Outpost Universe Forums

Outpost Series Games => Outpost 2 Divided Destiny => Topic started by: Maury Markowitz on April 08, 2013, 06:13:54 AM

Title: Colony Games: Population Just Stops Growing
Post by: Maury Markowitz on April 08, 2013, 06:13:54 AM
I'm trying to play Cold War because it's the simplest of the scenarios. I've tried it on easy and medium, and lose every time. But I don't get killed - like any general, I simply "fade away".

You start with 25 colonists. Every time I play it I can increase my population into the 40s. At that point the death rate always overtakes the birth rate.

Slowly but surely, I run out of workers and have to shut down buildings until I can't really do anything at all.

I have a nursery, hospital, residences and recreation buildings, all under 100% demand.

Am I missing something key here?
Title: Colony Games: Population Just Stops Growing
Post by: Hidiot on April 08, 2013, 10:25:12 AM
You're missing one key element: the University.
Title: Colony Games: Population Just Stops Growing
Post by: Maury Markowitz on April 09, 2013, 08:25:23 AM
Quote
You're missing one key element: the University.
I've tried both with and without the University.

No effect.
Title: Colony Games: Population Just Stops Growing
Post by: Flashy on April 09, 2013, 08:29:08 AM
While I haven't got OP2 running yet, do you have a savegame of that? As far as I know, it should be compatible to test as long as it is the same game version
Title: Colony Games: Population Just Stops Growing
Post by: Spikerocks101 on April 09, 2013, 11:12:02 AM
Not really saying to much, but the Cold War scenario does have bugs in it. Either way, just make sure people are happy, you have lots of food, <100% demand for things, uni, nerc, and lastly, having <20% demand for medi centers.
Title: Colony Games: Population Just Stops Growing
Post by: Highlander on April 09, 2013, 12:38:03 PM
It depends on your Morale as well.
In Cold War you start with a really low population base, so you really need to keep morale up at all times. If it is low, you population will slowly dwindle. (Consumer Factory can be a big help)

Like Hidiot said, you need that University operational in order have your colony function. Without an operational University you get no new workers - and no new scientists.

The basics to survive is Residences, Agridomes, a Nursury and a University.


Sorry for the incomplete answer earlier, my internet connection must have cut my reply a bit short.
Title: Colony Games: Population Just Stops Growing
Post by: Flashy on April 10, 2013, 04:01:00 PM
I guess you tried to comment on how to raise moral through consumer goods but got cut off somehow?
Title: Colony Games: Population Just Stops Growing
Post by: SongBird on April 24, 2013, 07:46:17 AM
Well I havnt had many problems with alot of these errors in the Plymoth Cold War game, but I also play a highly aggressive micro manage economy style, where I dont attack untill I have my economy stable. What difficulty is it on?
Title: Colony Games: Population Just Stops Growing
Post by: Hidiot on April 24, 2013, 03:01:05 PM
Assume easy, as the higher difficulties are nigh impossible.
Title: Re: Colony Games: Population Just Stops Growing
Post by: Rockphed on July 09, 2015, 07:32:58 PM
Assume easy, as the higher difficulties are nigh impossible.

On the other hand, once I got a stable base on easy, cold war was kinda a snooze fest.  My biggest problem was actually remembering what to research to get rail guns.  Then, just as I was massing 20 or so thors hammers to annhilate the plymouth base, the game crashed.  I was a sad panda.