Outpost Universe Forums
Outpost Series Games => Outpost 2 Divided Destiny => Topic started by: Conestoga on September 06, 2009, 12:35:57 PM
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I've been playing Outpost 2 (obviously) for ages and I've come to realize the current Colony Games we currently have set into the game to be getting boring with the same old routine.
I wish to have a new game that revolves around nothing. Just have a blast expanding in a massive map with Plymouth NPC all around. Since I don't know how to make maps myself and actually code them (because the Wiki instructions suck like that), I need someone to help design it for me if its possible.
If you're good with mapping/coding, could you please PM me so I can give you details for a map I had an idea to make? Thanks.
~Conestoga
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CONESTOGA, IT'S BEEN AGES!
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CONESTOGA, IT'S BEEN AGES!
I'm back from the dead. Rawr! :ph34r:
~Conestoga
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I made two so people could fiddle around with the new techtree/unit stats for OP:SC. But you probably want sandbox maps that don't need a mod to be played.
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I made two so people could fiddle around with the new techtree/unit stats for OP:SC. But you probably want sandbox maps that don't need a mod to be played.
Where can I possibly find these files so I can add them to my game? If its not compatible for what I currently got, I'm still going to need help to have someone make for me.
~Conestoga
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I hear ya Conestoga, one of the reasons why I don't play OP2 much now-a-days is because of how boring the current maps are.
We don't really have any maps that are big, but have Plymouth (or Eden) attack you. Likewise, all of them have objectives that either have you fleeing from the blight or have you building your colony to a certain point. Personally, I'd love a good big map where you can just fight and build, not have to worry about anything except for plausible disasters (like Tornados, earthquakes and the like)
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Where can I possibly find these files so I can add them to my game? If its not compatible for what I currently got, I'm still going to need help to have someone make for me.
With a little bit of luck I'll be releasing a new version soon. Just keep in mind that "soon" can mean awhile around here!
If you really want to play the colony games, look around in the File Forum. You'll need the beta/demo of my mod, and that comes with a 4-map demo campaign, so you might be interested in that as well. You can find that in the "Other Projects" forum.
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Where can I possibly find these files so I can add them to my game? If its not compatible for what I currently got, I'm still going to need help to have someone make for me.
With a little bit of luck I'll be releasing a new version soon. Just keep in mind that "soon" can mean awhile around here!
If you really want to play the colony games, look around in the File Forum. You'll need the beta/demo of my mod, and that comes with a 4-map demo campaign, so you might be interested in that as well. You can find that in the "Other Projects" forum.
Thanks a lot, I'll look into it. As long as it keeps me occupied until that project of yours is complete. :D
EDIT: Additionally, you know what someone should do for the sake of some people that actually want to try and make their own maps? Go over the Wiki about how to set up the Map Editor properly along with getting up C++ and CodeBlocks.
Trust me, I'm sure most of you pros are getting tired of being asked to make maps for people like me. :heh:
~Conestoga
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I used to be an aspiring map code writer back in 2007 and I almost never used the wiki since. Can't say I'm any real map code writer today, but, will permitting, I can make working maps.
I found that the best way is figuring things yourself from within the SDK itself and asking on the forums things you don't fully get. I used to not get the simplest of things, over which I beat myself up each time I remember that today.
Asking for someone else to do your project has only a vague possibility of working here, since anyone who can code has their own projects.
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and most of us mappers are busy working with the coders on those projets, heh
I'm working with bomber on his project (and am the main source of delay lately, lol), otherwise I'd be happy to make a super-sized map for a sandbox game...well...I'd be happy until I started working on the smaller details, heh
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I can make the map for you but thats all enless you want a super blight wall or some thing. you are also going to have to realize that i cant code expt the sheet editing i do
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and most of us mappers are busy working with the coders on those projets, heh
I'm working with bomber on his project (and am the main source of delay lately, lol), otherwise I'd be happy to make a super-sized map for a sandbox game...well...I'd be happy until I started working on the smaller details, heh
And thats why I'm asking if someone would take the time to re-review the Wiki instructions on proper installing and utilizing of Microsoft C++ and CodeBlocks so people like me don't bug you on that sort of stuff since I know you're busy. :heh:
~Conestoga :op2:
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Busy enough to not be able to do your project for you, but not busy enough to not lend a hand every now and then.
