Outpost Universe Forums

Community => Feedback/Suggestions/Problems => Topic started by: Eddy-B on February 17, 2006, 07:19:34 PM

Title: Outpost: Renegades
Post by: Eddy-B on February 17, 2006, 07:19:34 PM
Outpost: Renegades (mission pack 1) is finally on the shelves!

Download:

renegades1-4.exe (http://users.outpostuniverse.net/arklon/other/renegades1-4.exe)

http://renegades.outpostuniverse.net (http://renegades.outpostuniverse.net)

It took over a year to build these 4 missions (give or take a month vacation between the seperate missions), but it's finally done. The package include 4 single-player missions in a campaign-type game. Renegades introduces a new perspective to Outpost 2: it remembers "what you did last summer" ... you'll figure it out what that means. Suffice to say: any action you take now, could have effect on the game flow in later missions!

The AI with these 4 missions is somewhat smarter then the average AI you can find on the Divided Destiny campaign, but still... it remains a computer program, not a real Artificial Intelligence.

I know the missions can still have bugs in them, but i've tested them thoroughly the past weeks and even found a serious bug only days before the release. Just send in bug reports when you find something: renegades@eddy-b.com

I didn't make this project all by myself; a lot of other people helped in smaller or larger parts of the Renegades' missions. They are all listed on the regenades website (http://renegades.outpostuniverse.net).
Title: Outpost: Renegades
Post by: thablkpanda on February 17, 2006, 08:10:56 PM
Nice site too Eddy.

I'm definitely looking forward to playing. Everyone, please thank Eddy for all his hard work, alongside his dedicated staff who have certianly put together a masterpiece deserving OP2 Legend... The first offical single player misson set since Sierra, if I'm not mistaken. This is a legendary and historic moment.

Or it was an hour ago, when he posted this...

Chris
Title: Outpost: Renegades
Post by: Stormy on February 17, 2006, 10:48:59 PM
Great work Eddy-B. You worked for quite some time lol,  and finally, we will get to see how amazing this will be =) . I'm excited to get started with it...

Nice work Eddy-B AND EVERYONE ELSE WHO HELPED =)

Stormy
Title: Outpost: Renegades
Post by: Arklon on February 17, 2006, 11:59:08 PM
Trying to quit Renegades crashes the game.
Title: Outpost: Renegades
Post by: Leviathan on February 18, 2006, 05:23:37 AM
Great work :D
Title: Outpost: Renegades
Post by: Eddy-B on February 18, 2006, 07:29:22 AM
Several people have identified bugs/crashes with mission 3 still.
Arklon in particular send me a bug report with some useful information. I tracked down the function where the problem occured - apparently i assigned a wrong type in that function, and MSVC didn't think it necessary to warn me about this.. go figure!

anyway: the thing is - when i recompile the mission, any saved game that was made with the "old" mission 3 will probly crash op2 bigtime. So: if you still have a mis3 save use that to get mission 3 going again.
Title: Outpost: Renegades
Post by: Mcshay on February 18, 2006, 07:52:52 AM
I get this error when Installing:

Quote
C:\WINDOWS|SYSTEM|MSVCRT.dll

An error occurred while trying to replace the existing file:
DeleteFile failed; code 5.
Access is denied.

Click Retry to try again, Ignore to skip the this file (not recommended), or Abort to cancel installation

Incase it matters, I have windows Me.
Title: Outpost: Renegades
Post by: Eddy-B on February 18, 2006, 04:22:26 PM
Quote
I get this error when Installing:

Quote
C:\WINDOWS|SYSTEM|MSVCRT.dll

An error occurred while trying to replace the existing file:
DeleteFile failed; code 5.
Access is denied.

Click Retry to try again, Ignore to skip the this file (not recommended), or Abort to cancel installation

Incase it matters, I have windows Me.
it just means you HAVE that file already - AND it's in use at the time of installation.

The renegades setup is configured to replace MSVCRT.dll if you have an older version, then the one inside the setup. So in this case you prolly DO have an older version, and since you're using the DLL it can't be replaced.

I take no responsibility on this one: the first page sugguests you close ALL applications before installing Renegades
(i always wondered why that's included in setups -- i guess i now know!)
 
Title: Outpost: Renegades
Post by: Mcshay on February 18, 2006, 04:24:18 PM
/me whines but I did close all programs  :P

I'll try again and disable more stuff.

