Outpost Universe Forums

Outpost Series Games => Outpost 2 Divided Destiny => Topic started by: Errithmatik on March 22, 2007, 12:41:22 PM

Title: Disaster Poll
Post by: Errithmatik on March 22, 2007, 12:41:22 PM
Personally, I h8 em all. just wanna know your thoughts.
Title: Disaster Poll
Post by: Brazilian Fan on March 22, 2007, 12:44:14 PM
None of them :P

Personally, I would want more disasters  :heh:  
Title: Disaster Poll
Post by: Errithmatik on March 22, 2007, 12:50:04 PM
lol seriously? I cant stand them, just inconvienient lol
Title: Disaster Poll
Post by: Brazilian Fan on March 22, 2007, 05:51:27 PM
They didn't just put the disasters for no reason, there is a background for each disaster. Taking the Blight off would be impossible, because the Blight IS Outpost 2. You can't take one off and expect the other to survive
Title: Disaster Poll
Post by: White Claw on March 22, 2007, 07:54:49 PM
I wouldn't get rid of any. I actually like when a random disaster pops up somewhere and I have to race to get the vechs out of the way. Then disable the buildings at the appropriate time to control the damage.

I don't, however, like having disasters constantly popping up inside my base. That is annoying.
Title: Disaster Poll
Post by: Psudomorph on March 22, 2007, 11:29:40 PM
I can't say I would want any removed entirely because I wouldn't want to take that dimension away from the game, but it would be kind of nice to be able to turn certain disasters on and off at times, or maybe research/build something that makes you immune to a particular disaster.

(NOTE: This mostly applies to the colony games, because in the campaign missions everything counts, and the disasters are an important part of the challenge)

Take electrical storms for example: All the storms I have ever encountered are small and do very little damage, but they can do that little bit of damage to dozens of buildings/vehicles, which I then have to repair one by one. It's not a threat, just a nuisance, like having to clean up after an overactive child rampages through your house or something. God it would be great to at least be able to have some spiders patrol the colony and automatically repair damaged buildings... [wistful look]

Also, I would love to disable the Blight in Plymoth Starship II. I don't mind having it as an option to try to beat the blight, but I have always thought of colony games as a sort of alternative path, like what would have happened if Eden hadn't destroyed the planet, and I really love the chance to play for many thousands of turns without interruption.
(When I get some ambition I'm going to try to "hack" the file for that colony game to remove the blight. Wish me luck)
Title: Disaster Poll
Post by: CK9 on March 23, 2007, 10:10:49 AM
I personally think the blight wasn't planned properly.ts movement is far too rabid, and the story behind it isn't convincing to me.  It would be more of a threat if it broke doe=wn carbon bonds than oxygen bonds
Title: Disaster Poll
Post by: Hooman on March 23, 2007, 03:13:06 PM
Removing a disaster from a colony game is really easy. You probably only need to change around 1-4 bytes, depending on the code. It's also really easy to find that code with a disassembler. It's the sort of thing you could figure out how to do in a day if you wanted to. There might even already be stuff posted about that sort of thing, so try doing a search. (It might not still be around though).



And if you removed disasters, it just wouldn't be Outpost 2 anymore. I can definately see the desire to play colony games without disasters, they are a bit of a nuisance, but it could also be fun to have a lot more disasters to have to deal with.

One of these days... I just might do it.  :ph34r:


 
Title: Disaster Poll
Post by: CK9 on March 23, 2007, 04:14:43 PM
knowing you, you'd make a .dll that ignores the disasters off button for multiplayer games =p
Title: Disaster Poll
Post by: White Claw on March 23, 2007, 07:37:37 PM
I agree about the storms. They're my least favorite for the reason you said. I especially hate when they keep coming. A few are okay, and getting surprised by one that starts on the other side of the map and makes its way over is fun too.
Title: Disaster Poll
Post by: Ro@m on March 24, 2007, 06:46:07 AM
I hate Vulcanos most,just hate it whan my base is on a lava friendly ground,and then are quakes after that,but they aren't so bad....
Title: Disaster Poll
Post by: White Claw on March 24, 2007, 03:44:21 PM
I kinda like the slow moving lava that's coming for my base. Makes my heart pound as I try to build and evacuate fast enough. And pretty much every time I play the plymouth colony game, I end up moving my colony from its original location due to all the quakes.

I guess that's what I like the most about the game. I'd rather be able to turn off enemy units so I can stop getting harrassed.
Title: Disaster Poll
Post by: Arklon on March 24, 2007, 06:48:31 PM
We should remove all the disasters, make AI opponents even easier, and put in an "I win" button.
Title: Disaster Poll
Post by: Ro@m on March 25, 2007, 03:12:06 AM
Why does plymouth in colony always start near a vulcano??
 
