;   Technology tree for Eden single-player mission for Outpost 2 pre-release demo.
;
;   NOTE:  IMPORTANT!!! PLEASE NOTIFY ALLEN MCPHEETERS OF ANY CHANGES
;   TO THIS FILE.
;
;   Change history
;   28 Mar 97:  Made EvacTransport unavailable; made Robo-Miner available.
;   14 Mar 97:  Created this file by copying existing Plymouth single-player 
;               tech tree from demo; removed all non-essential topics.
;   08 Feb 06:  OPU modified this techtree so most unit properties in the spreadsheets
;               will behave how they were in the demo.
;   26 FEB 16:  OPU modified this techtree to include the Tokamak, building common ore 
;               mines, and building GORFs in order to allow completing the mission.

BEGIN_TECH "Common Ore Mine" 02108
	CATEGORY 0
	COST 0
	UNIT_PROP MINE Hit_Points 1375
	UNIT_PROP MINE Armor 2
	UNIT_PROP MINE Build_Points 575
END_TECH

BEGIN_TECH "Cargo Truck" 03604
	CATEGORY 0
	COST 0
	UNIT_PROP BIG_TRUCK Hit_Points 250
	UNIT_PROP BIG_TRUCK Armor 0
	UNIT_PROP BIG_TRUCK Common_Required 500
	UNIT_PROP BIG_TRUCK Build_Time 180
END_TECH

BEGIN_TECH "Robo-Miner" 03609
	CATEGORY 0
	COST 0
	UNIT_PROP MINER Hit_Points 800
	UNIT_PROP MINER Common_Required 400
	UNIT_PROP MINER Build_Time 135
END_TECH

; UNAVAILABLE TOPICS
; These topics are required because they are referred to in the spreadsheets, but they are 
; not available for research in the Plymouth Demo Mission.

BEGIN_TECH "NOT AVAILABLE" 02101
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 02103
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 02104
	CATEGORY 0
	COST 0
	UNIT_PROP FACT_STRUCTURE Hit_Points 3000
	UNIT_PROP FACT_STRUCTURE Build_Points 865
END_TECH

BEGIN_TECH "NOT AVAILABLE" 02106
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 02107
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 02109
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 02110
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 02111
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 02114
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 02115
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03101
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03301
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03303
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03304
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03305
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03501
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03502
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03601
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03602
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03603
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03605
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03606
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03607
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03608
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03610
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03801
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 03851
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05101
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05102
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05104
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05105
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05106
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05107
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05108
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05110
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05115
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05116
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05201
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05202
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05301
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05302
	CATEGORY 0
	COST 0
	UNIT_PROP LIGHTNING Concussion_Damage 0
	UNIT_PROP LIGHTNING Penetration_Damage 200
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05303
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05304
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05401
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05501
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05502
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05503
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05504
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05506
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05508
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 05602
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 07102
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 07103
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 07104
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 08051
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 08102
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 08103
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 08104
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 08105
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 08106
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 08201
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 08203
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 08317
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 08401
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 08503
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 08601
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 08801
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 08901
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 10101
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 10102
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 10202
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 10203
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 10204
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 10205
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 10206
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 10207
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 10208
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 10209
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 10401
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "NOT AVAILABLE" 12201
	CATEGORY 0
	COST -1
END_TECH