Edit: Still got the error, but it runs for me if I ignore it.
Title: Outpost: Renegades
Post by: Mcshay on February 18, 2006, 05:54:28 PM
Here are two small bugs:

1. The first wave of renforcements in mission two are announced twice.

2. There is a stray impassible tile at (93, 108) in mission 3.
Title: Outpost: Renegades
Post by: Eddy-B on February 18, 2006, 06:48:16 PM
Quote
1. The first wave of renforcements in mission two are announced twice.
This is because there are 2 sets of reinforcements i think, but i'll check it.

Quote
2. There is a stray impassible tile at (93, 108) in mission 3.
i thought i got rid of those... i must have forgot one. I'll direct you "bug" to TH300 .. he should take the blame for this.. :P
Title: Outpost: Renegades
Post by: Mcshay on February 18, 2006, 08:20:23 PM
Here is another:

When you play mission 3, the plymouth AI rebuilds the evac transport once it is trasfered to you.

Also, when I win mission 3, the game crashes. It might be because I ignored that installation thing you mentioned earlier. My op2 1.3.3 exe also crashes on start now.

Edit: I fixed the crashing error by deleting renegades.
Title: Outpost: Renegades
Post by: TH300 on February 19, 2006, 01:56:23 AM
Quote
Quote
2. There is a stray impassible tile at (93, 108) in mission 3.
i thought i got rid of those... i must have forgot one. I'll direct you "bug" to TH300 .. he should take the blame for this.. :P
ok, I messed up. It is impassable. And I just noticed countless tiles with wrong Cell Types. I'm gonna correct this when I got some spare time. Since this isn't a bug that effects playability, I won't hurry too much.

Thanks for reporting it.
Title: Outpost: Renegades
Post by: Mcshay on February 19, 2006, 07:03:08 AM
I tried to install renegades again and try to close what ever was causing that file error. I closed everything that was running on my computer except explorer and the error still came up. It seems to work fine without it though....
Title: Outpost: Renegades
Post by: Eddy-B on February 19, 2006, 07:58:16 AM
Quote
When you play mission 3, the plymouth AI rebuilds the evac transport once it is trasfered to you.
 
that is a serious bug i been working on this past week. There was a problem with the evac coming in. And if there's NO evac coming in you can't possibly win the mission, coz it's an objective..
So i added code that would make SURE there's always a nevac.. i gues it still back-fires to me  :(


Quote
Also, when I win mission 3, the game crashes. It might be because I ignored that installation thing you mentioned earlier. My op2 1.3.3 exe also crashes on start now.
Nah,, the 2 patches so far are for ingame music & the crashes when a demo is about to start.

This may be related to the evac problem. I'll look into it: it's not a common problem, coz i've had people play upto mission 4 without problems. This is also because my AI is somewhat adaptive, specially in mission 3, and doesn't always do the same things.
Title: Outpost: Renegades
Post by: Mcshay on February 19, 2006, 09:14:07 AM
Here's another small bug, when I deconned my cc in mission 1, the game crashed after displaying the loosing message.

I'm also using this with 1.3.3 if it makes a difference.
Title: Outpost: Renegades
Post by: Mez on February 19, 2006, 12:29:43 PM
Mission 4

Loose conditions

When the cargo truck carrying the wreckage is destroyed, there is no loose condition

When the panther appears from underneath the vech fact/ garage, my micros were able to destroy it, so the spider couldn't re-program it, so the objective to retunr it to evac point never happened.

I'm meant to ally with eden, so why do my micros shoot the eden vehicles (if my micros are idle)
Title: Outpost: Renegades
Post by: Eddy-B on February 19, 2006, 02:16:40 PM
I'm gonna have to recheck those victory/failure conditions then.
There are quite a lot in mission 4, and it took me a while to get it all sorted out.

[edit]  i checked them out in my code: all the conditions are present. i will check them in-game to see what happens.

[edit2] the eden "alliance" is a short-lived thing.. i mean they are still the enemy, somewhat. I thought long about what to do.. the way i have set it up now is that after the "alliance" has formed, eden will not attack the renegade units, but renegade WILL automaticly fire on eden units. I think i had that in there to test something.. it has been over 6 months since i worked on this mission, so i'll set it right again: your tanks will not fire on eden, unless specificly ordered to do so. The moment you fire on any eden tank, the alliance will be broken, and eden WILL defend itself immediately (that's the way it was suppose to work).
Title: Outpost: Renegades
Post by: Vexhare on February 20, 2006, 12:58:46 AM
Overall I like this campaign.. and where it is going.
Title: Outpost: Renegades
Post by: Leviathan on February 20, 2006, 09:43:11 AM
Oh yea is realy great :)