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I hear ya Conestoga, one of the reasons why I don't play OP2 much now-a-days is because of how boring the current maps are.
We don't really have any maps that are big, but have Plymouth (or Eden) attack you. Likewise, all of them have objectives that either have you fleeing from the blight or have you building your colony to a certain point. Personally, I'd love a good big map where you can just fight and build, not have to worry about anything except for plausible disasters (like Tornados, earthquakes and the like)
See, that's what I'd like to hear, kalshion. That's an awesome opinion. Anyways, if anyone could give me a tutorial and the download links to creating a colony game, I would be happy to create a sandbox colony game. I know it wouldn't be easy as pie but I'd like to give it a shot B)
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SDK download: http://www.outpost-universe.net/files/coding/op2_dllsdk.zip (http://www.outpost-universe.net/files/coding/op2_dllsdk.zip)
CodeBlocks homepage: http://www.codeblocks.org/ (http://www.codeblocks.org/)
CodeBlocks setup info: http://wiki.outpostuniverse.net/Compiler_Setup (http://wiki.outpostuniverse.net/Compiler_Setup)
(Note: Somebody recently posted a tutorial on setting up MSVC for use with the SDK, so if you'd rather use that, you can.)
MSVC Compiler (not the MSVC IDE): http://www.outpost-universe.net/files/codi...oolkit-base.msi (http://www.outpost-universe.net/files/coding/toolkit-base.msi)
(This is on the CodeBlocks setup page, but I figured I may as well post it here anyways.)
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Alright. Thanks Sirbomber.
The only application I can't install is the toolkit-base. I tried downloading the isscript but it still wouldn't work. I don't know what's it for but who ever is best at it, tell me what its for so we could plan this sandbox out (thumbsup)
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You need it to actually compile your mission code into a DLL that OP2 can run.
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Well then it looks like I'm gonna have to do something but what exactly? <_<
What can I do without the toolkit base?
Maybe someone could do the toolkit base while I do the rest :heh:
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Perhaps you could be more specific than say "it doesn't work"?
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I need an isscript. I downloaded the latest one but it apparently didn't work still
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Any specific error messages?
Telling us that it "doesn't work" doesn't help us.
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[1: The InstallScript engine is missing from this machine.
If available, please run ISScript.msi, or contact your support personnel for further assistance.]
That's what the message said
I downloaded it though but its as if nothing happened
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Google and download it then.
You're running Windows, right?
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That's the problem
I did download it but nothing happened
I still get the same problem
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Dunno; ask Hooman maybe?
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One of the colony games in the OPU op2 ver is a sandbox, but its sad because the tech tree is so limited. Can't build University, or even a Nursery I think.
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yea it would be really cool if there was a decent sandbox colony game in Outpost 2
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Go make it.
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You know what Sirbomber? I wasn't targeting you in ANY Manner! I was referring to the incompetent people that created the game in the first place! NOT you or any of the wonderful people that are in this forum. I hope you CLEARLY understood that.
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You left your words open to interpretation.
Sirbomber may have some experience behind him to justify his statement.
Also, while it may be put in a manner some perceive as offensive and rude, he does have a point.
Namely, if you want it, make it yourself. Don't sit idly and expect someone else to do it for you (by "someone" read: a random person not you). Of course, this does not mean you won't get help at all.
The second person used is the generic second person.
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The problem is that he is always in an offensive stance. I sadly am not proficient in programming and I was merely saying that it would be really cool if there WAS a good sandbox game. I did not say, "Why doesn't anyone make a decent sandbox game". I don't understand the concept of this forum. do you HAVE to be a computer programmer to be here or what?
