Outpost Universe Forums
Projects & Development => Inactive Projects => GORF => Outpost: Renegades => Topic started by: ZBrisk on November 10, 2008, 02:07:06 AM
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Warning: Spoiler below
Hey Eddy-B your mod is neat but I think the friendly AI could use some fixing here.
(http://img117.imageshack.us/img117/5899/wtfkn9.png)
Hay guise lets sit here for several minutes when we're supposed to break through the Eden base!
hurf durf
(http://img527.imageshack.us/img527/517/wtf2ip7.jpg)
Did we get the right base?
MISSION FAILED.
edit: haha whoops. Now I see that's supposed to happen. Still, they take a long time to kill Eden. I had to reload because their forces in the east got whittled away by Eden because they never really commited to an attack. Then the part where they destroy the Renegade base happened. That's why I thought it was a bug :/
[EDIT] Added spoiler alert
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They are suppose to attack your base, once you have cleared your units to about halfway the map (the eastside of what was map1).
As for the pause.. i don't know. A few units will remain at the pickup area to keep it safe while the others continue attacking Eden military units/buildings. Also, a group will appear from the southwest corner, pushing through from the west.
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If you think Mission 2 is buggy, wait 'till you get to 3 and 4!
Hmmm... Eddy-B, maybe, in future releases, you can set morale to steady after your base gets owned? To at least slow down everyone dying. I mean, usually I have to spam Microwave GPs to fend off Plymouth or my people all die of suckage.
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Umm yeah, I can see morale stablizing after your base is destroyed... at Terrible!
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Nah, it stabilizes at Excellent because your people are rallied against their oppressors!!!
...Or something?
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Not a bad idea...
anyway: i really need to revisit those missions. I just haven't had much time :(
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Bah, I really wish you'd fix that cheat bug. I win and it calls me a cheater and resets difficulty, then crashes :(
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LMAO!