Title: Disaster Poll
Post by: White Claw on March 25, 2007, 09:30:23 AM
Quote
Why does plymouth in colony always start near a vulcano??
Because all the colony and starship games always start out (and run) the same way.

Quote
We should remove all the disasters, make AI opponents even easier, and put in an "I win" button.
Now we're talking. Perhaps three buttons, "Build my Base", "Build my army" and an "I win".  
Title: Disaster Poll
Post by: Savant 231-A on March 25, 2007, 10:57:15 AM
I hate blight... Bad for your health....


Wait...
The Blight: The newest cigarettes for your alredy sick lungs
BLIGHT GROUP is not responsible for any damages or/and deaths made by Blight cigarettes.

P.S. Why is blight purple?
Title: Disaster Poll
Post by: White Claw on March 25, 2007, 11:14:32 AM
The blight is not purple. It is microbial and you can't see it. (Which I suppose means it might be purple, but you still can't see it.) The purple is meerly a savant computer overlay to give a visual depiction of where the blight is.

As for why they chose purple, probably because they only had 256 colors and that one is different enough from most of the onscreen graphics?  <_<  
Title: Disaster Poll
Post by: Ro@m on March 25, 2007, 12:43:54 PM
Quote
Quote
Why does plymouth in colony always start near a vulcano??
Because all the colony and starship games always start out (and run) the same way.
Not in all games,howcome in eden we don't start near volcano,but in plymouth i start just under the volcano..... :(  :(  
Title: Disaster Poll
Post by: White Claw on March 25, 2007, 04:42:34 PM
To clarify, each colony, starship, and campaign game start out in the same locations (mostly). You play Plymouth, it's always going to be under the volcano. You play Eden starship, it's near the volcano but not in the path.

By:
Quote
always start out (and run) the same way.
I meant that a particular game (i.e. Plymouth colony) executes the same way. Not that every game is the same as another (Plymouth colony vs Eden colony).

All of the events are scripted with some randomness thrown in. Talk to Eddy, he's well versed in the scripting of levels as evidenced by his Renegades campaign.
Title: Disaster Poll
Post by: Ro@m on March 27, 2007, 08:52:12 AM
Yeah get that.But I just hate starting under a volcano,and then i saet up a new base and 10 minutes later i find out my command center is located on epicenter of a quake..... LOL i just h8 that
Title: Disaster Poll
Post by: Savant 231-A on March 27, 2007, 03:07:35 PM
Quote
Yeah get that.But I just hate starting under a volcano,and then i saet up a new base and 10 minutes later i find out my command center is located on epicenter of a quake..... LOL i just h8 that
Isn't that point of the game? "To survive under all possible means?"
Title: Disaster Poll
Post by: Brazilian Fan on March 27, 2007, 05:32:55 PM
Quote
Isn't that point of the game? "To survive under all possible means?"
Try that playing Doomsday  :P  
Title: Disaster Poll
Post by: White Claw on March 27, 2007, 05:47:45 PM
Quote
Yeah get that.But I just hate starting under a volcano,and then i saet up a new base and 10 minutes later i find out my command center is located on epicenter of a quake..... LOL i just h8 that

That's exactly why I like to play!
Title: Disaster Poll
Post by: Nightmare24148 on April 17, 2007, 07:38:41 AM
I hate em all but they make it more enjoyable me guesses :P
Title: Disaster Poll
Post by: Flameoftheabyss on May 26, 2007, 02:18:58 PM
I hate all of them. But the ones I hate most are Earthquakes and Vortexes and HUGE Meteors.
They have this tendency to start in the middle of my base and level it to the ground. Especially that nasty full power quake in the heart of your colony, or that huge Meteor or Vortex on your only SF or CC early in the game.
I hate them in the Plymouth Population Colony Game. My colonies were leveled numerous times, causing me to take a long time to win.

But otherwise, if the frequency is something like the Campaign, I don't really mind them that much.
Title: Disaster Poll
Post by: Quantum on July 09, 2007, 11:18:26 AM
I really think the blight ,volcanic eruptions and vortex's are random so I absolutely dislike them  :(  
Title: Disaster Poll
Post by: Sirbomber on July 26, 2007, 11:10:23 PM
I must now use my ULTRA NECRO POWER.

Er, sorry.

