I was coding with someone else who doesn't frequent the forum recently. The results were a pleasant new multiplayer map. It is a 4 player cooperative land rush resource race with off screen AI attacks. Difficulty scales, so it should play well with 2, 3, or 4 players. Most testing occurred in 3 player mode since I had 2 consistent beta testers.
Download Scenario:
https://github.com/Brett208/OP2MissionYukonTrail/releases/tag/v1.0.0Winning conditions: - Stage 20,000 * player count common metal in trucks at northern waypoint
- Stage 10,000 * player count rare metal in trucks at northern waypoint
Difficulty:The mission is designed for play with morale unsteady and no initial tanks. If normal is too difficult, try adding initial tanks and maybe steady morale.
- Normal: High Resources
- Hard: Medium Resources
- Veteran: Low Resources
Features: - Semi-randomized enemy tech tree research
- Randomized enemy squad objectives and start locations
- Enemy EMP missiles when they reach it in their tech tree research
- Smart disaster mode where colony killing disasters will not occur around your main base and no disasters will occur until your base is established.
- Semi-Randomized ore locations
Bugs: - When all human players choose Eden, the enemy missiles do not actually launch. (I don't know why?)
Single Player:The scenario may be beatable solo if you play well enough and set resources to high. You might have to transfer some trucks to the dummy player to have enough vehicles.
If anyone decides to play, would be interested in feedback on how it goes. Trying to make Resource Races cool since 1997. Feel free to report bugs here or on GitHub.
Source Code:
https://github.com/Brett208/OP2MissionYukonTrail-Brett