do this please.
thanks
Title: Re: concerning sheets.vol?
Post by: Sirbomber on May 02, 2015, 12:03:34 AM
When you say "modifying sheets.vol" you do mean you are extracting the files inside first, right?
Title: Re: concerning sheets.vol?
Post by: Amdar210 on May 02, 2015, 03:16:40 AM
Yes, I've been doing that. I've been trying a few different programs that I found online, but nothing yet.
I've been able to extract, modify them with notepad, I just can't find a way, or program that can repack them back into a vol that is read and used by the game.
Title: Re: concerning sheets.vol?
Post by: Sirbomber on May 02, 2015, 10:16:44 AM
You can just put the modified text files into the OP2 directory and the game will read from those; no need to repack the VOLs.  You can use OP2Mapper to do this if you really want to, however.  You might also want to consider making a mod you can launch instead of overwriting/replacing the original files.  Create a new folder in your OP2 directory and then create a new shortcut to Outpost2.exe.  Add /loadmod MyModFolderNameHere to the end of the target field (so if you named your mod, say, "AmdarRebalance", it should look something like "C:\Sierra\Outpost 2 Divided Destiny\Outpost2.exe" /loadmod AmdarRebalance).
Title: Re: concerning sheets.vol?
Post by: onehand on May 02, 2015, 03:10:35 PM
I think you can also put your modified files in a folder called /Addon (http://forum.outpost2.net/index.php/topic,2920.msg49517.html#msg49517) in the OP2 dir and the game will automatically load files from there (although I haven't tried this yet).