Outpost Universe Forums
Outpost Series Games => Outpost 2 Divided Destiny => Topic started by: alice on November 07, 2003, 07:03:22 AM
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Here is a place that you can post interesting facts about OP2...
I post a few.- In the Outpost 2 Manual (The Physical Book), the Microwave weapon is upsidedown
- In the Ambush alley map, In the upper left corner, there is a rock that is passable.
Post as many as we can, and no Duplicates!!! :)
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You can make a lynx shot it's self by teling it to go to some spot and right before he gets there tell him to shot that spot. That way he will move into the spot and start shoting it while hes on it.
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Were you to put scouts on Plymouth's point of entry into the map in Eden Population, you can hold off Plymouth for longer than you would have with no scouts at the map's border.
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LOL... I have quite a few: many of them are from the programming aspect of the game.
- There are a couple of unit codes in the game that were never used, for the ASE Extractor and Inter Colony Shuttle.
- The Dan's cheats were so well hidden in the game code by Dan, that no one else on the development team even knew they existed.
- Dan's name is embedded in the class name of the gray frame window (use an API-Spy if you don't believe me)
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On some maps, Lava-flow can be prevented with an ordinary wall.
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there is a savent voice file that says, "structure lost"
I dont know if that means destroyd, or if before they had spiders be able to capture buildings
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dunno if all of u already know this, but meteor defense can destroy emp missiles
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My best friend discovered that there is a limit on the number of vecs in OP2 (or multi at least), which is about 150 at a time.
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there is also a limit to buildings, although it is more diffulcult to reach
that is the reason that it is impossible to get your population much over 2,000
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I go over the limit all the time, for every fact you have, you can go 1 over the limit, thats how ive got 300 vecs once, yes I was bord
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what's the arachnid limit?
I think that it goes with the vehicle limit.
Sierra stopped supporting Outpost 2 BEFORE they stopped supporting Outpost 1.