Outpost Universe Forums
Projects & Development => Outpost 2 Programming & Development => Topic started by: docwho83 on August 08, 2008, 03:49:45 PM
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Could someone figure out how to make a patch for this idea and put it out. I would like to play vs the computer on some of these maps that I have never played. Also would like to move the demo map to be playable.
Thanks
Docwho
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There's a large programming forum, sdk, and our op2 download should give you an idea of user made content.
If you want to do this then we assume you have a good knowledge of c programming.
Not that I understand what you actually want to do as you gave no explanation. But I would suggest making a few small maps and dll's to get a feel for what you need to do.
Topic moved to programming section
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Just to be clear, we are years away from getting a generic AI that we can use on any map with little adjustments. Right now we have to hard-code each and every AI and their movements, decisions, etc in each level that has AI.
Also, to add AI possibility to all maps, we'd have to re-make the maps to incorporate an AI. And that involves using debuggers and extracting usable code to be used in re-compiling the new, improved level.