Outpost Universe Forums
Projects & Development => GORF => File Forum => Topic started by: CK9 on July 04, 2006, 08:37:54 PM
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Maps that I'm working on making available for multi
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and the other one
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and a pic of map2 that I just now did some placing on
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LOL GPS every where
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not to mention that from what ive heard the gp's will go back to having 500 hp's every game click, which would make them nei impossible to kill lol
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However, if the gps are going to belong to player 7, it may have some crashing problems. My experiences with player 7 owned structures hasn't been too good :P
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It's a 4 player map with an AI, so I wouldn't think there'd be problem
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Ah, yes. That will work fine. I was confused by the black units :P
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er, what i meant was that you should be able to make them do that. they won't do it without some code behind it.
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I don't know this mapper, you put directly buildings on the map?
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siqueule, la façon les travaux d'éditeur de carte, est que vous placez les carreaux de terrain où vous voulez qu'ils aient été. Prochain, vous réglez quel mode les carreaux doivent être sur. Ceci inclut des falaises, le terrain plus lent, le terrain plus rapide, et le terrain impassible. Après ceci est fait, vous pouvez placer des structures, les emplacements de minerai, les murs, et les autres objets. Cependant, faisant cette dernière partie ne les a pas mis en fait la carte. Qu'il fait, est permet à l'éditeur pour produire le code afin de faire le dossier de dll, qui placera alors tous les objets où vous les avez placés dans l'éditeur.
I hope that makes sense
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map dll (not the final)
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map file (final)
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hehe nice work there :)
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Mcshay and I will be doing som tweekings (well...he'll be doing the tweekings, I'll just be saying what to do) to make it harder