Not got time to play it rite now tho but i played a bit in beta testing :)
Title: Outpost: Renegades
Post by: MarioKartPrime on February 20, 2006, 07:00:15 PM
Hi. I have a small error with my version of Renegades, and I apologise in advance for the rather lengthy post. Anyways, it starts up ok, and I can even play the colony games (although I'm not sure if you're supposed to be able to do that through Renegades). Once I start the main campaign, the start up is ok (it even plays the level 1 video for plymouth since I downloaded those and have them in that folder too, though I'm not sure if you intended that either). However, whenever I go to click "start mission" for mission 1, Renegades shuts down. You think maybe you can diagnose (sp error) this error for me? I'm running the 1.3.3 version of OP2, if that helps any.
Title: Outpost: Renegades
Post by: dm-horus on February 21, 2006, 12:13:40 AM
so its just an addon to op2? hm. i dont think ill bother with this now. gl
Title: Outpost: Renegades
Post by: gamerscd0 on February 21, 2006, 12:56:13 AM
Oh btw eddy i get that install error Note: I also have ME
Title: Outpost: Renegades
Post by: spirit1flyer on February 21, 2006, 02:08:33 AM
Quote
so its just an addon to op2? hm. i dont think ill bother with this now. gl

bother with it horus  ;)   its really good and the music alone is great  B)


hey Eddy?   any reason its so hard on mission three on setting Too easy?

the first time I tried it, I sent all of my units to the top and started building But all my people died before I got a Agridome even up.
The Second time I tried I built as close as I dared to the volcano, But again my people died before I got one up.
The third time I built near the mine but not too close, I got a colony running :D
But right before I had everything I needed to evac the Volcano came down on me, I escaped but I didn't have enough ore to continue the fight.
Now I know about the spot that does not get covered and I should be able to beat it with no problem now

But still!  on Too Easy?

okay yea so I am not as fast as some people  :P   but this is like speed drills for multiplayer   :blink:  
Title: Outpost: Renegades
Post by: Leviathan on February 21, 2006, 02:55:44 AM
Quote
so its just an addon to op2?
its a new campaign! and it took like 10 months to do these four missions.
Title: Outpost: Renegades
Post by: Eddy-B on February 21, 2006, 06:08:28 AM
it ain't easy setting up 3 difficulty levels that fit every single player.
I'll have a go at easy myself, to see if i made it a bit too hard...
Title: Outpost: Renegades
Post by: Eddy-B on February 23, 2006, 04:13:32 PM
I've just tried mission 3 on easy. It took me a few seconds to find all the convecs & what they were holding. I made a little mistake about sending them on, so that tookd another one timemark or so.
I had my agridome running with around 250 food left, so i may have to add 100 or maybe 200 food to the easy level; the amount of food should be perfectly timed, so you are unable to move off to the safer building site, and are FORCED to build near the mine at first (as it was intended).

I'll have to test it a bit more.
Title: Outpost: Renegades
Post by: MarioKartPrime on February 24, 2006, 04:19:20 AM
Thank you Eddy-B and others. I finally downloaded it again and now it works. I must say I'm very impressed that we can do levels where we actually have to migrate colonies and actually have some kind of difficulty just staying alive. God job.

BTW, PS, having my evac destroyed in mission 3 crashes the game still (rather than failing my mission). I don't know if you've looked into this one yet or not. Nevertheless, I'm still quite satisfied with this piece of work.
Title: Outpost: Renegades
Post by: instigator on February 25, 2006, 12:25:33 PM
Hey Eddy yeah great stuff but...