Anyhow, I am just angry at the fact that I can't post my opinion without being reciprocated with sarcastic commentary. I really wish I could help out with something but I do not have the skill to do it.
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You know what Sirbomber? I wasn't targeting you in ANY Manner! I was referring to the incompetent people that created the game in the first place! NOT you or any of the wonderful people that are in this forum. I hope you CLEARLY understood that.
What the heck? I was trying to encourage you! Eat mud and die.
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>.< aaah! this is a huge misunderstanding.... ugh. sorry sirbomber...
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is there any way i could help? IDK making maps or maybe coding? I'm a fast learner.
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Pick a stock map and start coding. I've linked to all the stuff you need to get to work.
Look at the Hooville example. Start by modifying that.
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Alright Thanks I downloaded everything. I will give it a shot
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Ff you need any help Sirbomber, I will help. Just tell me what you need done. you know I can code, you thought me. I do not speak much around here anymore, but I still get on like once a day.
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I'm having a little difficult time understanding this but i think that I can maybe get a map done in a month or so. college is kind of overwhelming right now. :)
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SDK i dont think source dev kit works in Op2
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A Software Development Kit (SDK) is a fairly generic term. It generally implies some sort of software package, usually with library code, and perhaps examples to get started on developing something. As there is only one such "SDK" around here, we simply refer to it as "the SDK". Not to be confused with other acronymns.
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i know i just spend way 2 mucth time making source mods
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SDK download: http://www.outpost-universe.net/files/coding/op2_dllsdk.zip (http://www.outpost-universe.net/files/coding/op2_dllsdk.zip)
CodeBlocks homepage: http://www.codeblocks.org/ (http://www.codeblocks.org/)
CodeBlocks setup info: http://wiki.outpostuniverse.net/Compiler_Setup (http://wiki.outpostuniverse.net/Compiler_Setup)
(Note: Somebody recently posted a tutorial on setting up MSVC for use with the SDK, so if you'd rather use that, you can.)
MSVC Compiler (not the MSVC IDE): http://www.outpost-universe.net/files/codi...oolkit-base.msi (http://www.outpost-universe.net/files/coding/toolkit-base.msi)
(This is on the CodeBlocks setup page, but I figured I may as well post it here anyways.)
Thanks for the links, I'm going to take a look into them and see what I can do.
Oh and I'M BACK. Rawr. :3
~Conestoga :op2:
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SDK download: http://www.outpost-universe.net/files/coding/op2_dllsdk.zip (http://www.outpost-universe.net/files/coding/op2_dllsdk.zip)
CodeBlocks homepage: http://www.codeblocks.org/ (http://www.codeblocks.org/)
CodeBlocks setup info: http://wiki.outpostuniverse.net/Compiler_Setup (http://wiki.outpostuniverse.net/Compiler_Setup)
(Note: Somebody recently posted a tutorial on setting up MSVC for use with the SDK, so if you'd rather use that, you can.)
MSVC Compiler (not the MSVC IDE): http://www.outpost-universe.net/files/codi...oolkit-base.msi (http://www.outpost-universe.net/files/coding/toolkit-base.msi)
(This is on the CodeBlocks setup page, but I figured I may as well post it here anyways.)
Thanks for the links, I'm going to take a look into them and see what I can do.
Oh and I'M BACK. Rawr. :3
~Conestoga :op2:
Right before I stole CK9's Thor's Hammer Assault Rifle I realize you made this thread and thus have every right to bump it, especially with such a relevant post.
Welcome back, Conestoga.
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You'll now probably want to check out the Outpost 2 Coding 101 tutorials I wrote. Look for the link in my signature.
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Aye, bomber did an awesome job thus far explaining things. Even I am understanding them
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Well I'm going to start by making a Eve Sandbox game with a cople enemey colonys for those fun little raids no one can resist
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You'll now probably want to check out the Outpost 2 Coding 101 tutorials I wrote. Look for the link in my signature.
Thank you, I'll copy what is written on that guide and save it onto my external harddrive to read when I have the time.
~Conestoga :op2: