Outpost Universe Forums
Outpost Series Games => Outpost 2 Multiplayer => Topic started by: Flanx on October 31, 2004, 08:21:21 AM
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OK Well I've got the router DMZ set, I've set the port thing, and I've got the router host patch but I still can't host a game. Anyone know how to fix this? Thanks
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Even with the Natfix, its not guaranteed to work for everyone.
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i cant host either...
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Speaking of the natfix (I know I mentioned it but I'd forgotten this until now) the autodetect doesn't work.
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mine works but i have a dynamic IP and i dunno in what timing interval it re-establishes connection...
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I have dynamic IP on the modem side, never seen it change yet though, and I can set up the LAN side for either dynamic or static. I have a static set that I plan to use for hosting. Ideas?
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Autodetect doesn't work because PHP is down (the autodetect is serverside).
Did you apply your static (external IP) in the Nat Fix (without using auto-detect)?
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Yeap. I tried joining a game last night and couldn't do that either. Come to think of it I might've still had the natfix in place....Would that stop me from joining?
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It shouldn't, it only modifies what outpost 2 detects as your external IP (which is detected as internal, it dosn't take into account routers) As far as I know, it has nothing to do with joining... Though, if it does, it would mean you entered the IP incorrectly...