I cant initailize the forth mission or whatever. it wont load. any help?
Title: Outpost: Renegades
Post by: Eddy-B on February 25, 2006, 01:06:21 PM
There was a problem along mission 3, which sometimes makes mission 4 fail to load or load incorrectly. My apologies
I have left the current version online, but as soon as i get it changed, i'll upload a new setup (and bugfix patches) -- keep checking the website :)
Title: Outpost: Renegades
Post by: omagaalpha on March 04, 2006, 04:47:24 PM
lol finaly download it lol(play it) Renegades
Title: Outpost: Renegades
Post by: Jgamer on March 04, 2006, 07:47:42 PM
Hum... Eddy, I know the food thing is pretty much marked to be just enough so you're forced to build in that first spot but... What kind of idiot running a colony wouldn't bring an agridome in an escape. I mean, the more they are thinking they are invulnerable, it makes no sense to do an escape like that without a primary source of food with you ready to be built. Not arguing about the hardness being too much or anything (took me 4 plays and a about 300 marks with just a command center to finally discover how to win the thing, in easy that is), just arguing about the logic behind the actions
Title: Outpost: Renegades
Post by: Eddy-B on March 05, 2006, 10:47:12 AM
thanx .. and lol :P   Renegades suppose to be harder than the original.
And about the food... i could have come up with some logical reason , like a convec getting destroyed before you arrive or something, but i left that to your imagination; i mean: i didn't stop you from bringen one from mission 2, did i?  You were allowed to bring 100 convecs and 200 trucks.. they justs didn't all arrive :P
Title: Outpost: Renegades
Post by: YouDontKnowJack on July 30, 2006, 01:41:23 PM
I just got renegades, and it is very fun, in level 3 the game crashes every time at the same time mark in from my saved game.  Is there a tiem limit or sumthing to the level?

Edit: it happens after it anounces seismic event(way after lava flow)
Title: Outpost: Renegades
Post by: Sirbomber on July 30, 2006, 05:24:41 PM
No. Mission 3 and 4 are buggy. You'll have to restart.
Title: Outpost: Renegades
Post by: Tramis on August 03, 2006, 07:30:42 PM
...the site won't load for me... -_-
Title: Outpost: Renegades
Post by: Eddy-B on August 04, 2006, 01:20:32 AM
I know about the bugs in missions 3 & 4. They haven't been attended to (yet). If restarting from a saved game crashes it at the same point, then the crash condition is already saved, and you can't avoid it anymore. Only option is to restart the mission, as Sirbomber sugguests.

As for the website: i don't want to be spending a fortune on a free project, so i don't rent a webserver, i operate one myself... I've had this software for years already - no problems (on a win98SE machine). Since about 2 years or so i moved all my domain stuff to a win2000 system, which haves my webserver crash every now and then. This happens at random intervals, mostly 1~5 days. The monitor for this system is normally off, so i won't know about it if i don't check it -which i do from time to time.

I'm thinking about formatting the system and just putting 98SE on it, so the server can run without a problem. As for now: just keep trying, i restarted the system again this morning :)


PS: as soon as there is again someone who can offer free webspace (about 20MB worth of it), i will move the renegades site to it.
Title: Outpost: Renegades
Post by: YouDontKnowJack on August 05, 2006, 11:02:16 AM
so I played and beat it on too easy.  which was very hard. and It was a very good game and set up aside from having to exit the game and reopen every time I died at level 4.  Now to beat it on normal.  wonderful game. I cant wait for the next part(parts?)
Title: Outpost: Renegades
Post by: Betaray on August 05, 2006, 01:44:46 PM
could you possibly upload the files in .zip form onto the forum?
Title: Outpost: Renegades
Post by: Sl0vi on August 05, 2006, 10:44:45 PM
you don't get any webspace from opu???

I'll gladly give some of my webspace, it's mostly going to waste anyway.
Title: Outpost: Renegades
Post by: Arklon on August 06, 2006, 11:20:47 AM
http://users.outpostuniverse.net/arklon/o...enegades1-4.exe (http://users.outpostuniverse.net/arklon/other/renegades1-4.exe)
In case Eddy-B.com is down.
Title: Outpost: Renegades
Post by: Eddy-B on August 07, 2006, 06:43:31 AM
Thankx Arklon.
I'm too busy with other things to get into Renegades again, and i have been working on those problems 9mis 3 & 4) for weeks without clearing up the problem.
Title: Outpost: Renegades
Post by: Nightmare24148 on December 25, 2006, 10:06:14 PM
s*** this is real interesting stuff. Bat Mission 1.

DAMN I knew I should have leveled that first area! And f*** lava too! Hope I can get to that pt in time. Excellent stuff.

BTW, how many stuff besides whats in objectives carries over to Mission 3? Cause for some reason I took a Robot Command Center with me :blink:
Title: Outpost: Renegades
Post by: Eddy-B on December 26, 2006, 07:52:08 AM
Whatever you bring...
but there IS a hard limit on what you can bring thou .. try to figure it out B)
Title: Outpost: Renegades
Post by: Nightmare24148 on December 28, 2006, 07:11:07 PM
Well it seems for example, things like scouts carry over, earthworks might (IDK), but the Convec didn't...lost my RCC :(.

Im lovin your missions...on number 4 now. As soon as that Mapper comes out...