Outpost Universe Forums

Outpost Series Games => Outpost 2 Multiplayer => Topic started by: onehand on May 16, 2008, 06:59:07 PM

Title: If WON Still Existed...
Post by: onehand on May 16, 2008, 06:59:07 PM
hm?
Title: If WON Still Existed...
Post by: Leviathan on May 16, 2008, 07:08:01 PM
and if the cheats were removed long ago
Title: If WON Still Existed...
Post by: Sirbomber on May 16, 2008, 07:18:38 PM
No, because VU would have made an OP3 which would have turned OP2 into a Starcrap clone to make it "more popular".
Title: If WON Still Existed...
Post by: Leviathan on May 17, 2008, 12:01:55 PM
And anyway, people are still playing today. I think you mean would more people be playing if WON was around... probaly not.
Title: If WON Still Existed...
Post by: Hidiot on May 17, 2008, 12:39:32 PM
Let's face it... It's a game made 11 years ago. The idea for it is brilliant, but an idea won't keep too many playing it for long. Its lack of flexibility is major impediment, as I see it. Making a new map for it is actually hard if you want to make it from scratch. Although it isn't all that hard to make the code for a simple multi map, it can be a pain to define every single rectangular region with its own disaster frequency / intensity. And if you want some realistic-ish AI, then...

In a way, I was seeking to figure out templates for everything and set the ground for making a tool for smoother map coding, but I failed to maintain my motivation :/
Lack of understanding of memory operations (that were needed to make researching realistic) with my normal disorganization led to me stop. Now the inability to get Code:Blocks to work isn't helping either.

There are means of playing OP2 world-wide, through Hamachi or Hooman's wondrous (no sarcasm!)  project for a net fix... if you're not terminally lazy that is  :unsure:  
Title: If WON Still Existed...
Post by: Leviathan on May 17, 2008, 04:39:52 PM
Yeah we play on IRC everyday.

As for complete single player maps yeah its a big job but WON is about multiplayer maps and its not that hard and dosent take that long to create new multi maps imo. You can copy and paste current work to speed up making the .map and the .dll code.
Title: If WON Still Existed...
Post by: Freeza-CII on May 17, 2008, 04:54:44 PM
No You would have about the same amount today that play op2 or idle.  Because OP2 is OLD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

It suffers the same fate of all games.  Some thing new came out.
Title: If WON Still Existed...
Post by: Derekristow on June 21, 2008, 01:22:11 AM
Technically I'm a "new" player, I dug both Outpost games out of my dad's software box (with Mechwarrior 2 and Lords of the Realm) around 2004.  I thought they were still really good games and I had no idea how old they were.
I'm sure if it were more public it would be more popular.
Title: If WON Still Existed...
Post by: Leviathan on June 22, 2008, 08:44:31 AM
OP2 is plenty public, IRC is free for anyone to come and join in the games.
Title: If WON Still Existed...
Post by: CK9 on June 22, 2008, 01:45:42 PM
Let's face it, even if WON was still here, the outdated graphics kill the game for the people who don't play for the gameplay and story