Anyways, the Blight is the most not-random thing in OP2. It will spread exactly the same each time you play, unless you block it with Microbe Walls. Lava is pretty much a Blight clone.
Title: Disaster Poll
Post by: Humility on August 09, 2007, 08:45:14 AM
To have to always escape from total destruction brought on be volcanic eruptions or the blight as well as fight your enemy is what makes this different from your everyday run of the mill rts.
Title: Disaster Poll
Post by: Leviathan on August 09, 2007, 08:49:50 AM
I allways thought Electrical Storm was cool.
Title: Disaster Poll
Post by: Quantum on August 09, 2007, 09:32:16 AM
not if it stays in your base :P  
Title: Disaster Poll
Post by: Nightmare24148 on August 10, 2007, 02:54:19 AM
They're all pretty mean but necessary...but not at the rates at which they come...sigh.
Title: Disaster Poll
Post by: White Claw on September 07, 2007, 06:38:18 PM
I'd have to say as for my favorite, it's a bit of a toss up between the electrical storm and earthquakes. But I do hate when I'm playing on big maps and an electrical storm that spawned on the other side of the map come rolling through my base.

Though I do like some of the maps with the lava that flows down onto your base. It's kinda fun rushing to get your people and equipment out of there and relocate to a different area.  
Title: Disaster Poll
Post by: saiyanyoshi on December 13, 2007, 04:21:37 PM
Haha, I love them all as well. Just not the Plymouth Population map.
Every time I moved my colony up to the glacier-lookin thing,
a huge earthquake hit right in the center of my town.
It sucks but, as it destroyed all my spiders, an my 1 remaining ConVec had a sucky repair rate. The vehicle factory was disabled from damage too.
YAAAAAARRRRGGGGHHHH....
oops....
GRAAAAAAAGHHHHH!!!
Title: Disaster Poll
Post by: Ro@m on December 18, 2007, 03:24:12 PM
Amen,that bugs me too all the time.... :)
Title: Disaster Poll
Post by: Tramis on December 19, 2007, 02:03:56 PM
I like the disasters, they really make Outpost what it is, I just think they need to be powered up and made less frequent.
Title: Disaster Poll
Post by: TRIX Rabbit on April 01, 2008, 10:13:32 PM
The longer you play colony games, the easier it is to see where each disaster happens:
Eden Pop: upper left area (start) is full of meteors. mid right is prone to weak quakes.

Eden Star: Plymouth base eventually gets locked in by lava. original base is safe.

Ply pop: start has volcano. lower area full of cyclones, once had 3 on same screen.
quakes on left side

Ply star: lower area full of 3 bars, but heavy quakes, vortexes. lava will destroy base. Meteors in upper left.

I have practically learned most of the lava layouts for the colony games, as I never play multi.

Oh, I really hate meteors, but they are so awesome, along with the blight.
Title: Disaster Poll
Post by: DarekStar on April 02, 2008, 03:35:39 PM
I like em all. especialy vortex. cept when 3 or more plow through your base AT ONCE X(.
Title: Disaster Poll
Post by: Empedocles on April 09, 2008, 07:56:39 AM
Volcanic eruptions are terrible for me, especially when just the metals part of my base is in the lave floe, or when it cuts my base in half.

Also, meteors. Just the really big ones. I've lost because of a single giant meteor hit in an awful place.
Title: Disaster Poll
Post by: Leviathan on June 24, 2008, 02:29:29 PM
I remember years ago on NHCS someone had edited all the single player dll's to remove the disasters from all the single player maps to make them even easyer and disaster free :)
Title: Disaster Poll
Post by: CK9 on June 24, 2008, 02:42:41 PM
Was nice for people who were still learning the game, but made it too boring for me personally
Title: Disaster Poll
Post by: Norsehound on June 25, 2008, 10:26:40 PM
Disasters are what make Outpost 2 different from other RTSs (and their completely combat-centric environments).

Outpost 2 is about space colony survival in a completely hostile environment. Disasters are a nice 'enemy' to fight if you don't like the idea of fighting another colony. Gives you the feeling of managing the Last Outpost Of The Human Race :)

That said, I think the Blight should be removed. When you look at it, it isn't a 'natural' disaster- it was engineered by Eden and there's no way to stop it (Haven't tried the microbe walls at all, but I imagine they don't hold off the Blight forever). The blight doesn't settle like Lava does, and keeps spreading through all defenses. It is THE 'endgame' disaster to which there is no recovery.

However, of the 'normal' disasters, my enemies are vortexes and meteors. In Plymouth Starship II, I had a tornado touch down and wipe out all my Tokamaks and MHD generators... as if it were God playing a trick on me (coincidentally as the Eden AI was sending an attack wave against me).

