Phase Shift v0.4.0

Phase Shift is a modification of Outpost 2 that alters the game flow in a number of ways.  Check Phase Shift Changes.txt for details.
It relies on OP2ext, which is included in the community build of the game, available at https://www.outpost2.net

This ZIP file is designed to be extracted directly into the installation folder for Outpost 2.  Then, run Outpost2.exe /loadmod PhaseShift to tell the game to use these modified game files.

- Crow!



Version log:

v0.4.1
Replaced Ohana with version 0.3, which fixes a leaky northern wall on the SE base.

v0.4.0
PhaseShift specific maps will now alert the player when a mine is running out.
A map specially designed for PhaseShift, Ohana, is now included with the mod!  (Bundled map version is 0.2)
Minor edits to Mine.txt to make it work better with the way the above mentioned alert is implemented.
Slight increase to mine "trickle" output after it has been depleted.
Initial maximum morale reduced; Medical Centers and the colony-specific morale topic effect on max morale increased.
	The important thing to know is that you must get something other than just Nursery and University to get beyond Poor morale.
Guard Post base price reduced.
Scorpion armor class is now None instead of Light.
Reduction of some buffs to Scorpion-related research rates.
EMP missile research cost and maximum scientist count increased.
Observatory's Scientist cost lowered.
Meteor Defense common metals, worker, and research cost lowered.

v0.3.1
Fixed a crashing bug in the test map.

v0.3
First usable release version.
