okay I think I finaly got how to get units to go to where I want "to a corner anyway" by using
fighters.SetRect(MAP_RECT(37,37,38,38));
but I do have a question.
It seems to me that to make the unit stop on one square, I have to keep the first two numbers the same and the second 2 numbers one number away, Now that appears like all I will get is the ablity to just go from point A too point B. Am I wrong? how do I get it so I could put a unit, Not moving! on somewhere like, point C
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..................C.....
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B.......................
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..........A.............