Also on that same map, early game, a giant meteor fell from the sky and wiped out my structure factory in one go... ending the game for me in failure since it was my only structure factory :(

ElecStorms and smaller meteors only become a nuisance when you're under attack from three different directions, the scientist in your nursery dies, and your citizens expect you to be everywhere at once.

:op2:
Title: Disaster Poll
Post by: Hidiot on August 21, 2008, 03:25:32 AM
The blight is a rarer disaster, as only some maps even use it.

And you don't even know just how fun it can be building legions of walls to slow the blight down  :lol:  
Title: Disaster Poll
Post by: vennom on August 21, 2008, 09:14:50 AM
build walls if have ore *-* in hard mode its hellish have ore xD and i think almost all maps (excluding those vehicle-only missions) has blight o.O (u can see it by analyzing DLL's exports)
Title: Disaster Poll
Post by: Hidiot on August 21, 2008, 10:33:01 AM
The blight and volcanoes are only there to tell you you've been there too long.
Title: Disaster Poll
Post by: vennom on August 21, 2008, 10:40:35 AM
yeah true o.Obut some missions we need time >.>! vulcanos are nicier... theyre not that dangerous (depending on the stage you are) blight is a killer! it take all the map in a few seconds!
Title: Disaster Poll
Post by: Hidiot on August 21, 2008, 10:44:52 AM
Because when the blight comes it means your already too late and you have t orestart most of the time.

I never had problems with the blight appearing on normal, even with taking my time to research everything.

Hard is hard for a reason. You'll need to hurry more to complete all mission objectives save one, such as having the scouts ready. Research as much as you can and if you're out of time, build that last scout and end the mission.
Title: Disaster Poll
Post by: vennom on August 21, 2008, 10:51:37 AM
tru story =P in hard mode its almost impossible end a mission when it appears, lava isnt that killer... i prefer lava xD FTW VULCANO!
Title: Disaster Poll
Post by: Hidiot on August 21, 2008, 03:23:59 PM
In any mode... Once the blight appears, it'll kill you in one day. And that goes well with the story and the actual size of the maps you play on.
Title: Disaster Poll
Post by: vennom on August 21, 2008, 06:43:41 PM
yeah xD and in hard it seems to be even faster xD... maybe coz the "situation" is a lot harder than medium...

my new colony stratgy is based on morale to get bonus >.> hard without morale bonuses is a lot harder...
Title: Disaster Poll
Post by: Admiral S3 on September 30, 2008, 07:39:56 PM
Quote
Quote
Quote
Why does plymouth in colony always start near a vulcano??
Because all the colony and starship games always start out (and run) the same way.
Not in all games,howcome in eden we don't start near volcano,but in plymouth i start just under the volcano..... :(  :(
LOL Ok I read thru most of the thread and realized no one ever actually answered this.

Plymouth always starts in a volcanic location because when the colonies split and Plymouth was formed they founded the colony on Mt. Goddard.

Eden always starts below the Volcanic area as a physical representation of where the Eden colony originally was... IE South of Plymouth.

Hence when you play Plymouth you start on Mt. Goddard, and Eden always starts South of Mt. Goddard.
Title: Disaster Poll
Post by: Sirbomber on September 30, 2008, 08:37:39 PM
Uh, no... Eden faces less of a danger from volcanic eruptions because they deal with the Blight.  Vice-versa for Plymouth.

Why do people insist on looking for story answers to gameplay related issues?
Title: Disaster Poll
Post by: ZBrisk on November 10, 2008, 01:16:25 AM
The disasters don't need to be removed. I just wish there was something in the interface that would show where disasters will hit, instead of having to look in the message history or pressing space every time the savant alerts you. It gets annoying toward the end of the game when there are so many disasters all you hear is "ALERT SEISMIC WATCH INITIATED CAUTION METEOR APPRAOCHING WARNING WARNING WARNING WARNING". Ease the information overload plzkthx
Title: Disaster Poll
Post by: Sirbomber on November 10, 2008, 11:29:23 AM
Hah!  That's nothing compared to the warnings in Doomsday and Survivor!
Title: Disaster Poll
Post by: Civie on December 03, 2008, 04:48:42 AM
*clicked lightning storm instead of vortex*  :oops:

I HATE VORTEX!

example:
*builds mining operations base*
*all buildings up, everything dozed nicely*
*walls in pretty forms for 'defensive measure' (heh, i like building walls)*
*DANGER: VORTEX DETECTED*
*Command Center Destroyed
*Common Ore Smelter Destroyed
*Rare Ore Smelter Destroyed
*~20 Common ore + ~20 Rare ore Storage destroyed
*freaking out more or less*