Outpost Universe Forums

Community => Feedback/Suggestions/Problems => Topic started by: herr becker on August 21, 2010, 11:21:21 AM

Title: Spiders Don't Repair
Post by: herr becker on August 21, 2010, 11:21:21 AM
I have this annoying issue, when i command my spiders to repair some vehicle they start and in the next second they stop and i get the message "repair stopped!"
does anyone is experiencing the same or anyone have the solution for this??
Title: Spiders Don't Repair
Post by: Spikerocks101 on August 21, 2010, 12:29:53 PM
Spiders only repair upto 50% (or something like that) for vehicles. Use a garage for a complete repair.
Title: Spiders Don't Repair
Post by: evecolonycamander on August 21, 2010, 12:42:29 PM
that message implies that ether the unit moved from the spider or your out of ore of ether kind
Title: Spiders Don't Repair
Post by: Hidiot on August 21, 2010, 01:53:18 PM
To be clear on it, both above points are correct at the same time. (Although the second one could do with better spelling)

To add to that, same applies for Eden's Repair Vehicle.
Title: Spiders Don't Repair
Post by: Highlander on August 21, 2010, 05:00:54 PM
I'm pretty sure the "Repair stopped" message comes from movement of either the spider repairing or vehicle being repaired. I think you get the same message if a vehicle passing by forces a spider repairing a structure to move as well.

As mentioned, repair vehicles and spiders can only repair a vehicle up to 50%. Once the vehicle is repaired up to that limit, you will get the message "Vehicle Reparied" if I'm not mistaken :)

Edit: You will also get an error message - probably the "Repair stopped", if you run out of ore while repairing something.
Title: Spiders Don't Repair
Post by: Flashy on August 22, 2010, 09:50:12 AM
Plus a vehicle needs the same ore types to get repaired like it needed when you built it, so even if you have enough ore of one type but not all required ore types, it will just say vehicle repaired