BEGIN_TECH "Generated Unit Properties" 11000
	CATEGORY 0
	COST 0
	UNIT_PROP AGRIDOME Common_Required 300
	UNIT_PROP AGRIDOME Build_Points 720
	UNIT_PROP AGRIDOME Production_Capacity 30
	UNIT_PROP ASE Armor 2
	UNIT_PROP ASE Common_Required 800
	UNIT_PROP ASE Rare_Required 0
	UNIT_PROP ASE Build_Points 435
	UNIT_PROP ASE Production_Capacity 700
	UNIT_PROP COMMAND Build_Points 435
	UNIT_PROP DIRT Build_Points 720
	UNIT_PROP DIRT Workers_Required 3
	UNIT_PROP FACT_ANDROID Build_Points 720
	UNIT_PROP FACT_LUXURY Hit_Points 1775
	UNIT_PROP FACT_LUXURY Build_Points 865
	UNIT_PROP FACT_VEHICLE Build_Points 865
	UNIT_PROP FORUM Build_Points 435
	UNIT_PROP FORUM Production_Capacity 50
	UNIT_PROP GARAGE Hit_Points 2500
	UNIT_PROP GARAGE Build_Points 720
	UNIT_PROP GARAGE Production_Capacity 8
	UNIT_PROP GEOTHERMAL Hit_Points 1250
	UNIT_PROP GEOTHERMAL Build_Points 720
	UNIT_PROP GORF Common_Required 1000
	UNIT_PROP GORF Build_Points 1150
	UNIT_PROP GORF Power_Required 30
	UNIT_PROP TOWER_GUARD Build_Points 145
	UNIT_PROP LAB_ADV Common_Required 1500
	UNIT_PROP LAB_ADV Build_Points 865
	UNIT_PROP LAB Build_Points 575
	UNIT_PROP LAB_STANDARD Hit_Points 1000
	UNIT_PROP LAB_STANDARD Build_Points 865
	UNIT_PROP TOWER_LIGHT Build_Points 145
	UNIT_PROP MAGMA_WELL Build_Points 720
	UNIT_PROP MAGMA_WELL Production_Capacity 20
	UNIT_PROP MED_CENTER Hit_Points 1250
	UNIT_PROP MED_CENTER Build_Points 575
	UNIT_PROP MED_CENTER Production_Capacity 40
	UNIT_PROP METEOR_DEF Hit_Points 1500
	UNIT_PROP METEOR_DEF Rare_Required 0
	UNIT_PROP METEOR_DEF Build_Points 720
	UNIT_PROP WALL_MICROBE Build_Points 575
	UNIT_PROP MINE Hit_Points 1375
	UNIT_PROP MINE Armor 2
	UNIT_PROP MINE Build_Points 575
	UNIT_PROP MINE_ADV Hit_Points 1375
	UNIT_PROP MINE_ADV Armor 2
	UNIT_PROP MINE_ADV Build_Points 865
	UNIT_PROP NURSERY Build_Points 575
	UNIT_PROP OBSERVATORY Common_Required 1400
	UNIT_PROP OBSERVATORY Rare_Required 0
	UNIT_PROP OBSERVATORY Build_Points 865
	UNIT_PROP RESIDENCE Hit_Points 875
	UNIT_PROP RESIDENCE Common_Required 300
	UNIT_PROP RESIDENCE Build_Points 435
	UNIT_PROP RESIDENCE_E Common_Required 500
	UNIT_PROP RESIDENCE_E Build_Points 720
	UNIT_PROP RESIDENCE_P Hit_Points 1625
	UNIT_PROP RESIDENCE_P Common_Required 500
	UNIT_PROP RESIDENCE_P Build_Points 720
	UNIT_PROP RESIDENCE_P Production_Capacity 25
	UNIT_PROP ROBOT_COMMAND Hit_Points 2250
	UNIT_PROP ROBOT_COMMAND Build_Points 435
	UNIT_PROP SMELTER Hit_Points 2500
	UNIT_PROP SMELTER Build_Points 1000
	UNIT_PROP SMELTER_ADV Hit_Points 2500
	UNIT_PROP SMELTER_ADV Build_Points 1150
	UNIT_PROP SOLAR Rare_Required 0
	UNIT_PROP SOLAR Build_Points 575
	UNIT_PROP SOLAR Production_Capacity 350
	UNIT_PROP STORAGE_ORE Common_Required 150
	UNIT_PROP STORAGE_ORE Build_Points 290
	UNIT_PROP STORAGE_RARE Common_Required 150
	UNIT_PROP STORAGE_RARE Build_Points 290
	UNIT_PROP TOKAMAK Common_Required 1000
	UNIT_PROP TOKAMAK Build_Points 1295
	UNIT_PROP TOKAMAK Production_Capacity 500
	UNIT_PROP TRADE Hit_Points 1125
	UNIT_PROP TRADE Common_Required 500
	UNIT_PROP TUBE Common_Required 100
	UNIT_PROP UNIVERSITY Common_Required 500
	UNIT_PROP UNIVERSITY Build_Points 575
	UNIT_PROP UNIVERSITY Storage_Capacity 6000
