Outpost Universe Forums
Outpost Series Games => Outpost 2 Divided Destiny => Topic started by: FeazOfEden on September 19, 2006, 12:46:30 PM
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I was playing a colony game (Eden Starship Hard) today, and was just about to wipe the last Plymoth colony off the map. All of a sudden, my Savant told me that "Our People Are Dying". I immediately switched to my Communications panel, and I saw that scientists, children, and workers were dying by the dozens. No disasters, full DIRT protection, I had a pretty high med/residence/rec facility demand, but all three were rapidly lowering as the structures were being built.
I don't get it. Three seconds later, I lost the game.
Has anyone else experienced this?
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yea, you starved, build more agradomes
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Yep, defenitly starvation. Whatch those savant messages on food storage! ALWAYS keeping it at surplus will prevent the starvation.
There is no critical mass, only a population limit, and I think its 4096 people? AI gets that for free.
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or mass genocide to keep the numbers down MUWHAHAHAHAHAHAHA
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Ah. No wonder. I'd just launched Food Storage.
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Ya that one will do.
If your going to launch that crap you need to have every thing in excess.
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or mass genocide to keep the numbers down MUWHAHAHAHAHAHAHA
Now, that's SOME birth control!
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i once started my colony and 27 marks later my pop was at 4095. then a child was born the next mark and everyone died in 1 mark after that. Damn. i didnt even have a nursery.
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i once started my colony and 27 marks later my pop was at 4095. then a child was born the next mark and everyone died in 1 mark after that. Damn. i didnt even have a nursery.
That was outlandish.
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no thats impossible
for one your pop cant increase without a neusery
and for 2 the population of op2 dosnt grow nearly that fast
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I think he was joking guys...
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I think he was joking guys...
yeah, i was. but i did encounter a problem like that. i maxed out really fast (i think i was testing a trainer) and they suddenly starved. I hadnt even wanted more colonists; i was testing if running OP2 in other settings would effect the trainer. (like safe mode, etc)