Outpost Universe Forums
Projects & Development => Outpost 2 Programming & Development => Topic started by: HaXtOr on March 27, 2005, 04:13:19 PM
-
http://iliketoburnthings.kicks-ass.net/BasicLab.html (http://iliketoburnthings.kicks-ass.net/BasicLab.html)
Welcome to the new Outpost2 age!
This is the first Outpost 2 map that has been publicly released that was made from scratch!
New gameplay, you start off with a basic lab and work your way up.
-
Good work. lets hope we can get some multplayer games going on this map
-
I tested it and when I attacked OP2 froze.
Heres a pic of my base with 2 3bars:
basicbase.jpg (http://www.outpostuniverse.net/images/other/basicbase.jpg)
:D
I think you should change it so there is less ore and only a 2bar in your base. If your gonna have loads of mines dont have any 3bars.
-
I only have 2 requests for moogleville.
Make the ore more fair, NOT 3 bars starting, any close beacons should NOT be 3 bars, maybe single.
DISASTERS!!!
Why are they good you ask?
Well, you can place a lot of really rich ore in one spot
and have earthquakes hit it excessively! Or Vortexes! Or meteors!
-
Arg... Anyone want to comvert my code to Hooman's new sdk for me?