	UNIT_PROP WALL Common_Required 50
	UNIT_PROP WALL Build_Points 50
	UNIT_PROP SCORPION Hit_Points 37
	UNIT_PROP SCORPION Move_Speed 5
	UNIT_PROP SCORPION Common_Required 125
	UNIT_PROP SCORPION Build_Time 50
	UNIT_PROP BIG_TANK Armor 2
	UNIT_PROP BIG_TANK Move_Speed 6
	UNIT_PROP BIG_TANK Turn_Rate 4
	UNIT_PROP BIG_TANK Build_Time 240
	UNIT_PROP WALL_TRUCK Common_Required 350
	UNIT_PROP WALL_TRUCK Build_Time 130
	UNIT_PROP BULL_DOZER Common_Required 100
	UNIT_PROP BULL_DOZER Build_Time 80
	UNIT_PROP LIGHT_TANK Build_Time 200
	UNIT_PROP MED_TANK Rare_Required 25
	UNIT_PROP MED_TANK Build_Time 220
	UNIT_PROP CON_TRUCK Hit_Points 250
	UNIT_PROP CON_TRUCK Common_Required 1400
	UNIT_PROP CON_TRUCK Build_Time 250
	UNIT_PROP MOBILE_HOME Build_Time 195
	UNIT_PROP REPAIR_TRUCK Rare_Required 300
	UNIT_PROP REPAIR_TRUCK Build_Time 260
	UNIT_PROP SURVEYOR Move_Speed 2
	UNIT_PROP SURVEYOR Common_Required 250
	UNIT_PROP SURVEYOR Build_Time 60
	UNIT_PROP SCOUT Build_Time 60
	UNIT_PROP GEO_METRO Hit_Points 800
	UNIT_PROP GEO_METRO Common_Required 250
	UNIT_PROP GEO_METRO Rare_Required 25
	UNIT_PROP GEO_METRO Build_Time 120
	UNIT_PROP ACID Concussion_Damage 10
	UNIT_PROP ACID Common_Required 650
	UNIT_PROP ACID Rare_Required 100
	UNIT_PROP ACID Rate_Of_Fire 120
	UNIT_PROP EMP Concussion_Damage 150
	UNIT_PROP EMP Common_Required 400
	UNIT_PROP EMP Rate_Of_Fire 85
	UNIT_PROP LASER Sight_Range 3
	UNIT_PROP LASER Concussion_Damage 70
	UNIT_PROP LASER Penetration_Damage 0
	UNIT_PROP LASER Rate_Of_Fire 32
	UNIT_PROP MICROWAVE Concussion_Damage 50
	UNIT_PROP MICROWAVE Common_Required 550
	UNIT_PROP MICROWAVE Rate_Of_Fire 35
	UNIT_PROP RAIL_GUN Sight_Range 8
	UNIT_PROP RAIL_GUN Common_Required 300
	UNIT_PROP RAIL_GUN Rate_Of_Fire 100
	UNIT_PROP SELF_DESTRUCT Common_Required 300
	UNIT_PROP SELF_DESTRUCT_ADV Common_Required 400
	UNIT_PROP TURRET_DESTRUCT Concussion_Damage 500
	UNIT_PROP TURRET_DESTRUCT Penetration_Damage 1000
	UNIT_PROP TURRET_DESTRUCT Common_Required 300
	UNIT_PROP TURRET_DESTRUCT_ADV Common_Required 500
	UNIT_PROP SPAM Sight_Range 8
	UNIT_PROP SPAM Concussion_Damage 80
	UNIT_PROP SPAM Common_Required 450
	UNIT_PROP SPAM Rare_Required 0
	UNIT_PROP SPAM Rate_Of_Fire 600
	UNIT_PROP FOAM Common_Required 400
	UNIT_PROP FOAM Rate_Of_Fire 70
	UNIT_PROP THORS_HAMMER Sight_Range 6
	UNIT_PROP THORS_HAMMER Turn_Rate 6
	UNIT_PROP THORS_HAMMER Penetration_Damage 200
	UNIT_PROP THORS_HAMMER Common_Required 800
	UNIT_PROP THORS_HAMMER Rare_Required 400
	UNIT_PROP CANNON Sight_Range 8
	UNIT_PROP CANNON Concussion_Damage 80
	UNIT_PROP CANNON Common_Required 500
	UNIT_PROP CANNON Rate_Of_Fire 45
	UNIT_PROP TORNADO Concussion_Damage 120
	UNIT_PROP TORNADO Penetration_Damage 20
	UNIT_PROP EDWARD Rare_Required 0
	UNIT_PROP EDWARD Build_Time 80
	UNIT_PROP SOLAR_SAT Common_Required 500
	UNIT_PROP SOLAR_SAT Rare_Required 0
	UNIT_PROP SOLAR_SAT Build_Time 80
	UNIT_PROP SULV Rare_Required 0
	UNIT_PROP SULV Build_Time 80
	UNIT_PROP RLV Common_Required 7000
	UNIT_PROP RLV Rare_Required 2500
	UNIT_PROP RLV Build_Time 80
	UNIT_PROP EMP_MISSILE Common_Required 1000
	UNIT_PROP EMP_MISSILE Rare_Required 0
	UNIT_PROP EMP_MISSILE Build_Time 80
END_TECH

