Outpost Universe Forums
Outpost Series Games => Outpost 2 Divided Destiny => Topic started by: Maury Markowitz on April 08, 2013, 06:13:54 AM
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I'm trying to play Cold War because it's the simplest of the scenarios. I've tried it on easy and medium, and lose every time. But I don't get killed - like any general, I simply "fade away".
You start with 25 colonists. Every time I play it I can increase my population into the 40s. At that point the death rate always overtakes the birth rate.
Slowly but surely, I run out of workers and have to shut down buildings until I can't really do anything at all.
I have a nursery, hospital, residences and recreation buildings, all under 100% demand.
Am I missing something key here?
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You're missing one key element: the University.
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You're missing one key element: the University.
I've tried both with and without the University.
No effect.
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While I haven't got OP2 running yet, do you have a savegame of that? As far as I know, it should be compatible to test as long as it is the same game version
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Not really saying to much, but the Cold War scenario does have bugs in it. Either way, just make sure people are happy, you have lots of food, <100% demand for things, uni, nerc, and lastly, having <20% demand for medi centers.
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It depends on your Morale as well.
In Cold War you start with a really low population base, so you really need to keep morale up at all times. If it is low, you population will slowly dwindle. (Consumer Factory can be a big help)
Like Hidiot said, you need that University operational in order have your colony function. Without an operational University you get no new workers - and no new scientists.
The basics to survive is Residences, Agridomes, a Nursury and a University.
Sorry for the incomplete answer earlier, my internet connection must have cut my reply a bit short.
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I guess you tried to comment on how to raise moral through consumer goods but got cut off somehow?
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Well I havnt had many problems with alot of these errors in the Plymoth Cold War game, but I also play a highly aggressive micro manage economy style, where I dont attack untill I have my economy stable. What difficulty is it on?
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Assume easy, as the higher difficulties are nigh impossible.
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Assume easy, as the higher difficulties are nigh impossible.
On the other hand, once I got a stable base on easy, cold war was kinda a snooze fest. My biggest problem was actually remembering what to research to get rail guns. Then, just as I was massing 20 or so thors hammers to annhilate the plymouth base, the game crashed. I was a sad panda.