BEGIN_TECH "WALL_LAVA" 05701
	CATEGORY 0
	COST 0
	UNIT_PROP WALL_LAVA Build_Points 575
END_TECH

BEGIN_TECH "RECREATION" 03306
	CATEGORY 0
	COST 0
	UNIT_PROP RECREATION Build_Points 575
	UNIT_PROP RECREATION Production_Capacity 25
END_TECH

BEGIN_TECH "SPACEPORT" 05405
	CATEGORY 0
	COST 0
	UNIT_PROP SPACEPORT Hit_Points 2500
	UNIT_PROP SPACEPORT Armor 2
	UNIT_PROP SPACEPORT Common_Required 2200
	UNIT_PROP SPACEPORT Build_Points 1000
END_TECH

BEGIN_TECH "SPIDER" 02099
	CATEGORY 0
	COST 0
	UNIT_PROP SPIDER Hit_Points 37
	UNIT_PROP SPIDER Common_Required 100
	UNIT_PROP SPIDER Build_Time 40
END_TECH

BEGIN_TECH "EARTHQUAKE" 03201
	CATEGORY 0
	COST 0
	UNIT_PROP EARTHQUAKE Concussion_Damage 100
	UNIT_PROP EARTHQUAKE Penetration_Damage 50
END_TECH


;  NOT AVAILABLE:
;
;  The following topics are listed as "NOT AVAILABLE" in this tech tree.
;
;  02101 Agridome
;  02103 Command Center
;  02104 Structure Factory
;  02106 Basic Laboratory
;  02107 Light Tower
;  02109 Residence
;  02110 Common Ore Smelter
;  02111 Common Metals Storage Tanks
;  02114 Tube
;  02115 Trade Center
;  03101 Standard Lab
;  03301 DIRT
;  03303 Medical Center
;  03304 Nursery
;  03305 University
;  03501 Robot Command Center
;  03502 Vehicle Factory
;  03601 Scout
;  03602 Laser Turret
;  03603 Microwave Turret
;  03605 Construction Vehicle
;  03606 Earthworks Constructor
;  03607 Evacuation Transport
;  03608 Robo-Dozer
;  03610 Robo-Surveyor
;  03801 Guard Post
;  03851 Light Combat Chassis
;  05101 Consumer Goods Factory
;  05102 Garage
;  05104 Advanced Lab
;  05105 Recreation Facility
;  05106 Walls, Concrete
;  05107 ASE Converter
;  05108 Forum
;  05110 Rare Ore Mine
;  05115 Geothermal Constructor
;  05116 Factory, Arachnid and Spider
;  05201 Medium Combat Chassis
;  05202 StickyFoam Turret
;  05301 Earthquake Prediction
;  05302 Electrical Storm Prediction
;  05303 Vortex Prediction
;  05304 Volcanic Eruption Prediction
;  05401 Repair Vehicle
;  05501 Rare Ore Smelter
;  05502 Rare Metals Storage Tanks
;  05503 SULV
;  05504 EDWARD Satellite
;  05506 Rail Gun Turret
;  05508 EMP Turret
;  05602 Cannon Turret
;  07102 Starflare Turret
;  07103 ESG Turret
;  07104 Scorpion
;  08051 Observatory
;  08102 Lava Wall
;  08103 Magma Well
;  08104 Advanced Residence
;  08105 Reinforced Residence
;  08106 Meteor Defense
;  08201 Heavy Combat Chassis
;  08203 Supernova Turret
;  08317 Volcanic Eruption Prediction
;  08401 Microbe Wall
;  08503 Corrosive Acid Turret
;  08601 Orbital Space Station
;  08801 Starship Superstructure I
;  08901 Starship Superstructure II
;  10101 RLV
;  10102 Thor's Hammer Turret
;  10202 Ship's Computer
;  10203 Ship's Propulsion System
;  10204 Solar Power Satellite & Array
;  10205 Starship Hull and Shielding
;  10206 Starship Long-Range Sensors
;  10207 Starship Superstructure III
;  10208 Suspended animation
;  10209 Starship Short-Range Sensors
;  10401 Ship's Power Distribution System
;  12201 EMP Missiles